Ad-hoc (local) only. Top Spin 2 DS is currently the only online tennis game planned for handhelds.flsh said:I hope my friends with PSPs buy this too for some wifi action (unless there isn't any?)
flsh said:This looks amazing. I hope my friends with PSPs buy this too for some wifi action (unless there isn't any?), because this looks really fun.
It's out sometime in october, right?
I'd expect it is. It's Sumo Digital after all.dark10x said:I hope it runs at 60 fps...
dark10x said:I hope it runs at 60 fps...
Mama Smurf said:Looks great, but...
![]()
the fuck is going on with her shadow?
Mama Smurf said:Looks great, but...
![]()
the fuck is going on with her shadow?
sammy said:looks like 3 light sources are all casting shadow at once.
Lazy8s said:Apparently, but they're not casting correctly. It could've been done with modifier volumes in the DC version which would've made achieving the proper effect trivial, and the PSP, not having the same capability, might then have needed a different method like polygon shadows that's causing this broken projection. Kind of like the conversion of the self-shadowing in DC's Sonic Adventure 2 to GameCube.
beanoboy7 said:NOOOOOOO....This was suppossed to stay on the Dreamcast
Yeah, it's a shame isn't. Dreamcast is so powerful. Can you believe it actually does something better than a little handheld? I know, I know...it's hard to believe.Lazy8s said:Apparently, but they're not casting correctly. It could've been done with modifier volumes in the DC version which would've made achieving the proper effect trivial, and the PSP, not having the same capability, might then have needed a different method like polygon shadows that's causing this broken projection. Kind of like the conversion of the self-shadowing in DC's Sonic Adventure 2 to GameCube.
Lazy8s said:Apparently, but they're not casting correctly. It could've been done with modifier volumes in the DC version which would've made achieving the proper effect trivial, and the PSP, not having the same capability, might then have needed a different method like polygon shadows that's causing this broken projection. Kind of like the conversion of the self-shadowing in DC's Sonic Adventure 2 to GameCube.
GC can do selfshadowing just fine, but as stated, it doesn't have modifier volumes, so you do have to redo that part to work right. Which they clearly didn't bother with for the SA port.Fight for Freeform said:Actually the GC couldn't do the self-shadowing, and so it didn't have it.
Fafalada said:GC can do selfshadowing just fine, but as stated, it doesn't have modifier volumes, so you do have to redo that part to work right. Which they clearly didn't bother with for the SA port.
That said, afaik all VT revisions used shadowmaps, the PSP ones are just a bit on the lowres side in that shot.
Well, don't pass that judgmement untill you see TS on PS2. The game looked very nice, actually, and had a rock solid 60FPS as well (something a TS2 on X360 definitely could have used, istead of unstable 30FPS...)Looks much better than Top Spin PS2.![]()
OniShiro said:Looks great, I just hope gameplay is closer to VT1 than VT2
Lazy8s said:Apparently, but they're not casting correctly. It could've been done with modifier volumes in the DC version which would've made achieving the proper effect trivial, and the PSP, not having the same capability, might then have needed a different method like polygon shadows that's causing this broken projection. Kind of like the conversion of the self-shadowing in DC's Sonic Adventure 2 to GameCube.
That looks no better than a 360 game.
I'd like that on PSP too. Or any other machine for that matter...Zer0 said:I want to see wipeout pure at 60 fps on a DC XD
dark10x said:Yeah, it's a shame isn't. Dreamcast is so powerful. Can you believe it actually does something better than a little handheld? I know, I know...it's hard to believe.
I mean, we've got this game here that looks shockingly f*cking close to one of the best looking games on the DC and all you can do is bitch. Do you really think the shadows matter THAT MUCH on such a small display? I mean, really, do you actually give two shits about anything other than the Dreamcast hardware? I suppose PSP is a good thing for you as you'll continue to have something to pit the Dreamcast against (possibly Revolution as well...). :\
I guess the DC hardware literally built just for you, as the only effects that you seem to care about or find even remotely impressive are things the DC excels at. It is just absolutely bizarre in a way that I can't even comprehend. I mean, when someone like cybamerc used to defend the Gamecube, I could certainly understand where he was coming from...but the DC is so underpowered in so many key areas that it's really difficult to be impressed by the few features it happens to do well.
I don't really, I'm just calling him out 'cuz he acts like this on a daily basis.capslock said:Uh oh, somebody call a Wahmbulance! :lol
Seriously, chill out Dark, I don't think he was trying to diss the PSP, in any case, why would you care so much?
Gek54 said:What? WHY?