Holy shit level 42 is awful. Just...wow. Talk about a pace killer. Not even remotely fun.
Played this for the first time tonight. This isn't normally my type of game but I'm really enjoying this so far. I still get a bit hung up on the differences in control schemes when transitioning between ship and character sequences though.
Yeah. I'm generally not a fan of these type of levels but this one was even worse. Nothing in Ultra was this bad. I don't think it helps that this game combines switches in ship with the ones on foot.Is that one of the telepod nightmares with a billion switches? Ultra had far too many of those, 2X really just had 2 I couldn't stand. Those levels are what the XP unlock system is made for, I just skipped 'em the first time around.
Yeah. I'm generally not a fan of these type of levels but this one was even worse. Nothing in Ultra was this bad. I don't think it helps that this game combines switches in ship with the ones on foot.
Haha oh god yes. That was horrible. You had to be a lot more careful because of that.The in-platform switches are my last problem with those levels. 2X at least doesn't reset switches if you hit a higher-numbered switch, that was the worst feeling ever in Ultra
Having a hard time getting a hang of the controls. I really want R1 to be fire and X to be boost. Not great at placing the warps either. I'll keep going but not quite sure this game is for me..
20 or so levels perfected now. Damn I love this game so much!
Out of interest, how would people rate the difficulty of perfecting the missions vs Velocity Ultra? I've finally managed to plat the original game and just wondered how much time Mission 50 would steal from me in this game!
Holy shit level 42 is awful. Just...wow. Talk about a pace killer. Not even remotely fun.
This level locking mechanic is the worst bullshit. Been enjoying this game all week until I ran into this stupid mechanic today. I'm 60 points away from level 45 and I don't want to go back and rerun level.
Might have to "shelve" this game. Shame, it was so good until now.
I've only played the first 25, and perfected the first 13, but the game feels harder than Velocity Ultra, in my opinion. VU was one of the very few games that I played until I got the Plat. Lvl 48 and 50 were amazing.
I'm still not sure about the thrown telepods in the on foot sections. Tee normal teledash is great and you can really flow with it like the one in the ship, but the throwing of the pods just slows it right down.
I thought those last few levels were brilliant. It messes with your brain and I love it.Yeah, it seems to go against everything that this game gets right. Just really, really bad.
Holy shit, level 48 threw me for a fucking loop.
Time : ok
Save survivors : ok
But points ?? How to get more points guys ?
This game is awesome.
That caught me out for the longest time - destroy all the glass in the levels and collect all the power ups. That's what works for me.
The warping mechanic feels really stiff to me, and due to my constant need to move because the standard ship speed feels so slow I keep killing myself by getting caught on a wall and dying.
This level locking mechanic is the worst bullshit. Been enjoying this game all week until I ran into this stupid mechanic today. I'm 60 points away from level 45 and I don't want to go back and rerun level.
Might have to "shelve" this game. Shame, it was so good until now.
There's an XP level unlocking system? Where do you even see that? I haven't noticed it. I've been replaying levels over and over again in order to get a perfect so maybe that's why I haven't noticed it.
Enjoying it so far, seems like more of the same from Velocity Ultra, but the platform levels are a nice way to mix it up!
Only one complaint: it's super annoying that you can't sprint and fire at the same time in platform mode