Vita "hacked," (PSP) homebrew on the way (not piracy)

For some reason I feel pretty confident Sony is going to be able to counter whatever piracy hacks come along. At least to such a degree that it will severely limit pirating options for the Vita, like they have with the PS3 since it's hacking fiasco.
 
Android would take up practically all of the RAM that thing has available. At least Linux can run on practically nothing since it's extremely low level.

I would say your nuts, but I can imagine some world where Valve gets Steam on linux, vita gets linux = vita gets steam.

I know that's never going to happen in a world, ever....but I just want to sit here and daydream about it a while.
 
Why are homebrew fans getting upset about the piracy talk in here?

Why wouldn't we. We support homebrew not piracy. In an ideal situation we'd have homebrew and no native ISO loader for games actually developed for the system.

Some of us really enjoy homebrew. Believe it or not...there is a huge homebrew community against piracy.
 
For some reason I feel pretty confident Sony is going to be able to counter whatever piracy hacks come along. At least to such a degree that it will severely limit pirating options for the Vita, like they have with the PS3 since it's hacking fiasco.

The real question is do you think Sony will after the person(s) responsible for the hack?
 
Only within the framework of what Sony wants their system to be. You are ignoring that there are people who disagree with the framework to begin with. Like how accounts and memory cards are being managed by the OS for example. Not everything fits into a simple niche which can be declared "good" or "bad" objectively.

So lets pretend the Vita is cracked and people are now running homebrew via some demo exploit. We can now keep multiple region profiles without swapping memory cards.

Turns out someone else is now taking the previous hackers work and is now looking to take it further. Talk of full game installs surfaces with this next homebrew release.

Is it worth sacrificing the health of the system for our own personal convenience?
 
All I want to do is play my PSX and PSP games, so I guess I'll get Vita now as soon as I can load PSX ISO's and PSP ISO's. I own every game already I would even want to play on disc or UMD, so I'm not buying them again just to have a PSN digital DRM version. No Vita games interest me otherwise, at least now and nothing announced either, but I want the hardware.

Why not just buy a PSP then? You can already do what you want on that platform.
 
Emulators wouldn't be approved even if they allowed free apps. I can see the appeal of the public to have them. But I hope you understand why Sony or any of the big 3 would oppose the use of them.

Of course. But don't these limitations make Playstation Mobile a pretty poor platform for programmers to play around with? Some in this thread (not necessarily you) are suggesting that hacking the Vita is somehow redundant because Playstation Mobile makes the Vita a relatively open platform or something. It doesn't.

I would argue that breaking the system is not doing anything to your Vita, they are altering software created and licensed by Sony. I see "doing anything with my Vita" as using your vita as a paper weight, a coaster, door stopper, or as a football. When you buy a vita you don't buy the right to alter the software that came with it.

Well that's contentious. IIRC it was declared completely legal to jailbreak iPhones and remove the AT&T carrier lock. Is there any precedent to say this couldn't extend to getting access to my Vita's system to, for example, install an mkv media player or change the OS appearence?
 
So lets pretend the Vita is cracked and people are now running homebrew via some demo exploit. We can now keep multiple region profiles without swapping memory cards.

Turns out someone else is now taking the previous hackers work and is now looking to take it further. Talk of full game installs surfaces with this next homebrew release.

Is it worth sacrificing the health of the system for our own personal convenience?

Let's not pretend. It's boring to pretend. Let's just talk about existing facts.

There are people out there right now pirating PC games, DS games, PSP games, etc. They're everywhere. Who cares? I certainly don't. Does it stop me from enjoying the games I buy? No. Did developers stop making games for the platforms? Nope.

Custom Firmware on the PSP allowed me to copy my Kingdom Hearts Birth by Sleep Final Mix UMD onto the memory stick and play it off the iso. This removed all the loading times in the game. Every loading screens taking 5-10 seconds (even with the "full" install function) all gone. It made the game immediately much more enjoyable for me.

Is it worth it to me? Absolutely. Do I care what other people do on a system? Nope. Did PSP games continue to sell well in Japan, where developers were actually making good games? Yup.
 
An exploit's been found, that doesn't mean much. Dozens of exploits were found on each current console.
This. Yifan himself says of his exploit that "Sony could close it at any time" - this is a minor exploit and may get some homebrew on systems that remain with an older OS (and thus are excluded from PSN), but I doubt it will result in any real hacking to speak of - certainly not pirated PSVita games...

