If I end up dating her long term, I'll remember never to take her back to that cabinet, haha.
That, or...
If I end up dating her long term, I'll remember never to take her back to that cabinet, haha.
That, or...
I suppose you'll have to draw me a picture because I have no idea why you would want to use a console Scart cable as an extender. The idea was to use the coupler to change one end of a male/male Scart cable into female to act as an extender.
You could try and it may work, but you're supposed to use specific circuitry apparently. I'd have done the same thing as you. If your PVM doesn't have a stereo input to do the mixing itself, I suppose it's better to just feed it with one side of your sound. I'd say because you are using essentially the same source in stereo there is little risk in just using a cable splitter. But don't hold me responsible if your console or PVM blows up.
Ohh you!
Thanks missile.
I assumed the CRTs in arcade cabs were more well made than consumer sets. Is that an incorrect assumption?
Well, I don't think it is an intentional effect unless one wants to mimic
some old-school effects. On a more technical level; it looks like a bad
filter (choice) having a non-linear phase around the higher frequencies. On
transient color changes (high frequency color) the filter delays (known as
group delay) the many frequency components of the color transient differently
leading to those colored edges on the examples given, i.e. some frequency
components of the color signal will be delayed differently.
For example, within the yellow region (hair) there is a slight change in color
to dark yellow (an edge). The frequency of the color signal in this region is
very low and the chosen filter within that frequency range seem to have good
linear phase resp. constant group delay, delaying all frequency components
within that range equally. The delay seems to be short, less than a pixel,
no artificial colored edges, contrary to the higher color frequencies around
the hair's silhouette where we have about 2 pixels delay at least.
How to get rid of it? Either choose a better filter with a linear phase
(within a given region of interest) and short group delay, or damp down the
higher frequencies of color beforehand (color filtering, reducing color
detail). Basically, if you desaturate all the colors a bit, the picture will
contain less high frequency color. Now look at the pictures again esp. at
those having (almost) non artificial colored edges and look at the color's
saturation level. They are reduced.
Insert 2¢ for making another guess...
Well, I don't think it is an intentional effect unless one wants to mimic
some old-school effects. On a more technical level; it looks like a bad
filter (choice) having a non-linear phase around the higher frequencies. On
transient color changes (high frequency color) the filter delays (known as
group delay) the many frequency components of the color transient differently
leading to those colored edges on the examples given, i.e. some frequency
components of the color signal will be delayed differently.
For example, within the yellow region (hair) there is a slight change in color
to dark yellow (an edge). The frequency of the color signal in this region is
very low and the chosen filter within that frequency range seem to have good
linear phase resp. constant group delay, delaying all frequency components
within that range equally. The delay seems to be short, less than a pixel,
no artificial colored edges, contrary to the higher color frequencies around
the hair's silhouette where we have about 2 pixels delay at least.
How to get rid of it? Either choose a better filter with a linear phase
(within a given region of interest) and short group delay, or damp down the
higher frequencies of color beforehand (color filtering, reducing color
detail). Basically, if you desaturate all the colors a bit, the picture will
contain less high frequency color. Now look at the pictures again esp. at
those having (almost) non artificial colored edges and look at the color's
saturation level. They are reduced.
Insert 2¢ for making another guess...
okay so here it is:
(This is bad, Scart sockets tend to break easily.) Something like this:
Yeah I think that's a myth if you're careful.ah shit, really? and here i am switching them out alla time...hope im not bending too many pins drunkenly doing this!
There shoukdnt be any difference, afik. Im not sure why the different price because its the same seller.
Yes, the gray HDMI cable that came with the console.Thanks for the shots, Timu. That's interesting you don't see the colour fringing. Using the HDMI that came with the WiiU?
I will try to get to those games soon.Can you try it in the same games? Zelda WW, Mario Sunshine, and Metroid Prime.
