Vigil in 2012: Wii U "has been on par with what we have with the current generation"

well, the entire world is playing games on iphone and ipod, so trying a touch screen controller is really not that bad of an idea.
 
I'm just going to hope that he meant Darksiders II looks similar to current gen hardware and not the final retail version of Wii U.

If it is on par with current gen, that'll be a disappointment for sure.

If the developer says they aren't making assets above the current gen why expect more? You can't exceed something when the base materials aren't made to do so.
 
Another Wii/DS/3DS situation where Nintendo throws out the weakest and least innovative hardware they can find, provide lackluster software and support, and lower their heads in shame as they finish in last place for the umpteenth time.
I assume you are joking since the reverse is true on all counts of this statement for this generation.
 
See, we're talking about unknown effects and polycounts (aka "differences"), what's the point.


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Sure, it could have even sharper textures and rounder edges, but come on, this whole discussion is just laugh worthy if you ask me.

Play games and stop shitting around, it looks fine (imo).

Indeed. There are too many people that obsess about shaders effects, textures, polygons etc here. Who gives a fuck, the Zelda WiiU techdemo looks fantastic.
 
Well, Uncharted (2007) still looks good (or ok at least, whatever you wan't) and isn't unplayable in 2012.

+other examples of old games you could tell by yourself.

Sure, but we are still in the same generation of consoles.

This is going to be more like Twilight Princess vs Uncharted 2, Gears of War 2, Mass Effect 2, God of War 3, Red Dead Redemption etc.
 
This is actually known specs... it's not some fantasy, and it's also not what the industry wants next generation consoles to be, they actually want about 4 times those specs on the conservative side, they just don't realize how ridiculous that is.
Please show me any kind of remotely reliable information confirming 1TFLOP+ on the GPU.


Indeed. There are too many people that obsess about shaders effects, textures, polygons etc here. Who gives a fuck, the Zelda WiiU techdemo looks fantastic.
The Zelda techdemo was rendered at 720p with no AA. On my 100" screen its IQ will be worse than many current-gen console games, which are already far from ideal.
 
*bang my head on wall* are we really still getting this BS it's next gen I'm sure some would want every one thinking that it not or using this out of context title without looking at what context he say it in

Wii U will be a lot closer to the Nextbox then the wii was to 360 or not as big as a jump as some hater will want you to think
 
Sure, but we are still in the same generation of consoles.

This is going to be more like Twilight Princess vs Uncharted 2, Gears of War 2, Mass Effect 2, Red Dead Redemption etc.
No, it won't. A jump like that will rise dev costs way up again, and no-one apart from like, EA, has that kinda money. The jump from this gen to next won't be anywhere as large as the jump from PS2 to PS3.
 
Sure, but we are still in the same generation of consoles.

This is going to be more like Twilight Princess vs Uncharted 2, Gears of War 2, Mass Effect 2, Red Dead Redemption etc.

Except they all have the same effects and run at the same resolution, lighting and shadows are also the same.
 
Indeed. There are too many people that obsess about shaders effects, textures, polygons etc here. Who gives a fuck, the Zelda WiiU techdemo looks fantastic.
Most of all, if you play a game, you won't notice most of it (I don't say that you don't notice the good graphics as a whole) because you're concentrated on the action.

Furthermore, people acclimatize rather fast to graphics (there's this "20-second-this-looks-awesome-moment" and three minutes later you don't care anyway).
 
*bang my head on wall* are we really still getting this BS it's next gen I'm sure some would want every one thinking that it not or using this out of context title without looking at what context he say it in
Please explain the contextual information that changes the meaning of the quote compared to what is presented in the title to us ignorants. I read the article and I can't find it.
 
Please show me any kind of remotely reliable information confirming 1TFLOP+ on the GPU.


The Zelda techdemo was rendered at 720p with no AA. On my 100" screen its IQ will be worse than many current-gen console games, which are already far from ideal.

It was also rendered twice, also the dev kit had a 1tflop gpu inside of it.
 
*bang my head on wall* are we really still getting this BS it's next gen I'm sure some would want every one thinking that it not or using this out of context title without looking at what context he say it in

Wii U will be a lot closer to the Nextbox then the wii was to 360 or not as big as a jump as some hater will want you to think

thats not the indications we are getting.

being on par with the current offerings puts it in the exact same place as the original wii.

It will have a very hard time replicating what is offered on the other consoles.
 
I don't see this as shocking news. What I expected all along. I'm assuming the current level spec is taking the tablet controller into consideration, since this needs power as well. I just want to see if the tablet controller is gamechanging. This is what I'm basing my purchase on!

