Most kids these days play one or 2 games, incessantly. Weird when they have thousands of games available, they choose only a few and only play them. Fifa, Minecraft, Roblox, Fortnite are the big ones, and kids could have their own favorite. Mine is Zelda ToTK and BotW
"Oh you want to play Minecraft with your friends? No no no, this will not stand. I'm buying you a Switch you will play Mario like I did you little shit."The kids wanting is only part of the problem. It's the parents saying yes which is the other.
To think that 30 years ago, we had congress hearings regarding violence in videogames. And one of the games pointed at the time, was something as mild as Night Trap.
Today we have games exploiting kids with micro-transactions and loot boxes, and politicians do almost nothing about it.
It takes a level of highly corrupt politicians, to have a much worse situation for children and do nothing about it.
Well, no. It doesn't. These games are timeless and have timeless gameplay, for the most part. There is no reason why a kid in 2023 shouldn't have fun playing Mario wonder the same way a kid in 1993 had fun playing Mario World. Mario Wonder sold super well too, as does spiderman 2.I've tried getting them into next-gen console games like Mario Wonder, Spider-Man 2, Ratchet and Clank on the Switch and PS5. But honestly, these don't grab them like they do us. And it makes sense, right? These games are just souped-up versions of what we played as kids. They don't have the same nostalgia factor for today's kids.
The big hits in my house? Fortnite, Roblox, Minecraft. What they've got going is the social play factor. They're easy to jump into, they're on every device imaginable, and there's no sitting through long cutscenes or slogging through a one-hour tutorial. The games we dig are basically updates of our childhood faves, so obviously, kids today are going to find their own thing.
If the kids are playing exclusively 3 video games, 2 of which are more than a decade old, it stands to reason that it's not gaming as a whole but these 3 games that are doing well.People really need to wake up to how much better games have gotten.
If the kids are playing exclusively 3 video games, 2 of which are more than a decade old, it stands to reason that it's not gaming as a whole but these 3 games that are doing well.
It's in my library and i've played it.Hi Rez Studios is still updating Paladins with maps, heroes, skins etc...
You don't even know what Paladins is in 2023 because the game is so unpopular.
Do you know what "sunk cost fallacy" is? Because that's a better explanation for the xbox support of fallout 76 than "The game's successful guys!"XBox places Fallout 76 expansions in their June showcases because...the critics were wrong. That game is making bank.
They are timeless to you. Most kids today most likely see these games as one and dones before they go back to their main games (Fortnite, Minecraft, Roblox). They have no 80s/90s nostalgia for these characters.Well, no. It doesn't. These games are timeless and have timeless gameplay, for the most part. There is no reason why a kid in 2023 shouldn't have fun playing Mario wonder the same way a kid in 1993 had fun playing Mario World. Mario Wonder sold super well too, as does spiderman 2.
These are free games, played across almost every device, played by tens of millions of gamers concurrently where only 10% max even participate in buying anything. If my kids want $15 to run around as Jack Skellington in Fortnite with their buddies instead of buying some throw away indie on Steam, I'm okay with it. Most of the time my kids are drawing, reading and wrestling anyway and they view gaming as more "dad's hobby" than anything else.There is nothing wrong with those games, on a gameplay level. The issue is their monetization. Getting kids to spend money on skins and virtual currency is just bad. we shouldn't let it be happening.
It's in my library and i've played it.
Do you know what "sunk cost fallacy" is? Because that's a better explanation for the xbox support of fallout 76 than "The game's successful guys!"
Not surprised. My nephew is constantly asking for vbucks, cod points to buy season passes/skins. He doesn't even have fun really playing those games it seems, buying the cosmetic is the fun. He plays with what he gets a few times and is then already ready for the new one.
True.The kids wanting is only part of the problem. It's the parents saying yes which is the other.
The more social a game is the more people will care about how their character looks.I've just never gotten the appeal of the cosmetics, my character can wear a trash bag for all I care. Makes zero difference to me.
My kids all have iPads that are locked to 1 hour of gaming a day, unlimited access to music and books. They are not allowed to bring anything to the table or any event that is family focused. Their Switches are also locked to a small amount of time per day that I will manually bump up if they are playing a long battle royale session with their friends. Youtube is banned from all of their devices until they are old enough to understand the things they will run into on there.True.
