Vita "hacked," (PSP) homebrew on the way (not piracy)

If this can allow me to play my 25+ UMD games that I cannot currently play on the PS Vita, I am all ears.

I really don't care about playing the latest emulators, the PSP does the job for that. What I do care about is being able to play the PSP games I OWN on a future machine should my PSP die somewhere along the line and buying a replacement is difficult.
 
Oh I see now. Dumb generalizations are fun!

Is it really just a "dumb generalization" or the dark truth that the Homebrew crowd doesn't want to discuss?

Do you really believe that the "homebrew" that could possibly release is going to be good enough to outweigh all of the negatives that will affect a hacked Vita?
 
Is it really just a "dumb generalization" or the dark truth that the Homebrew crowd doesn't want to discuss?

Do you really believe that the "homebrew" that could possibly release is going to be good enough to outweigh all of the negatives that will affect a hacked Vita?

Especially when you consider that PS mobile and PlayStation Suite already exist. Opening up the machine suits no real purpose other than piracy, in my eyes.
 
If this can allow me to play my 25+ UMD games that I cannot currently play on the PS Vita, I am all ears.

I really don't care about playing the latest emulators, the PSP does the job for that. What I do care about is being able to play the PSP games I OWN on a future machine should my PSP die somewhere along the line and buying a replacement is difficult.

I don't see how buying a PSP could ever possibly be difficult. Theres millions out there, and unless a future world dictator orders a burning of handheld hardware, I think there'll be readily available over the decades to come.

I mean therein lays the rub for me and all this homebrew speak. There wasnt too many new game or application jewels to be found in the hacked wide open PSP homebrew scene, so at the end of the day people are mainly just after their emulators again, all of which can still be had on the cheap as chips PSP.

Now people speak of wanting Dreamcast emulators for the Vita, while Sega are trying to do right by fans for once with pretty damn awesome ports of stuff like Jet Set Radio to Vita. If Vita DC emu came around, why would Sega even bother, and we'd be lumped with iffy framerates and off transparencies rather than the lovely fixed up wide-screen and draw distance enhanced re-releases in development.
 
If this can allow me to play my 25+ UMD games that I cannot currently play on the PS Vita, I am all ears.

I really don't care about playing the latest emulators, the PSP does the job for that. What I do care about is being able to play the PSP games I OWN on a future machine should my PSP die somewhere along the line and buying a replacement is difficult.
You can get Atari 2600 (a ~30 year old system) today without any difficulties, so getting a PSP in the future should not be a problem at all. Now, older systems were much simpler, which means less chance for failures, but i dont think it will be a problem with the PSP. Should always be possible to find working units in many, many years from now.
 
Hopefully this exploit doesn't lead to a full-blown jailbreak, I really don't want another excuse for developers to ignore this console
 
You can get Atari 2600 (a ~30 year old system) today without any difficulties, so getting a PSP in the future should not be a problem at all. Now, older systems were much simpler, which means less chance for failures, but i dont think it will be a problem with the PSP. Should always be possible to find working units in many, many years from now.

I don't know. Sony only made 70+ MILLION PSPs so there's a good chance PSP units will vanish before the battery in his Vita dies.
 
Well, after reading the guy's twitter, it seems like this exploit isn't even guaranteed to work as it will take months to complete and in that time Sony may fix (un-bloody-likely) the hole. Also it doesn't do anything about the encryption behind retail games (but some asshole will take it upon themselves to crack that as well)
 
Hopefully this exploit doesn't lead to a full-blown jailbreak, I really don't want another excuse for developers to ignore this console

when has this kind of exploit not lead eventually to a full-blown jailbreak? it's just a matter of time
 
Is it really just a "dumb generalization" or the dark truth that the Homebrew crowd doesn't want to discuss?
Well, what can I say, you saw right through the homebrew crowd. That's all we do in 'your-favorite-gadget hacked' threads, pretending piracy never happened. It's good that honest people sometimes come to these threads and expose us. Sometimes.