There may be a lot tears at E3 though from those who expected the Wii U to be the start of the next generation.
 
Maybe, but the difference will still be quite big.
But not big enough to stop it getting ports from 720 and PS4. It might be a PS2/Xbox difference, which is noticeable, but not enough to recreate a Wii situation.

MrBob said:
There may be a lot tears at E3 though from those who expected the Wii U to be the start of the next generation.
It is the start of next gen. Even if it was a souped up Wii, it would still be the start of next gen.
 
This is why I'm not even caring anymore about what developers have to say regarding the Wii U until E3. Especially those just porting games and not developing a game with the Wii U as a lead sku. Those that really know about the system clearly aren't saying anything do to NDAs and other contracts. This also makes what developers who are talking very suspect.

I'll be waiting for the Wii U version of Darksiders mainly because I'm done buying games for the PS3/360 and the Wii U is my console of choice going forward no matter how things end up. Still I'm not going to let developers who are just porting a game be a final word on how powerful the system is going to be.

I think for the time being at least I'll stick to the Legend of Zelda tech demos as a gauge. Nintendo always outdoes the Zelda tech demos it releases. The Wii U tech demo looked amazing. I expect an actual game to look better and even if it only looks a little better once gameplay is added that's honestly good enough for me. I'll be very happy for the next several years.
 
I don't see this as shocking news. What I expected all along. I'm assuming the current level spec is taking the tablet controller into consideration as well, since this needs power as well. I just want to see if the tablet controller is gamechanging. This is what I'm basing my purchase on!

Same here. One thing from a visual standpoint that might be huge is HUD-less games because of the screen on the controller. Games will look so much better without clutter on the screen. Gameplay wise Nintendo has to convince us this E3.
 
thats not the indications we are getting.

being on par with the current offerings puts it in the exact same place as the original wii.

It will have a very hard time replicating what is offered on the other consoles.

What are you smoking?

Comparing an SM 4.0 based machine with more edram, more ram, and better cpu to anything last gen which is SM 3.0 with nowhere near the same amount of ram and thinking it's on par shows me you don't understand what WiiU is capable of.
 
*bang my head on wall* are we really still getting this BS it's next gen I'm sure some would want every one thinking that it not or using this out of context title without looking at what context he say it in

Wii U will be a lot closer to the Nextbox then the wii was to 360 or not as big as a jump as some hater will want you to think

Nintendo seem to be keen on the idea of incremental upgrades DS>3ds, wii>>GC etc. I am a jaded Nintendo fan, i owned all Nintendo consoles from SNES to Gc but the Wii just killed my interest in Nintendo.
 
But not big enough to stop it getting ports from 720 and PS4. It might be a PS2/Xbox difference, which is noticeable, but not enough to recreate a Wii situation.

Why should we believe you over Mark Capps who said that it will be hard to port to the WiiU in a few years when the new consoles come out?
 
What are you smoking?

Comparing an SM 4.0 based machine with more edram, more ram, and better cpu to anything last gen which is SM 3.0 with nowhere near the same amount of ram and thinking it's on par shows me you don't understand what WiiU is capable of.

The point he's making is that WiiU will not be a next gen machine. But a current gen machine.
 
Microsoft really couldn't figure out how to compete with the Wii in the last couple of years, oh wait, they did.

It's funny how people want us to ignore the Wii's power because it's only one gen of them not competing on hardware, yet they want to look at the Wii's sales as being the standard and not an outlier. I'm pretty sure Sony competed just fine with Nintendo for 2 out of the last 3 gens.
Nintendo is in his own world, they works with their own rules.
Sometimes what they get for that is utter failures, sometimes is unexpected phenomenon (sale-wise mind you).

Both MS and Sony are more "predicable" (don't mean that as a bad thing).
Sony outsold by a huge margin Nintendo on the home console front for two gen (both for Sony great merits and Nintendo errors) but we should be pretty aware by now of what happens when you strip Sony down of its lock on 3rd party support.
 
*bang my head on wall* are we really still getting this BS it's next gen I'm sure some would want every one thinking that it not or using this out of context title without looking at what context he say it in

Wii U will be a lot closer to the Nextbox then the wii was to 360 or not as big as a jump as some hater will want you to think

I think we're all *banging our heads on walls* trying to decipher your posts. It's not out of context.

This is a clear statement:
You know, so far the hardware's been on par with what we have with the current generation's.


I just got done reading all the pages and the amount of spinning and twisting of words from EDarkness and others is downright scary.
 
Why should we believe you over Mark Capps who said that it will be hard to port to the WiiU in a few years when the new consoles come out?
I didn't say it'll be easy, I just said it should be able to be done. Although we don't know enough about either one of the three systems to be sure, of course.


