Baha said:For the few that are interested, the 1st chapter of the Valkyria Chronicles manga was translated yesterday.
Snaku said:Beat chapter 8 and 9 last night. Chapter 9 was ridiculously easy.
And woah my gawd @ the fan service in the R&R chapter! Alicia...*drool* Oh and wtf was Welkin wearing? It looked like he had small tits, and was seriously creeping me out.
Yes, hard skirmishes are pretty interesting. I'm waiting for the extra hard.Psychotext said:Polishing off the game now with some of the hard skirmishes. Level 2 is pretty vicious.
This enables you to play the game a second time with your current stats and skippable cinematics. They give you stats on missions, hard skirmishes, and you'll be given the opportunity to unlock special (powerful) abilities, more data, get all medals, and so on. It's really a pleasure to continue playing, although the story mode is really, really too easy the second time (you can pretty much 1-turn nearly all missions with Alicia in solo)vpance said:So what is the secret New Game+ mission or journal or whatever? Someone spoil it for me.
radiantdreamer said:If you didn't know, the costumes are available for viewing in the Personnel tab. Drool over Alicia all day if you want.
the battle with jaeger (is that chapter 16 or am i remembering wrong)RpgN said:The one where you have to lead the Marmota? What's so hard about it?
hwateber said:the battle with jaeger (is that chapter 16 or am i remembering wrong)
hwateber said:yeah the marmota battle was ridiculously easy. Jaeger is kicking my ass though
I found it overly easy (not marmota-like, though), but I must admit I had a bit of luck... No cheating, but IA makes mistakes.hwateber said:yeah the marmota battle was ridiculously easy. Jaeger is kicking my ass though
hwateber said:the battle with jaeger (is that chapter 16 or am i remembering wrong)
Actually, I won claiming only one camp, and killed Jaeger without him really trying to claim it back (see above). So I'd say it does matter where you start . I think IA uses scripts based on some (false) assumptions on the player objectives. It's really obvious on this mission...RpgN said:You shouldn't hurt jaeger at all before claiming all the camps first. It doesn't matter where you start, but start claiming the ones close to each other. Because the enemies will keep trying claiming the ones you got.
Koren said:Actually, I won claiming only one camp, and killed Jaeger without him really trying to claim it back (see above). So I'd say it does matter where you start . I think IA uses scripts based on some (false) assumptions on the player objectives. It's really obvious on this mission...
But the street warfare if you play the mission the way the IA expects you (which bothers me a bit since I find this illogical) is really engaging.
On my first try, IIRC two lancers and an engineer, requested after claiming the base, but I don't think I used both. There was no counter fire, so no real danger if you're quick enough.RpgN said:Nice. You must have had dozens of lancers prepared? Maybe I could try your method on new game plus. I did find the ace there
it really doesKoren said:On my first try, IIRC two lancers and an engineer, requested after claiming the base, but I don't think I used both. There was no counter fire, so no real danger if you're quick enough.
Quite early in the game, I've taken the habit starting the missions with a limited number of people (and I think that on my first playthrough I lost people claiming the camp), and calling reinforcement after taking bases. That speeds up deployment.
Edit : but it took ~10 lances on my first playthrough, indeed (spend nearly two turns doing only this). Now, Audrey kills the defences in 3 turns, and Largo kill the tank in two more, IIRC.
Hcoregamer00 said:It would be worth it if the manga wasn't a piece of crap.
Hcoregamer00 said:I am stuck in that battle also.
:lol holy crap. I thought about this before, when I was playing the game, but I totally waved it off, but seeing it illustrated is hilarious and disturbing :lolanotheriori said:unrelated but found this on 4chan
What am I supposed to be seeing there?Darkpen said::lol holy crap. I thought about this before, when I was playing the game, but I totally waved it off, but seeing it illustrated is hilarious and disturbing :lol
Psychotext said:What am I supposed to be seeing there?
If you shot someone would you be giggling and smiling about it?Psychotext said:What's with the freaked out Rosie in the background though?
Koren said:- last mission is doable in 1 turn
Baha said:For the few that are interested, the 1st chapter of the Valkyria Chronicles manga was translated yesterday.
Koren said:This enables you to play the game a second time with your current stats and skippable cinematics. They give you stats on missions, hard skirmishes, and you'll be given the opportunity to unlock special (powerful) abilities, more data, get all medals, and so on. It's really a pleasure to continue playing, although the story mode is really, really too easy the second time (you can pretty much 1-turn nearly all missions with Alicia in solo)
DemiMatt said:How? I have been stuck on this one.
I use smoke to cover my troops and I bring in shock troopers and blast on him. But once he gets to the 2nd phase I cant dps him enouigh b4 he heals.
DemiMatt said:How? I have been stuck on this one.
I use smoke to cover my troops and I bring in shock troopers and blast on him. But once he gets to the 2nd phase I cant dps him enouigh b4 he heals.
Oh, sorry... There'svpance said:Yup I knew that. Just wanted to know if there were any secret story journals or missions that give extra info on the main characters.