Yea, they're hacking the Vita for "homebrew". That's the excuse everyone gives, but I have yet to meet anyone with a modded PSP that used it for that purpose.
I use my modded PSP exlusively to be able to quickly switch between regional accounts and to play PS1 games that aren't on PSN... so now you've met one.
I use CFW on a couple of my PSPs for various reasons, but mostly so I can play rips of my UMD games on one of my PSPgos and PSX game rips from my Playstation disc library that aren't on PSN... I actually own 305 UMD games and have more than 10 PSPs around the house (including 3 PSPgo systems) so I think I can safely say that I'm not part of the problem with the PSP, but I have to agree with chiablo in that it seems the vast majority of PSP owners who use CFW do so with piracy in mind... Hell, just look at how many PSPs are for sale on Kijiji that are "jailbroken" and can play "ROMz" of PSP games - most even come with a bunch of games on the memory card!
 
Let's not pretend. It's boring to pretend. Let's just talk about existing facts.

There are people out there right now pirating PC games, DS games, PSP games, etc. They're everywhere. Who cares? I certainly don't. Does it stop me from enjoying the games I buy? No. Did developers stop making games for the platforms? Nope.

Custom Firmware on the PSP allowed me to copy my Kingdom Hearts Birth by Sleep Final Mix UMD onto the memory stick and play it off the iso. This removed all the loading times in the game. Every loading screens taking 5-10 seconds (even with the "full" install function) all gone. It made the game immediately much more enjoyable for me.

Is it worth it to me? Absolutely. Do I care what other people do on a system? Nope. Did PSP games continue to sell well in Japan, where developers were actually making good games? Yup.

Did all developers stop making games for the platforms? Nope.
Did developers stop making games for the platforms? Yes.
 
Custom Firmware on the PSP allowed me to copy my Kingdom Hearts Birth by Sleep Final Mix UMD onto the memory stick and play it off the iso. This removed all the loading times in the game. Every loading screens taking 5-10 seconds (even with the "full" install function) all gone. It made the game immediately much more enjoyable for me.

This. Plus, it was much more convenient to just carry the PSP around on my morning commute rather than a PSP + a stack of UMDs.
 
You said Ouya portable, which is why I assumed you meant android.

Either way, I'm excited about the possibility of doing more with my little immortal beloved vita.

I'm excited for the possibility of doing more as well. I think I'm comfortable with anything but PSV back-ups. Any of the following would be welcome:

- remote desktop support to PC for playing PC games on the Vita (this was done in PSM). It should be expanded on.
- possible improvement to remote play features to increase visual fidelity and support to other PS3/PSN games
- Android ports. If I've purchased on the Android phone, let me play this on the Vita. I know PSM is doing something similar .. hopefully that will suffice
 
Of course. But don't these limitations make Playstation Mobile a pretty poor platform for programmers to play around with? Some in this thread (not necessarily you) are suggesting that hacking the Vita is somehow redundant because Playstation Mobile makes the Vita a relatively open platform or something. It doesn't.

Besides the "no free apps", which I find odd, I don't see how PSmobile is that much diff than IOS. I guess developers would have to comment how is the cert process to have clearer picture.

Well that's contentious. IIRC it was declared completely legal to jailbreak iPhones and remove the AT&T carrier lock. Is there any precedent to say this couldn't extend to getting access to my Vita's system to, for example, install an mkv media player or change the OS appearence?

Yes, I'm very aware of that ruling. I have to read the whole thing to see if the ruling only goes as far as just removing the carrier lock and if it allows the loading of side apps. Also the ruling doesn't impede apple from stopping the jailbreaking efforts if I'm not mistaken.

Still, my point is that "doing whatever I want with my X device" should not extend to the software that was created and license. Physical object rights shouldn't extend to software. IMO.
 
Let's not pretend. It's boring to pretend. Let's just talk about existing facts.

There are people out there right now pirating PC games, DS games, PSP games, etc. They're everywhere. Who cares? I certainly don't. Does it stop me from enjoying the games I buy? No. Did developers stop making games for the platforms? Nope.

Custom Firmware on the PSP allowed me to copy my Kingdom Hearts Birth by Sleep Final Mix UMD onto the memory stick and play it off the iso. This removed all the loading times in the game. Every loading screens taking 5-10 seconds (even with the "full" install function) all gone. It made the game immediately much more enjoyable for me.

Is it worth it to me? Absolutely. Do I care what other people do on a system? Nope. Did PSP games continue to sell well in Japan, where developers were actually making good games? Yup.