Do you really believe that the "homebrew" that could possibly release is going to be good enough to outweigh all of the negatives that will affect a hacked Vita?
I bought two psp* for homebrew, so I guess I saw something in it. The psp has been my primary music and video player on-the-go for years, my lua devbox on-the-go, my e-reader on-the-go, my free-game player (I have hundreds of hours in freecell psp). What negative impacts homebrew could have on the system depends entirely on how the system was built - if it was actually 'rooted' or not, etc. So pardon me if I cannot humor you by claiming to know how things will turn out in this regard.

* Well, technically, I bought the 1st one out of curiosity, and some hoping that SCE would follow through on their vague talk and actually release an indie sdk, stupid me. Still, the platform delivered big time there.
 
I don't know. Sony only made 70+ MILLION PSPs so there's a good chance PSP units will vanish before the battery in his Vita dies.

AFAIK they're still making new PSPs and distributing them in Europe. Admittedly it's a crappy version with no wi-fi and costing about £20 to make, but still, they're out there.
 
Maybe if this thing gets hacked/homebrewed then I may be able to play crash bandicoot or spyro ps1 games on it.

Still can't believe that Sony didn't get two of their biggest franchises for ps1 on vita yet.. ugh
 
Realistically, what could a Vita emulate that a PSP couldn't?

N64.

PS1 with improved res. and texture smoothing.

Probably the Saturn if someone wanted to really dig in.

Superior SNES, GBA, and Genny performance, as in perfect performance and not all the hoops you need to jump through with the PSP.

Far superior ScummVM emulation with touch screen support.

Mame up to and including CPS-3, better overall Mame.

Android apps.

Nintendo DS.

There's a lot of pretty interesting emulation options.
 
N64.

PS1 with improved res. and texture smoothing.

Probably the Saturn if someone wanted to really dig in.

Superior SNES, GBA, and Genny performance, as in perfect performance and not all the hoops you need to jump through with the PSP.

Far superior ScummVM emulation with touch screen support.

Mame up to and including CPS-3, better overall Mame.

Android apps.

Nintendo DS.

There's a lot of pretty interesting emulation options.


Not to mention all that on dat OLED.
 
Is it really just a "dumb generalization" or the dark truth that the Homebrew crowd doesn't want to discuss?

Yeah, you've totally sussed out the secret motivations of homebrew developers.

All the great, amazing software that homebrew brought about like XBMC was just a cover up for their true intentions.
 
Vita is officially dead. I mean it was dead before but its fucking over now. Once piracy releases its fucking over. Hopefully Sony cuts its losses and discontinues vita early 2013.
 
Vita is officially dead. I mean it was dead before but its fucking over now. Once piracy releases its fucking over. Hopefully Sony cuts its losses and discontinues vita early 2013.

Discontinues a product that it spent millions upon millions on R&D and production before getting back even a fraction of it? That doesn't seem to make sense to me whatsoever.
 
Well, after reading the guy's twitter, it seems like this exploit isn't even guaranteed to work as it will take months to complete and in that time Sony may fix (un-bloody-likely) the hole. Also it doesn't do anything about the encryption behind retail games (but some asshole will take it upon themselves to crack that as well)

Decrypting retail games would be awesome, since it means we can rip the music. I patiently await the day 3DS games are decrypted. Oh so patiently...

Also, note that decrypting games != piracy enabling in the slightest.
 
lol, "dark truth"

Insisting on pointing that out must really make you feel great.

What's to feel great about? I'm a concerned Vita owner that doesn't want to see this shit ruin any chance it had of living a half decent life. I didn't blow $250 on a Vita to play DS games.
 
I like homebrew and emulators, but we all know what's going to happen next, if this is real. I wonder what will Sony do.
 
Yeah, you've totally sussed out the secret motivations of homebrew developers.

All the great, amazing software that homebrew brought about like XBMC was just a cover up for their true intentions.