Those game make obvious use of filters. Heat waves, distance effects, and the visor effect in MP. It may really be an artifact of the games themselves.
as far as switches go, ive thought about it but ive got something like 10 SCART RGB cables going, and if said switch is powered, i'm completely out of AC slots...nevermind the cost. if i saw a really good deal on one that'd work for me/not diminish the quality i'd consider it though!
Yeah I think that's a myth if you're careful.
I've been swapping scart cables in and out for 15 years and have never broken a cable.
Might just be the angles on the plugs on TVs. Which is also why I've broken an HDMI port, the cables stick out and bend down on the plug since it is plugged in at 90 degrees.It's not the cable that breaks, it's the socket. Cables are easy to change, less so the socket on your TV/device. Plugging Scart cable puts tension on the soldering points between the board and the socket, and after some time they tend to break. It's easy to repair as you just need to resolder them, but on a TV it can be a great endeavour. The first hint something is wrong with your Scart is when you have to hold it up or in a special position to have a picture or every colours on it. I have broken (then repaired, then threw away) several dumb switches like the one pictured because I kept switching cables without caring. It's a common disease for Scart receivers.
Lmaoreach behind the ghost in the shell like lovecraftian nightmare of cables that is the back area everytime you wanna switch out the system for said PVM.
Just my 2¢, Mr. Vespa. :+... Great input, missile! ...
Depends on where the filtering happens. See televator's comment.... Is choosing a better filter an option? ...
I don't know about the Wii nor the WiiU nor any mode for that matter. So I... I'll try reducing the saturation and see what results that bring but I feel that it's the WiiU when in Wii/HomebrewGC mode that's introducing it since WiiU games don't exhibit the symptom.
Even if applied at the source, one can try to build a filter that annihilatesHmm... I'm assuming this is a filter applied at the source? That doesn't sound like some thing we have control over. That sucks. ...
Part of my job is working on video filters. I'm currently working on a filter
construction and analysis tool (Retro Spectral Analyzer / RSA) which should
allow one to precisely adjust filters for video. The tool is geared towards
retro gaming.
You should try some other input than RGB to try and identify exactly what is wrong.
is there anyway to plug in composite? I only see bnc.
It looks to me that the image is lacking a proper sync signal. Do you have an "ext sync" option disabled by any chance?
I just like scanlines.
Just my 2¢, Mr. Vespa. :+
Depends on where the filtering happens. See televator's comment.
I don't know about the Wii nor the WiiU nor any mode for that matter. So I
don't know where such a filtering happens in this case. Someone needs to track
down the state of the system (which console, which gaming mode, which video
mode, which wire) under which the pictures in question are obtained.
Even if applied at the source, one can try to build a filter that annihilates
the distortion when the system does its job, by manipulating the image
beforehand. Such filters are known as pre-emphesis filters, which means; when
you know the distortion on the receiving end you can try to counteract it on
the transmitting end, ahead of time. That's like with gamma correction. For
example; CRTs do have a gamma of about 2.2 to 2.4. If you know that, then you
can pre-distore the signal on the transmitting end such that when a CRT gets
its signal, the final gamma curve of the entire system is 1. Hence, instead of
given each (consumer) CRT a gamma correcting circuit, which would be quite
expensive, a pre-distortion is made on the transmitting end.
Regarding the filtering effect it can be due to everything like
- an internal conversion/scaling problem,
- a bad filter design (with respect to the problem statement),
- a numerical problem (finite precision), or
- a circuit/wire problem in a given section (impedance mismatch manipulating
an analog filter by changing its characteristics slightly, or introducing a
filtering effect where there shouldn't be one).
Part of my job is working on video filters. I'm currently working on a filter
construction and analysis tool (Retro Spectral Analyzer / RSA) which should
allow one to precisely adjust filters for video. The tool is geared towards
retro gaming.
Here is a very early shot:
original
filtered (experimental)
As you can see, there is delay too. But done on purpose. Part of filter design
is to precisely adjust and control the delay.
the sync button didn't change it but made the screen brighter.
