i mean, i'm with you in theory, i was just explaining why many guys think that ue5 is gonna be worst than proprietary engines, it's all a perception based on current gen and what devs achieved with UE4 engines vs some proprietary engines. (even if it was only because of different artstyle)This is not about deciding personally which engine makes a game "look" better. That's entirely subjective. This UE5 demo displays some new tech and is used in this demo. It has nothing to do with the art direction or talent of the team in putting this demo together. For him to dismiss the efforts of a company who paves the way for new tech on a multiple platform graphics engine is a complete disservice to the team. It shows a bias and outright prejudice if you ask me. He's basically saying that no matter how good another company that's NOT a 1st party company makes their graphics engine, ONLY a 1st party company can make it better. What kind of BS is that? If ND got Epic's paper and implemented this Nanite feature, does ND get the credit for it if their team is able to make a artistically better looking game? Or does Epic get the credit for doing the R&D on it and making it possible? I say Epic gets all the credit for the technique and the tech behind it.
Dude, name 1 thing revolutionary tech-wise that any of the 1st party developers invented that was the first time.
And one last thing guys, you still think Horizon 1 on PC will look better than Horizon 2 on PS5 ?
realistically, what improvements do you expect from horizon pc?Horizon 2 and it's graphics engine have nothing to do with this UE5.0 tech demo. Don't assume that Decima has this technology. It was invented by Epic.
Lastly, I'll reserve judgment when I see HZD2 and have HZD1 on my PC.
It's a joke isn't it!Triangles? What kind of last gen shit is that? Get back to me when we start rendering squares
he was the most vocal but not the only one, i don't wanna say names tho.
i mean, maybe with 3000 dollars pc you can improve stuff like framerate, resolution, distance grass render or stuff related to shadows with ini editing but the overall graphical impact of horizon 2 is gonna be noticeably better.
i don't care if i can see the shadow casted by the asshole of a thunderjaw 100 miles away when a thunderjaw in horizon 2 is gonna be far more detailed and better animated and probably dinamically destructible (fingers crossed for the last one)
and why not circles? perfectly rounded surfaces and objects are a bitch to render using trianglesIt's a joke isn't it!
You would have thought they would have used hexagons by now.
but we dont know if the artist is gonna use something similar to this nanite technology to fully use the ssd inside ps5 where horizon 1 has to run on classic hard disk.If you have the same artists that have the same style and can run the game on PC @ 4k/60FPS with higher res textures. It could very well look better than a 1440p/30FPS lower res textures. All assuming the same art style.
RE2 remake and RE3 make use the same engine and look very similar. Just because a new game comes out doesn't mean it's going to be LEAGUES better than the previous one especially if they are using the same engine.
meh. this is just a tech demo, not gameplay.
For reference:
this is a similar epic games unreal engine tech demo, but for unreal engine 3:
platform: xbox 360 and ps3
and now compare this demo to real gameplay from PS3/xbox 360 unreal engine games lol
only a couple of guys thought that, the majority know that horizon 2 is gonna blow horizon 1 pc out of the water.
Maybe you do. But I dont forget you said there wouldnt be a significant jump in graphics next gen and to look at current pc games as that was what we could expect.
but this means higher quality assets become possible
What we will say is that if nextgen sony games have this level of detail they look better than existing pc games. You were saying that would not be the case.
nobody said otherwise.And the PC version of Horizon 2 will be the best, same as always
Thanks for the Gaf Gold, dude! You're far too kind.
added to the OP
It's running live on the PS5 Dev Kit.
but we dont know if the artist is gonna use something similar to this nanite technology to fully use the ssd inside ps5 where horizon 1 has to run on classic hard disk.
i mean, we can agree that guerrila are not that far away in terms of talent compared to epic guys, maybe they have the game perfectly optimized to use ps5 hardware.
we know that pc ssd faster than ssd inside ps5 is not gonna be a thing when horizon 1 is gonna come out on pc and the game is not gonna be optimized around ssd.
i know that you think that even a slow ass hard disk with a far more powerfull gpu can do the same thing, but let me be a little bit more skeptical for now, at least until we see both horizon pc and horizon 2 on ps5.
also it will not be very smart for guerrilla devs to make a game on their new shiny console that looks worse than a old gen game, it just sound wrong.
I'm gonna start calling him King Midas...because he's got the golden touch.Thanks for the Gaf Gold, dude! You're far too kind.
