Hitmonchan107 said:
From Halo's ilovebees ARG wiki:
Yeah, but that was the reward for those people. I put more effort into that ARG than any other I've played and ended up with literally nothing but a couple enjoyable encounters with people at phone booths. Certainly no tangible reward. But it was still a lot of fun and I don't regret spending the time on it.
taoofjord said:
Is there anyone here who participated in the ARG, the potato content, and the clocking of the CPUS honestly not disappointed? I sincerely doubt it.
Yeah me.
Whatever happens really, I think this was a fun experience.
Though I guess I just don't disappoint easily. I'm the kind of gamer who will defend a company even when there's a
late launch if it is a quality product. My mindset is that there are going to be a lot more days after the game comes out than there were before it.
Corky said:
See that's a great example, the fact that people remember something that was called "L4D2 "scandal" " makes you realize that it wasn't something that was beneficial for valves image.
I don't think that's a good way to look at it though, or more germanely, I don't think that's the way Valve is looking at it. Lots of things are not beneficial to Valve's image; the more pressing concern is whether or not it
harmed Valve's image. In the case of L4D2, I'd argue that the whole scandal ended up having either zero impact or a positive impact on sales, but the aggressive pricing makes it impossible to tell. Either way I don't think a tarnished image was the result.