That's the thing, right there.

I have a similar experience - I bought Super Robot Wars Z2.1 and 2.2 for the PSP. I imported them from Japan.

I have a PSP-1001 and a PSP Go. I can't play them on my Go because there's no UMD drive, so I hacked it so it could play on my Go. I ripped the UMDs myself. Every UMD I ripped to work on my Go I ripped myself, from my own UMDs.

Would I *looooooooooooooooooooooove* to play them on my Vita? God yes. Can I? No, because I don't have a JP account on my Go and I would have to rebuy them from JPSN at an absurd cost (not to mention having to do those annoying tricks to switch accounts and stuff).

If an ISO loader comes to the Vita, you can bet your ass I won't pirate, but you can also bet your ass that my UMD games are getting ripped to run on my Vita, because there are certain games that I know would look insanely amazing on that screen.
 
The person I responded to had zero interest in Vita games and only wanted to play his/her PSP isos and PSX isos.

It's hard to be excited by the future release/vaporware lineup.

I want Little Big Planet...all the other games I want are buy the PS3 version get the PSV version free....

Guacamole for example. I don't see this hurting the buy one get one free sales at all.
 
Less products for the consumer, less competition.
Not a loss for us? I disagree.

Developers and publishers are free to make poor judgments. We can't be worried about every little bad decision they could make. The ones who want our business will continue providing people with what they want. Developers didn't make less PSP games in Japan over the years, they made more. And they profited from it.

If you worry about how exercising your rights as a consumer might have an impact on corporations, then you're simply submitting yourself to their mercy. The reality is often the opposite. They are at our mercy. Don't be deceived.
 
the Vita wouldn't run a current version of Android well anyway, not with that 512MB of RAM and ... wait, how much FlashROM does the PS Vita have anyway? probably not enough for ICS/JB.

uhm doesnt the vita have more ram than that?

edit: nope 512 mb, i always thought it had 1gb o_o
 
Developers and publishers are free to make poor judgments. We can't be worried about every little bad decision they could make. The ones who want our business will continue providing people with what they want. Developers didn't make less PSP games in Japan over the years, they made more. And they profited from it.

I'm sure Capcom really regrets releasing Monster Hunter on the PSP.
 
It's hard to be excited by the future release/vaporware lineup.

I want Little Big Planet...all the other games I want are buy the PS3 version get the PSV version free....

Guacamole for example. I don't see this hurting the buy one get one free sales at all.
How would you get those free versions when they'll be digital copies and psn will be blocked for cfw users?
 
N64.

PS1 with improved res. and texture smoothing.

Probably the Saturn if someone wanted to really dig in.

Superior SNES, GBA, and Genny performance, as in perfect performance and not all the hoops you need to jump through with the PSP.

Far superior ScummVM emulation with touch screen support.

Mame up to and including CPS-3, better overall Mame.

Android apps.

Nintendo DS.

There's a lot of pretty interesting emulation options.

Holy shit man. I thought the options on my wii was impressive. I hope they shoot for the stars with this.
 
the Vita wouldn't run a current version of Android well anyway, not with that 512MB of RAM and ... wait, how much FlashROM does the PS Vita have anyway? probably not enough for ICS/JB.

Yeah, I don't think it would fit. It has 512 of system ram and 128 of vram.

It has that 4gig of flash memory, but that's not anywhere as fast as the ram, like a typical android would have.

The SIII has 2 gigs of RAM.
The SII has 1 gig.
 
But it was your loss as well as mine and any other PSP owner when a publisher decides to stop supporting a system.

I fail to see what I lost exactly. I have a PSP which can do more than it could when I bought it. I still had tons of PSP games to play. Many of those games were really good. What exactly did I lose? I don't owe publishers anything. I'm the one paying them. They owe me their existence.
 
So going by some of the actual responses here it sounds to me like some of you don't give a crap what bad things this could invite to the platform so long as you have some convenience that benefits you personally.
 
So going by some of the actual responses here it sounds to me like some of you don't give a crap what bad things this could invite to the platform so long as you have some convenience that benefits you personally.

As has always happened before with every jailbreak on every device.
 
I think ppl are talking about everywhere else but Japan

What sold the system in Japan were JRPGS and Dating Sims...

These games were not doing well in the West regardless of the system...outside of very few titles.

Maybe we should be blaming what territory the games were catered too. Just a thought.
 
So going by some of the actual responses here it sounds to me like some of you don't give a crap what bad things this could invite to the platform so long as you have some convenience that benefits you personally.