LOL fanboy much? Microsoft cannot do anything right yet is worth 1.3 trillion you should change Microsoft to Xbox than it would be better lol Microsoft is not just Xbox man.Microsoft is so fucking lame. They literally cannot do anything right. I bet they would somehow fuck up a ham sandwich or a pepperoni pizza.
Kudos to Sony.
Microsoft is so fucking lame. They literally cannot do anything right. I bet they would somehow fuck up a ham sandwich or a pepperoni pizza.
Sony didn't DO anything today. Epic did. Sony had nothing to do with the Unreal Engine 5. Sony paid Epic money to not mention competition. That is what happened today. Everything you saw today will be on all major platforms next generation.
AgreeAt least it's not a 1600P 24fps movie mostly showing closeups of the onscreen character and limited environmental detail under scrutiny due to lots of blur and a dark setting. Similar to how the N64 hid it's texture compromises with Fog. What we have here can be broken down with confidence, it's actual gameplay for one, you can pan the camera full tilt and inspect the details, the character, the DD, it all holds up, nothing here is bushelled up. That's why I say, show me rather than tell me..... This UE5 engine is like a girl showing you they love you through action, whilst the other one says it, but you ain't seeing it. The latter talks a good love game though...
No, because everything related to the SSD (speed, compression, PCIe 4.0, etc). Other than similar CPU/GPU/memory, right now there is no equivalent to the PS5 hardware in the PC market.And one last thing guys, you still think Horizon 1 on PC will look better than Horizon 2 on PS5 ?
i'm not dismissing, horizon was my gotg, i would be happy if the pc version will be a vastly improved version.You are dismissing HZD 1 already. Why? Wouldn't that game still look amazing if it could run with higher resolution, textures, faster framerate, etc..? You can't stamp it as "OLD" just because you saw all the assets already. That's not fair.
On the same vein, if you see a trailer of HZD2 and it uses some of the same tech that HZD 1 uses but has different assets and you automatically declare it's superior just because it's new. That would be a fanboy.
No, because everything related to the SSD (speed, compression, PCIe 4.0, etc).
Yes, everything is being streamed from the SSD at a speed that you don't need loading screens, to hide loading times with corridors, elevators, cutscenes and so on.EVERYTHING seen on screen will be related to the SSD?
I wouldn't say she looks off, but her facial design is more hyperreal stylization, rather than photorealistic facial features. Maybe that's what you're noticing?Something seemed off on the character. I'll take a new Tomb Raider with these graphics
Angry Joe reacts
That's fine. I'm not doubting it.
His point is that there have been many "tech demos" over the years. Many of them tend to be released just before a new gen. Rarely to REAL games end up looking like these tech demos.
Someone should make a thread of all the tech demos that were shown before the Xbox 1 / PS4. Then we can see how close actual games came.
From Unreal Engine Twitter
Here’s Unreal Engine 5 running on the PlayStation 5
Epic Games gives us our best look at next-gen video game graphics yetwww.polygon.com
This is next-gen: see Unreal Engine 5 running on PlayStation 5
We've seen the specs, we've heard the pitches - but what we haven't experienced is any demonstration of a genuine next-…www.eurogamer.net
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DF Direct - UE5 Engine Tech Demo on PS5 Reaction - Now This Is Next-Gen!
From DF -
More from the DF article
The Unreal Engine 5 PS5 Demo Isn't a Real Game, But It Is Fully Playable - IGN
The Unreal Engine 5 demo for PS5 is not a real game, but Epic confirmed that it is fully playable and would have been demoed at GDC.www.ign.com
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UE5 on XsX talk
edit
thanks @Bo_Hazem for screens
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PC Gamer - asks about 2070 Super handling UE5 Demo and storage requirements for it
Fast SSD storage is key to the Unreal Engine 5 demo's super detailed scenes
Along with a good GPU, you'll need a speedy drive if you want to run UE5 games at the level of detail shown in the demo.www.pcgamer.com
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GIFs courtesy of M mortal
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Phil Spencer tweets
Geometry virtualization has been done(with rather impressive results) on hw with orders of magnitude less compute and even less I/O throughput, over a decade ago - it's not a new invention so much as parts of it being more viable now. Content production side as much as runtime really.Don't assume that Decima has this technology. It was invented by Epic.
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