Shadow of the BEAST said:
at best it will be like xbox vs xbox 360.
... I give up.
 
Regardless of the actual size of the performance delta between Wii U and PS4/Xbox 3, as long as Wii U can run UE4 games acceptably with some graphical bells and whistles turned off, its performance won't be a barrier to third party support. Too bad that's not a foregone conclusion.
 
If the developer says they aren't making assets above the current gen why expect more? You can't exceed something when the base materials aren't made to do so.

I'm expecting more because there have been countless reports that Wii U will be more powerful than current gen, and the hardware probably been bumped many times.

Trying to give Ninty the benefit of the doubt here.
 
I'm ok with that. Nintendo doesn't make a big deal about graphics when hyping their games like the other two console companies and 3rd party companies do.
 
DarkChild said:
Only reason why they went for custom GPU is to fit it in that tiny box. You can't take something like HD1950xtx and put it in that box. But you can go to AMD for GPU with same performance but with much better performance/watt ratio and thats what they've done. They didn't go for 1+ TFLOP card, they went for 2006 performance in much much smaller package.
If the best they can do 7 years after Xbox 360 is the same performance at 1/3 the volume, they suuuuuuck. That's less size reduction than PS2 Slim had 4 years after the original, and that was selling at a significantly lower price than PS2 launched for.
 
I'm expecting more because there have been countless reports that Wii U will be more powerful than current gen, and the hardware probably been bumped many times.

Trying to give Ninty the benefit of the doubt here.

If we're talking about a difference in power similar to that between XBOX - PS2, Wii U being more powerful than Xbox 360 and PS3 doesn't really say much.
 
Please explain the contextual information that changes the meaning of the quote compared to what is presented in the title to us ignorants. I read the article and I can't find it.

He say the game which is a port run on the hardware they got it running on par with other they not trying to push it

It's a port saying its on par with other not saying wii U can't do better we know it can
 
No one thought that.
It is, was and always will be a fact that it will be in a the middle ground between the two generations.

Last time I mentioned that Wii U won't be on par with PS4/720 in a Wii U thread I was instantly greeted with "oh so you know the specs huh?" etc.
 
Rendered twice at 720p and 480x854 respectively. On incomplete hardware about 1.5 years out from launch, from a team inexperienced with HD game development ...

Rendering a technical demo that's totally pre-scripted with no AA or game logic to worry about isn't exactly awe inspiring.
 
I think we're all *banging our heads on walls* trying to decipher your posts. It's not out of context.

This is a clear statement:



I just got done reading all the pages and the amount of spinning and twisting of words from EDarkness and others is downright scary.
You rather believe in hearsay than use common sense? OK.

If the best they can do 7 years after Xbox 360 is the same performance at 1/3 the volume, they suuuuuuck. That's less size reduction than PS2 Slim had 4 years after the original, and that was selling at a significantly lower price than PS2 launched for.
Add to the fact that they rather have a a "small size" (which isn't even smaller than the Wii) rather than going for as much power as they can is a ridiculous notion. Seriously.
 
If the best they can do 7 years after Xbox 360 is the same performance at 1/3 the volume, they suuuuuuck. That's less size reduction than PS2 Slim had 4 years after the original.
I completely agree with this btw. The size/power concerns wouldn't prevent a machine like the Wii U from achieving at least ~5 times the performance of 360 these days.

But in terms of technical feasibility the Wii could also have been at least 4 times faster than it actually turned out to be.
 
Nintendo seem to be keen on the idea of incremental upgrades DS>3ds, wii>>GC etc. I am a jaded Nintendo fan, i owned all Nintendo consoles from SNES to Gc but the Wii just killed my interest in Nintendo.
DS -> 3DS isn't anything near an "incremental upgrade". Wii -> Wii U is looking like it'll be the biggest generational tech bump in the industry's history too.
 
...there have been countless reports that Wii U will be more powerful than current gen...

Where. Apart from the initial stuff that came out in July of last year. I've not heard anywhere were reports are stating that WiiU will be much more powerful then PS360. It's all gone a bit quiet on that front.

I think Devs were promised a lot by Nintendo but the near final hardware failed to deliver on that promise.
 
Rendering a technical demo that's totally pre-scripted with no AA or game logic to worry about isn't exactly awe inspiring.
It's just there to give an early indication, and lighting/assets will probably be reasonably close to what we can expect of Wii U Zelda. Hell, given past precedent, the real game will look quite a bit better anyway.

The bird demo was more technically impressive though, and it was also evidently developed outside Nintendo.
 
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