We're not a bunch of Chicken Littles here, that is correct.
 
I care about homebrew because it allows me to do things that Sony in their Infinite Wisdom do not see as necessary.

Memory stick loading on the PSP was a big deal because I absolutely hated UMDs and load times - that made playing anything more convenient.

Courtesy of some fairly rad hacks, I was able to play monster hunter on the psp on my pc with a ps3 pad or a 360 pad - that's just plain cool, as I would not have played the game otherwise, and I really, really enjoyed it that way (in fact, I was playing it on my tv, which is even more crazy and cool - it did have component cables, but certainly no way to use a real pad).

And thanks to some intrepid hackers I was able to mod the crafting in Tactics Ogre from Annoying to Not Annoying.

And thanks to even more insane hackers, FFT runs without slowdown, which is just beyond hilarious (see also: Dark Souls PC port and this forums very own Durante - or is his work somehow evil as well?).

The arguments about piracy are worn and tired, piracy has been, is, and will be a factor for software, developers, and publishers, the fact that we can extract genuine good from the efforts of benign hackers should be applauded, not reviled.

I can distort the homebrew argument towards the positive in the same way the naysayers can distort it towards the negative - how many PC game mods out there are 'hacking'? How many are now full fledged retail titles? Entire genres?

There are healthy ways to tap into that scene, and there are bad ways to respond to it (as a random recent example, when trying to modify Tera ini files, an MMO based on the UE engine, a community rep responded on the forums that 'that sort of hacking would result in account suspension'. ini files. On a PC UE title. For graphics options. Yeah.)

Hardware hacking is no different, people root their phones all the time to access features they aren't allowed to use by big brother, for whatever reason. Sometimes they might be political business reasons, sometimes they might be financial business reasons, sometimes they are simple misses - how often do you see features that were once hacks become a part of the hardware or the software down the line?
 
So going by some of the actual responses here it sounds to me like some of you don't give a crap what bad things this could invite to the platform so long as you have some convenience that benefits you personally.

Well, its not like the Vita's performance and support could get any worse.

It that homebrew/piracys fault? No. Did the DS fail when every kid and their parents were pirating with R4 cards? No, it became the best selling console ever.

And the PSP did badly in the west for reasons completely unrelated to piracy. It did not have its own mario kart, nintendogs or pokemon equivalents for one thing. In japan it did (MH). Guess what? In japan,its outselling the vita.
 
So going by some of the actual responses here it sounds to me like some of you don't give a crap what bad things this could invite to the platform so long as you have some convenience that benefits you personally.

What's wrong with wanting what is in your best interest? That's how the world works...or nobody would even have a videogame system to begin with. I get it you don't like homebrew... The rest of us will enjoy it and you will continue to be bitter. /end
 
If this allows me to play games without having to worry about the region switching BS, I'm all for it. Now the Vita just needs a few games to come out (like Ys and Soul Sacrifice) and I'll definitely buy one.

If only this could happen with the 3DS so I wouldn't have to import one just to play Monster Hunter.
 
Damnnnn I'm so jelly right now. The Vita seems like an ultimate homebrew machine. Why can't someone do this for the 3DS already just for region locking bypass alone!

Anyway it was useful on PSP for a lot of reasons that weren't piracy. So who cares. Can't stop the inevitable, but I might as well make my time with whatever I own more enjoyable if I could.
 
We're not a bunch of Chicken Littles here, that is correct.


Am I a Chicken Little?

Any chance someone could post the top twenty selling Vita titles, and the number of units each sold? Remember this is a system that moved over 70 million units.

Maybe also give a comparison with a top twenty sales of another system that also sold around the same number of units.

I would imagine that a system with such strong sales worldwide would have some pretty strong software sales.
 
Am I a Chicken Little?

Any chance someone could post the top twenty selling Vita titles, and the number of units each sold? Remember this is a system that moved over 70 million units.

Maybe also give a comparison with a top twenty sales of another system that also sold around the same number of units.

I would imagine that a system with such strong sales worldwide would have some pretty strong software sales.

Wait. You're saying the Vita has strong WW sales? What?!
 
And thanks to even more insane hackers, FFT runs without slowdown, which is just beyond hilarious (see also: Dark Souls PC port and this forums very own Durante - or is his work somehow evil as well?).

Well going by the logic that some in this thread believe, yes it is wrong. I bet the EULA for Dark Souls also states that modifying game code (such as via DirectX injections) is a violation. You are not using the game as the original license intends.
 
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