Jon Neu
Banned
To be fair it was missing your favorite logo. U would have loved it otherwise .no? Haha
Oh please, spare me the fanboy damage control.
To be fair it was missing your favorite logo. U would have loved it otherwise .no? Haha
Guess well have to wait for Final Fantasy 7 Remake Part 1 RemasteredGutted that Final Fantasy 7 remake came out before UE5, can you imagine how much better all that Midgar rubble and debris would look using this new model/lod system!
Damn. Microsoft have a lot of damn studios, according to Klobrille, that are or plan to use Unreal Engine V:
So can this run on the base Xbox One? Because we know all Xbox Series X first-party games are tied to that console.
Down play this how ever you must to feel secure
You say that in jest, but watch the DF vid. They talked with Epic and Epic said the demo shown could actually run on current gen systems, and look comparable. The demo wasnt simply a 'power' demonstration, but more demonstration of new techniques in UE5, that could work on current gen, with comprimises of course.So can this run on the base Xbox One? Because we know all Xbox Series X first-party games are tied to that console.
On the live interview it was said that the demo was captured directly from a PS5 development kit using a capturing device via HDMI.Imho demo was not actually on PS5 but on some professional PC with 20-30GB of VRAM.
You say that in jest, but watch the DF vid. They talked with Epic and Epic said the demo shown could actually run on current gen systems, and look comparable. The demo wasnt simply a 'power' demonstration, but more demonstration of new techniques in UE5, that could work on current gen, with comprimises of course.
i was under the impression that the slipspace engine was designed exclusively with halo in mind.
The death of ray tracing in 9 minutes.
On the live interview it was said that the demo was captured directly from a PS5 development kit using a capturing device.
This blew my mind away, I never dreamed I'd see so much freaking detail in terms of polygon count and lighting in real time on a console. PS5 is a beast.Extremely bland.
I bet with you the first Naughty Dog game made for the next gen is going to look much better than this.
Using ray tracing to add perfect reflections to this would be icing on the cake.The death of ray tracing in 9 minutes.
...push 1080p and 30fps as standard and up the fidelity even more.
Because it's just more of the same. Games already look amazing. This is just a better looking game. It doesn't even begin to compare to what was happening in this industry a few generations ago. Developers back then were innovating and doing more with inferior hardware. That's why this doesn't impress me.I don't understand people not impressed by this. Normally I am the guy that says meh watching RT in Control or not getting my jaw dropped with GoT, that finds it ridiculous when he have to look for the differences in expensive graphical features in paused DF videos at 400% zoom. But this friends... don't you see the fucking geometry on these mountains and on these statues?? it really is out of this fucking world.
You clearly have no idea what RT actually is.The death of ray tracing in 9 minutes.
ia improvement is in the back seat since og xbox and halo1\fear1 era...cinematic experience has nothing to do with it.These days it's all about the cinematic experience isn't it? I suppose that's why AI improvements have taken a back seat in comparison to visuals.
People acting like actual games will never look this good. Remember the PS4 Elemental demo? Take a look back and tell me it doesn’t look rough by today’s ps4 standards
Its anything but damage control. Haha its the most impressive thing we have seen yet . U might not like it but from the likes 93% like it.Oh please, spare me the fanboy damage control.
The funniest part of it: it's all "RTX OFF" as I have predicted.
To make cinematic level graphics you need a fast data streaming solution (SSD) and not RT.
I want to see a lot of crow eating...
Its anything but damage control. Haha its the most impressive thing we have seen yet . U might not like it but from the likes 93% like it.
Unreal Engine team / Epic won't develop a new Multiplatform engine that couldn't be adapted on ANY hardware on the market, once stripped down of feature or lower resolution or other constrainSo can this run on the base Xbox One? Because we know all Xbox Series X first-party games are tied to that console.
People acting like actual games will never look this good. Remember the PS4 Elemental demo? Take a look back and tell me it doesn’t look rough by today’s ps4 standards
OMG. Are you serious? You criticize Epic's engine every chance you can. Why are you now switching sides? And this demo has nothing to do with SSD. This demo is for every platform.
Well, of course is the most impressive thing we have seen yet, it’s the actual first next gen footage.
But again, not the best Epic tech demo.
Yes PS5 ran it 1440/30.
I bet my ass Series X has no problem running it 1600/30
And well RTX3080ti will chew through it 4K/30 with RT effects.
This is Epic. Their engine is for everyone.
Textures are 8k though. Frame is 1400p and temporal injection to 4k which looks as clean as native . Play ratchet and clank on 4k TV and u ll seeYes PS5 ran it 1440/30.
I bet my ass Series X has no problem running it 1600/30
And well RTX3080ti will chew through it 4K/30 with RT effects.
This is Epic. Their engine is for everyone.
OMG. Are you serious? You criticize Epic's engine every chance you can. Why are you now switching sides? And this demo has nothing to do with SSD. This demo is for every platform.