Conor: Im so glad you like it! Some songs could be mixed a bit better, but theres still plenty of time at least for that! I suppose the big question on everyones lips is why Vita? PC was an easy choice, theres a lot of different ways to get the game out there, such as Steam Greenlight. As for the Vita, I am a huge fan of it so from a personal point of view it was an easy choice.
Back when I started the game too the Vita wasnt quite as considered dead as it might be now, but I still think the platform is too perfect a fit to pass on even now. Theres a very passionate community of players whove been very supportive of the system, and of CyberThreat, and I certainly cant let them down! Also working in Unity makes it an easier choice to want to bring to Vita.
RK: I am very happy you are making the game on Vita. The platform is a perfect fit for RPG titles and many people in the Vita community have been looking forward to your project. When you announced that the game was coming to Vita, were you surprised by the reaction?
Conor: Definitely, because when I first announced it, it didnt look very good! I remember thinking the first Dev Diary I wrote was pretty good at the time, but looking back I dont know quite what I was thinking
But I know when things improved and the games website launched the reaction was amazing, I received some lovely tweets and messages on Facebook. It was a great motivator to keep working on it, and certainly cemented the fact its coming to Vita.
RK: I am happy you are pleased with the feedback the game has gotten. Game development is a long process, but your project appears to be coming long great. Very excited to see where it will go in the future on PC and Vita. Any Vita or PC specific features you have in store for the game? Like touch screen support for example?
Conor: Its long and difficult, but so worth it if you can bring something special. No platform specific features right now and no Touch controls planned, so the game will definitely be PSTV compatible too.
RK: That is great to hear PS TV support is confirmed for the title! Many owners of that version of the Vita will be happy to learn of that news. I dont know if this is too early to ask, but many Vita owners like getting their games physically, as programs like Limited Run Games has proven heavily this past year. Do you plan on offering a retail version of CyberThreat on Vita? Or is that too early to be asking for at the moment?
Conor: Its unfortunately still too early to say, but I know I like physical carts myself and Im a big fan of the work Limited Run Games are doing. They seem pretty approachable and cool about this kind of thing, so when the time comes Ill hopefully be able to speak to them about it, but definitely not confirmed yet.