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NeoGAFs Kent Brockman

User-Generated Content Is Seemingly A Huge Focus For PlayStation 5
Sony Interactive Entertainment is focusing a lot on user-generated content for PlayStation 5 and the next-generation of PlayStation Network.

According to the patent, Sony is introducing something called “scene tagging” that is used to |characterize user-generated content associated with gameplay information associated with video games.” The meta-information used with the recording or screenshots will allow other users to search for specific content.
The present disclosure describes methods and systems directed towards implementing scene tagging. In particular, scene tagging is used to characterize user generated content associated with gameplay information associated with video games. Exemplary user generated content include video recordings or screenshots from within the video game that pertain to events that have occurred. Corresponding metadata would then be used to describe substantive aspects about the user-generated content such as details about where the recording or screenshot was taken, who was included in the user-generated content, and what objects are found in the user-generated content. The associated metadata would 1) allow users to search among various uploaded user generated content and 2) search within portions of those use-generated content for particular sub-sections of interest. Furthermore, the metadata associated with the user-generated content would allow viewers to experience the same events that were recorded.
The new system it seems will work in tandem with Sony’s PlayStation AI. It makes sense to allow fans to pull user-generated content using the PlayStation AI, the AI, in fact, is created to help gamers pull relevant user-generated content such as gameplay videos and pictures.
The metadata “allow viewers to experience the same events that were recorded.” In-game help, connections with other users via user-generated content, seems to be a huge focus with next-generation games.