Yeah, you're right. PSP was loaded with great amazing software from the Homebrew community.
 
PSP at least had a breath of an existence and some great, original games. Vita isn't even getting that chance at the moment.
 
Discontinues a product that it spent millions upon millions on R&D and production before getting back even a fraction of it? That doesn't seem to make sense to me whatsoever.

Who says they'll be able to make anything back on it?
 
I don't see how buying a PSP could ever possibly be difficult. Theres millions out there, and unless a future world dictator orders a burning of handheld hardware, I think there'll be readily available over the decades to come.
OLED >>>>>>>>>>>>>>> LCD

That's why I'd like to use my UMD games on the Vita.
 
Yeah, you're right. PSP was loaded with great amazing software from the Homebrew community.

Being able to rip your PS1 games and install them to your memory card, rip UMD's and install to your memory card, run games at higher CPU clocks, removing the slowdowns in FFT, remote joy, fusa sd, the emulators, screenshot function, custom menus.

Again. I'm not sure if the homebrew stuff was worth the negatives of the PSP being opened. But there were still some nice homebrew.
 
Being able to rip your PS1 games and install them to your memory card, rip UMD's and install to your memory card, run games at higher CPU clocks, removing the slowdowns in FFT, remote joy, fusa sd, the emulators, screenshot function, custom menus.

Again. I'm not sure if the homebrew stuff was worth the negatives of the PSP being opened. But there were still some nice homebrew.

Pspradio was awesome.
 
Being able to rip your PS1 games and install them to your memory card, rip UMD's and install to your memory card, run games at higher CPU clocks, removing the slowdowns in FFT, remote joy, fusa sd, the emulators, screenshot function, custom menus.

Again. I'm not sure if the homebrew stuff was worth the negatives of the PSP being opened. But there were still some nice homebrew.

People actually ripped their own UMDs/CDS?
 
Woah, that was quick.

Good news, if it'll be able to some emulators perfectly I'm all in. Plus I'll feel less bad playing my own, physical PSone/PSP games instead of having to re-buy them again on PSN.
 
Maybe it's because I'm from a country where people think that piracy is a right, but I never knew anyone with an original UMD at all.
In my country people thinks that buy original software is a stupid thing to do, I get tired of it so I always told them I download it, even when I buy the original game first.
 
Pro-tip: This thread is being moderated right now.

Please keep discussion on topic and don't make generalizations or accusations which are poorly supported. Thank you.
 
This will help hardware sales, but developers won't want to touch a platform that's been cracked wide open. I wonder if Sony is holding internal discussions on whether or not to capitalize on the inevitable sales bump for a bit before releasing a fix?

I have the opportunity to pick up a wifi/3g vita for $130 on craigslist. Worth it?
Great deal, provided there's nothing horribly wrong with it.
 
Being able to rip your PS1 games and install them to your memory card, rip UMD's and install to your memory card, run games at higher CPU clocks, removing the slowdowns in FFT, remote joy, fusa sd, the emulators, screenshot function, custom menus.

Again. I'm not sure if the homebrew stuff was worth the negatives of the PSP being opened. But there were still some nice homebrew.

I don't think any of those things made driving pubishers off worthwhile.

And while it's nice to be able to rip your games to memory card and have your collection with you at all times, those same firmware hacks allowed piracy.
 
The emulation possibilities are endless :D

Dreamcast emulation may actually be a possibility! :D

It is, and you can support it financially by purchasing Jet Set Radio HD on October 16 at a budget price to encourage Sega to release upgraded versions of other Dreamcast titles on the Vita.
 
I wonder if, in case this kicks off, there will be a possibility to take uncompressed screenshots.
I don't think any of those things made driving pubishers off worthwhile.

And while it's nice to be able to rip your games to memory card and have your collection with you at all times, those same firmware hacks allowed piracy.

Yeah, as I said, I'm not sure if I feel that it was worth it, personally, either. I just wanted to make the point that there has in fact been some nice homebrew.
 
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