dragonbane
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He survives if you2. Doesalways die?the Dog
barricade the doors. He wont follow you though.
He survives if you2. Doesalways die?the Dog
Reckon this would be a good game for me and the better half to play together? I understand that it's not coop, by the way.
Anyone know when the soundtrack will be on iTunes? I NEED 'O Death' on my iPhone ASAP.
So I didn't fully read the comments on this thread and started the episode I first killed a character, now I'm at the part where.Mike meets up with Sam, and he announces that Jessica's dead
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So I didn't fully read the comments on this thread and started the episode I first killed a character, now I'm at the part where.Mike meets up with Sam, and he announces that Jessica's dead
Grrr I then realized I restarted Emily & Matts episode because I.triggered the flare for some reason when Emily handed Matt the gun
Now I restarted from scratch, and to kick it up a notch, and because of getting a bit annoyed I have to do this again, I enabled motion controls.
Man this features actually really cool, and it feels like this is how the games suppose to be played. The only concern I have is, will this react successfully later on when I don't have much time to choose the correct response? And there are a few times I need to quickly aim & shoot. I might disable it again before I loose a character over it.
Wait, why are people calling Ashley a Psychopath? Don't remember any kind of psychopathic behavior from her. She was probably my favorite.
I couldn't fucking stand Emily, though.
If, as Chris, youdon't choose to save ashley over josh and/or later choose to shoot her at the table, when chris is running from the wendigo and he comes back to the lodge and asks ashley to open the door, she won't do it which leaves him for dead
Also if Emily is bit, there's a scene where Ashley will support mike on killing emily to prevent her from turning not knowing whether or not that's even possible.
The biggest "plot hole" that irked me occursI'm replaying the game where everyone dies. It's funny how some scenes play out so sloppily because the game doesn't have key characters in them.
For example (major spoilers),in the scene where Mike decides to go get the key from Josh. The game assumes Emily is alive by then and that you either let Mike kill her or let her live which is why Ashley reacts crazily when she reads the info that you can't turn into a Wendigo. So in this playthrough Ashley still reads the book (how did they even get the guy's journal?) and still acts all hastily and so does Sam so for no reason they go after Mike. The game does react well when a character dies at a key moment like when Mike shoots Emily, but not very well when you let a character die through a QTE (Emily dying in the mines creates the sloppy scene above. Another example is if you let Matt die on the hill. Emily will still call out his name in the mines thinking he's alive. You could just say she's losing it but it was clearly intended for Matt to be alive at that point.
Also there are moments in the dialogue where clearly a character that is dead was supposed to speak but can't, yet it's still obvious that they were.
(major end game spoilers)Also, Mike's plot armor is ridiculous. I had him fail the qte in the sanitarium and the game fades out. Sam goes into the sanitarium the same way she always does and when she opens the door Mike is there fighting the Wendigo even though he was never reached that area when I was playing as him.
I'm not generally a horror fan but I think the concept of this game is really interesting. I might give it a spin down the road.
One question, I know true to the timeworn horror trope, this game has parts where the female characters are getting chased around in their underwear, towels, etc. Does this happen to the male characters too?
Some of the deaths are extremely gory, but nothing too disgusting like you see in Saw. I only cringed at one death, cause I hate everything that has to do with throat impaling. You should be fine if you can take some very short but heavy display of gore. Of course if you play smart you can avoid 80% of it. Most of the gore is to punish failure.So how gory is this game? I don't mind thrills and scares, but I'm not a huge fan of extreme realistic gore. Is it worse than something like Dead Space?
Nope, it doesnt. Thankfully its not as often and long as you might think for the women, so its not really offending or anything. 2 rather short sections and one of them is optional. Plus all the towels act like solid metal, so there is nothing to be seen anyway lolReposting this question...
Thanks for the info. I'll probably check this out. As long as it's not some crazy Saw type torture stuff that's probably ok for me.Some of the deaths are extremely gory, but nothing too disgusting like you see in Saw. I only cringed at one death, cause I hate everything that has to do with throat impaling. You should be fine if you can take some very short but heavy display of gore. Of course if you play smart you can avoid 80% of it. Most of the gore is to punish failure.
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I see, that's kinda disappointing. If they wanted to go the cheesy route, it would of been better to make in balanced. At least it's not super lopsided as you said.Nope, it doesnt. Thankfully its not as often and long as you might think for the women, so its not really offending or anything. 2 rather short sections and one of them is optional. Plus all the towels act like solid metal, so there is nothing to be seen anyway lol
It'll always select Josh as it has to for story purposes since he's not actually out to hurt anyone. But if you press the lever it's makes the setup pretty clever on the games part. The bubble before the lever is where it specifically tells you to select who you want to save. But they don't tell you what it means to move that lever. So i've seen one playthrough where someone wanted to save Josh and moved the lever toward Ashley thinking it'd make it go toward her and it changed to Josh. And of course if you move it toward Josh then it just goes straight to him. So either way it's setup to be a trick assuming you're trying to save Josh.