Parents are lazy and have no balls to limit their kid's YT or Fortnite. I see it myself when I have dinner at my siblings' houses and the kids are goofing off on their tablet phone at dinner table. Parents barely care. And they even tell me it's even worse when I'm not there. When I see my nephews and nieces they seem pretty good overall and listen to what I say, but when I'm gone they say the kids always act worse. lol. And I thought their dinnertimes were bad enough already when I see it. lol
If my mom or dad saw one of us playing a Gameboy at the dinner table trying to eat meatballs and play Tetris at the same time, they'd say knock it off and play after dinner.
Now, a lot of parents just dont give a shit. You'd think if you got yelled at as a kid to not play handhelds at dinner, you'd teach your own kids the same thing 20 or 30 years later. Nope.
The laws allow this kind of behaviour to perpetuate. We're raising a new generation of kids around gambling and instant gratification. Not sure how they will survive when they reach a period in their life when they need to be on their own.
I'm speaking more on Fortnite, Roblox that have created a fostered this addicting environment. I've seen it personally with friends and families kids.The kids playing Minecraft are the exact opposite of what you're describing.
That game forces players to plan, manage materials, react to a wider degree of stimuli. It calls for exponentially more creativity from the player than the games we played as kids.
One of my kids gets into this creative cycle with Minecraft... he'll draw on paper what he wants to make in the game, then play the game, then go back to paper and draw what he made in the game. lolThe kids playing Minecraft are the exact opposite of what you're describing.
That game forces players to plan, manage materials, react to a wider degree of stimuli. It calls for exponentially more creativity from the player than the games we played as kids.
I'm speaking more on Fortnite, Roblox that have created a fostered this addicting environment. I've seen it personally with friends and families kids.
so take out the MTX then.With the MTX sure. The gameplay for both games is exponentially more complex and varied than the games we grew up with though.
so take out the MTX then.
The perfect consumer. Top CEOs in the industry must be thrilled.An entire generation addicted to online casinos, masquerading as videogames.
I don't think they will be. I don't see these kids sticking around these games as adults. From what I've seen these kids have little interest in video games outside of Fortnite which tells me once they lose interest they could tap out of gaming entirely. I'm already seeing it with my oldest... wants nothing gaming related this Christmas.The perfect consumer. Top CEOs in the industry must be thrilled.
Haha yup. Just wait until GTA6. It will wreck everything in it's path next year that isn't Nintendo.And people wonder why Sony is chasing GaaS. Boomers like us are not the biggest demographic. It’s kids borrowing mommy’s credit card to buy shark cards.
Until those "free" games are all of a sudden taken off you, when you could've had that 1 game that you'd enjoy and play the shit out of for as long as you wanted. Then you'd go and play outside with real life friends... You remember those days- you didn't need a backlog to enjoy gaming. You appreciated what you had.makes sense more games for months.. if only i had this shit back in the snes megadrive days.
hey you want free games every months for 1 year long? instead of 1 game right now?
dude i sold my games as fast as i could back in the day because i wanted to play more than 1 game a yearUntil those "free" games are all of a sudden taken off you, when you could've had that 1 game that you'd enjoy and play the shit out of for as long as you wanted. Then you'd go and play outside with real life friends... You remember those days- you didn't need a backlog to enjoy gaming. You appreciated what you had.
the forspoken fanboy is trying to gatekeep what real games are.Kids are so stupid they don’t know what real games are. They only know fake gems.
the forspoken fanboy is trying to gatekeep what real games are.
You decided to ignore the fact F2P games are designed with PhDs in psychology to maximise how addictive there are as part of its design on purpose or you don’t know better? Because you can be sure that loot chest look and the sparkles after you open it has been A/B tested to infinity for maximum engagement and conversion.People really need to wake up to how much better games have gotten.
It's not weird.
Games today have significantly more depth than the games we grew up with. Mario Bros 3 was a great game for us, but it doesn't land in the same stratosphere as Minecraft.
Todays kids intrinsically know that. Why jump from shallow game to shallow game when hour 1,255 of Minecraft is more fun and enjoyable than hour 10 of Minecraft?
People really need to wake up to how much better games have gotten.