Brandson said:Just started playing this game over the weekend and it really is as good as people say. My girlfriend loves it too, but as good as the gameplay is (it's really good!), wow is the writing ever terrible. After playing Fable 2 right before this, the disparity in writing (and acting) is huge. We're literally cringing every time we have to listen to a cutscene. Is the writing intended for young children or something? Welkin's lines are really really bad.
ianp622 said:I kind of figured Welkin was just a socially awkward character. The lines delivered by the other characters were generally good I thought, even if they are a little cheesy at times. Also, as you play through the game, it will get a little more serious.
Hobbun said:I loved the game but the one problem I had (MAJOR SPOILERS)with the story was the writing with Welkin in his reaction of Isara's death compared to when he thought Alicia was going to die. I understand that Welkin fell in love with Alicia and wanted to spend the rest of his life with her, but Isara was his actual sister and he showed nowhere near the emotion when she died compared to Alicia when she was near death.
And it wasn't like it appeared lhe was in shock, it was just a "oh darn, she died. ok, let's move on and do this for her." He just didn't seem anywhere near as upset as he did with Alicia, and his sister actually died.
Hobbun said:I loved the game but the one problem I had (MAJOR SPOILERS)with the story was the writing with Welkin in his reaction of Isara's death compared to when he thought Alicia was going to die. I understand that Welkin fell in love with Alicia and wanted to spend the rest of his life with her, but Isara was his actual sister and he showed nowhere near the emotion when she died compared to Alicia when she was near death.
And it wasn't like it appeared lhe was in shock, it was just a "oh darn, she died. ok, let's move on and do this for her." He just didn't seem anywhere near as upset as he did with Alicia, and his sister actually died.
RpgN said:I agree, this got me. But I remember he said he was in shock and couldn't believe it happened. It's likeShe's not dead to him. Besides, what happened was so sudden. He couldn't prevent it but he could prevent Alicia's fate
ianp622 said:Same here, but remember thatNot trying to justify it, just correcting what you said.Isara wasn't actually Welkin's sister.
zoku88 said:If you shot someone would you be giggling and smiling about it?
You don't find that creepy at all?
Yes... The fact that all enemies wear a full helmet and are faceless is not a coincidence, I think. It's difficult to have a light-hearted game with gunfights, that's definitely illogical. I really don't feel like killing human beings, and I really prefer this.KTallguy said:Yea, I kind of find it creepy in a way :lol
Koren said:Yes... The fact that all enemies wear a full helmet and are faceless is not a coincidence, I think. It's difficult to have a light-hearted game with gunfights, that's definitely illogical. I really don't feel like killing human beings, and I really prefer this.
The war depicted in the game is pretty similar to the "ideal image" of war in 1914, I think. The kind of ideal war that clash with reality.
I like wargames, but there's absolutely no pleasure doing the same in RL. It's a pretty strange feeling. It was the same with Advance Wars, by the way. Colorful while you send units to death.
Just be ready to roll on the final camp.Nose Master said:In Chapter 12Will Selveria spawn if you don't take the middle camp? Cause, well, fuck that crazy lance bitch
Rather, I think what the game was trying to do was to make the player empathize with their soldiers, by always showing their faces, hearing their voices, and even having journal entries on their personality and background.Koren said:Yes... The fact that all enemies wear a full helmet and are faceless is not a coincidence, I think. It's difficult to have a light-hearted game with gunfights, that's definitely illogical. I really don't feel like killing human beings, and I really prefer this.
The war depicted in the game is pretty similar to the "ideal image" of war in 1914, I think. The kind of ideal war that clash with reality.
I like wargames, but there's absolutely no pleasure doing the same in RL. It's a pretty strange feeling. It was the same with Advance Wars, by the way. Colorful while you send units to death.
On the contrary, it glorifies the winning team, without any real sense of heavy losses. Realistically speaking, I should've lost half of my unit by end-game, and that's assuming I was smart about how I deployed my units, and never gambled on potentials.Hcoregamer00 said:You know what is funny, for a game that has the "ideal image" as you so say, Valkyria Chronicles is probably the most HUMAN representation of war in a videogame. It shows what most war games miss, which is the human experience as part of war. The game chronicles loss, sadness, genocide, hatred, love, camaraderie, and friendship. It may be a pretty idealized setting, but it chronicles the horrors and the glories of war in a manner that repels and shocks the audience. This opposition to violence in war makes Valkyria Chronicles one of the few anti-war war games out there.
Darkpen said:If this really was anti-war, then we would have seen the faces of both enemy and friendly units, but that isn't the case.
The game's story is anti-a lot of things, but it does a poor job of being anti-war. The images can be striking, and there's a message that makes itself through, but its not the best.
Darkpen said:On the contrary, it glorifies the winning team, without any real sense of heavy losses. Realistically speaking, I should've lost half of my unit by end-game, and that's assuming I was smart about how I deployed my units, and never gambled on potentials.
radiantdreamer said:I disagree.
I think that anti-war philosophies do not need to be projected through graphical means. VC does so through storytelling and ideology, themes and emotions. It seems to intentionally censor the graphical horror aspect through yes, wearing helmets, metallic sound effects when hit in the head, and lack of blood, not as a poor representation of anti-war element, but as consideration for the target audience.
Again, I disagree. If one is a good strategist, casualties can be avoided, theoretically speaking. The winning team also spends MUCH of the story grieving over their losses, as well as remorse for the enemies they have downed. As Welkin said to his comrade "What you're doing is only escalating the conflict, not ending the war!".