Couldn't find ext sync in the menu
Also I have for the BnC red, blue, green and black plugged in.
Press the "Shift" button before pressing the "Sync" button. I believe you are toggling the other option of that button.
If you are still having problems, or need more help, just ask.
So this is definitely a sync problem and not a problem with the tv?
Thanks for the help everyone, I tried this and it still continues but not as much, the image is still distorted but half of the image comes on.
I'm ordering some bnc to rca plugs.
So this is definitely a sync problem and not a problem with the tv?
Also this is the cable I bought: http://www.ebay.com/itm/161588265542?_trksid=p2057872.m2749.l2649&ssPageName=STRK:MEBIDX:IT
I notice it isn't sync boosted as this one is: http://www.ebay.com/itm/201302374589?_trksid=p2060353.m1438.l2649&ssPageName=STRK:MEBIDX:IT
Should I get sync boosted?
Lets work on a few other things before sending you off to buy more products. Can you take a picture of the back of your monitor to show how everything is plugged in?
Another thing that would show me some details is press the "Menu" button, then scroll down to the "Set Up" option, and from there go to the "Input Configuration" option. Take a picture of the info on that screen.
For some reason its not turning on and it flashes on overload now. I've heard I have to remove one of the boards.
Oops, check my edited post (find a Ext Sync button on the panel).
As for composite I don't know how it is with BVMs, but on PVMs the composite inputs are always BNC, so you need a BNC to RCA adapter to use them.
If you have the means to alter the cable, consider using composite sync instead of composite video for the sync signal.Thanks for the help everyone, I tried this and it still continues but not as much, the image is still distorted but half of the image comes on.
I'm ordering some bnc to rca plugs.
So this is definitely a sync problem and not a problem with the tv?
Also this is the cable I bought: http://www.ebay.com/itm/161588265542?_trksid=p2057872.m2749.l2649&ssPageName=STRK:MEBIDX:IT
I notice it isn't sync boosted as this one is: http://www.ebay.com/itm/201302374589?_trksid=p2060353.m1438.l2649&ssPageName=STRK:MEBIDX:IT
Should I get sync boosted?
What monitor is that, GayForMaster? Those scanlines are insane.
Does anyone know if it is possible to use a Guncon on a pvm?
I use a Guncon on my PS1 all the time, works a charm.
Sony PVM 20L5. If you don't mind me asking... Insane? Is that a good or bad thing?
Good thing in this context. I like them thick.
Well, there was no question asked about to like or dislike the pictures resp.I'm sorry but it's really ugly. It's typically the sort of images we work on avoiding in this very thread. We don't like retrogaming because of ugly RF artefacts, we love it in spite of them. Modern devs making "retro games" with ugly filters like this one are completely missing the point. It reminds me of the filters they used in Cuphead to try emulate the look of ancient broadcasts. I still hope such filter will be optional in the end product. ...
Whether you like ancient broadcasts effects, scanlines, or indie devs making... You are obviously passionate about your field of work and I'm sure the product of your efforts is exactly what was asked in your job, but such filter, as exact they are in replicating specific signal distortions, are not what we are after.
Fuzzy filters make me cry (literally, they hurt my eyes).
Thanks!
How is it hooked up? Will it work even if the pvm is set to rgb?
Do i use an rca adapter to bnc and connect the guncon to sync?
The filter I've shown doesn't represent any production value nor any final result whatsoever. However, there are also many people who like many of the analog faults, deficiencies, and errors in modern games. It has to fit the game, context etc. For sure, done in the wrong way and it looks "ugly" even for those who actually like similar effects. No question about it. But this is part of game design, i.e. of bringing the art across which is supposed to set a certain ambient, mood etc., and which depends on the subject of the game itself. But this doesn't say you have to like the game at all, even if everything is perfect "filterwise", of course.
I like my scanlines like I like my women. Take from that what you will