Yeah, apart from one short sequence there isnt really anything like that thankfully.Thanks for the info. I'll probably check this out. As long as it's not some crazy Saw type torture stuff that's probably ok for me.
The biggest "plot hole" that irked me occursif everyone apart from Sam and Mike dies before you reach the cabin for the last time. Even though Sam just saw the heads and bodies of all her friends 10 seconds ago (and can be present for most of their deaths passively anyway by being told about them), she insists to separate from Mike to "warn the others" once they find Josh. That makes absolutely no sense, as she knows that everyone else is dead. She also knows that everyone remaining left with her and thus the cabin empty just 1 hour ago and since they all died, there was no scene where some said they would return. Then she meets up with Mike anyway just in time for no real reason, which makes the split even worse. Then they continue on saying stuff like "maybe someone is down there who survived".
Just pretty lazy writing I guess. That was a bit disappointing.
Any beginners tips? I'm thinking of starting it soon now that I finished MGS5.
The biggest "plot hole" that irked me occursif everyone apart from Sam and Mike dies before you reach the cabin for the last time. Even though Sam just saw the heads and bodies of all her friends 10 seconds ago (and can be present for most of their deaths passively anyway by being told about them), she insists to separate from Mike to "warn the others" once they find Josh. That makes absolutely no sense, as she knows that everyone else is dead. She also knows that everyone remaining left with her and thus the cabin empty just 1 hour ago and since they all died, there was no scene where some said they would return. Then she meets up with Mike anyway just in time for no real reason, which makes the split even worse. Then they continue on saying stuff like "maybe someone is down there who survived".
Just pretty lazy writing I guess. That was a bit disappointing.
Anyone know where I can find the soundtrack for this? Specifically the piano that plays while you walk through the woods?
Oy vey, beginning of the game and already two characters dead. The first because I failed a stupid QTE, I hope that doesn't become the norm.
I played this together with the missus, but she doesn't like main characters dying, so I'm on my own now, hehe.
I don't see it that way. As far as the others are concerned,Matt, Jessica, and Emily's fate are a big question mark up to that point. Even when you save all 5 in the cabin, Matt and Jessica do not actually join up with them until the epilogue. So I think it's perfectly fine for Sam to hope against hope that her friends still alive out there despite the odds. I guess there's Jessica head at the end but I don't remember if there's other people's head there.
It isWhere is the preorder DLC placed? Is it inserted in the middle of your playthrough?
Well Emily can witness Matt's dead, so Sam should know that from her in that case (although its never brought up I guess). Emily can get shot right in front of her face by Mike and Mike recognizes Jessica's head when it rolls past him and Sam. And yeah all their heads and bodies are there, Matt's and Ashley's too iirc.
It is
Picked this up because it seemed like Supermassive nailed what they were trying to do and so far I'm pretty impressed.
I'm curious though. When does the game save? I kind of wanna turn it off.
Yeah, some things irk me, but honestly this kind of stuff rarely burns me on the entire experience like it does for some people. Same with Heavy Rain, which I still love. Perhaps these games cheat a lot, but if it worked the first time I consider it a success regardless.Hmm bummer then.
Definitely get her back, she got the wrong impression I would say. The prologue is set in stone for obvious reasons.Oy vey, beginning of the game and already two characters dead. The first because I failed a stupid QTE, I hope that doesn't become the norm.
I played this together with the missus, but she doesn't like main characters dying, so I'm on my own now, hehe.
It saves a lot supposedly.When does the game save? I kind of wanna turn it off.
Haha no later on. I'm in chapter four I think withDefinitely get her back, she got the wrong impression I would say. The prologue is set in stone for obvious reasons.
Haha no later on. I'm in chapter four I think with. Who quickly turned into my favorite character. For now at least.Mike
Oh ok, she will miss out thoughHaha no later on. I'm in chapter four I think with. Who quickly turned into my favorite character. For now at least.Mike
Gotta beat it first to get chapter selectIs there a way to chapter select mid game? Only got options to resume and start a new story.
Any beginners tips? I'm thinking of starting it soon now that I finished MGS5.
I like this a hell of a lot better than Heavy Rain or Beyond Two Souls. That said I still don't think it's worth 60 dollars.
I rented it and thought that was enough. That's the problem with these games unfortunately. Maybe 20 bucks I could see it but the production values and polish really doesn't make this a good genre as far as recouping money.
Just started playing this, excited!
But WTF is up with the audio/speech mix? It's horrible.
Sure, if you are going to play it only once, 60usd is a bit much. But there's so much more content in this than a worth of single playthrough, so at least at launch it's not fair to ask anything other than a full retail price, and many people would like to see alternate scenes.