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Warcraft III TFT: Undead vs. Orc= undead-dead

what level are you at? How competitive are the people you're playing against? These sort of issues are important in deciding how complex of a strategy you need.

Generally the best strategy against orc (from when I used to play) for undead was crypt fiend + death knight, mass crypt fiends w/ burrow and just do lots of hit and runs (you have to get very good with burrowing injurd units). Use death knight to heal injured units. Because orc lacks a very good natural healing method (troll doctor kind of sucks), you can wear down and kill the grunts really well. remember to kill witch doctors first, as they will use healing wards and sentry wards to see your burrowed crypt fiends. Adding necros of your own for unholy frenzy also helps with your crypt fiends making quick work of his grunts. Obviously statues for healing make your army even stronger, but at that point your getting into late game issues. Have you tried that strategy?
 
Im level 7. I like to rush alot, I cant stand turtle or tower cheese, so if I have to wait until tier 3 for these strats then forget it.

scenerios:

1. cheese tower rush=gg
2. cheese hero rush (that dude who disapears)=acolytes dead
3. I try to build up fiends and creep= catapolts at my base

I will try to put up a replay somewhere (where do I do that?)
so you guys can help me.
 
Now that I'm addicted to World of Warcraft, I thought about picking up Warcraft III, just to learn some more stuff about the Warcraft universe, and whatnot. And to support Blizzard of course.
 
ToyMachine228 said:
Now that I'm addicted to World of Warcraft, I thought about picking up Warcraft III, just to learn some more stuff about the Warcraft universe, and whatnot. And to support Blizzard of course.

Get Warcraft 2. It has a very cool story and it was one of the first good RTS's. Unlike alot of older computer games it holds up extremely well today. You can probably find it for less than $20.
 
It all depends on what the other team is using. If you're into rushing, Undead is like the perfect race for destroying halls and such. Just mass up ghouls and go nuts on the Orc town. Aim for the burrows first and you've basically wiped out their defenses early on in the game.

If you want, send me a PM and we'll AT sometime. I'm level 29... :)
 
sasimirobot said:
Im level 7. I like to rush alot, I cant stand turtle or tower cheese, so if I have to wait until tier 3 for these strats then forget it.

scenerios:

1. cheese tower rush=gg
2. cheese hero rush (that dude who disapears)=acolytes dead
3. I try to build up fiends and creep= catapolts at my base

I will try to put up a replay somewhere (where do I do that?)
so you guys can help me.

you should always start out with DK versus orc. If he does use a blademaster rush, use coil to heal the acos and force him to sit around your base. Realize that while you may not be getting experience while out creeping, neither is he. You'll learn that players who are doing this are probably teching real fast to something (often catapults for orc), so be ready to counter attack. If you can, send a ghoul to scout his base and find out what he's up to. Learn to scout well, it is extremely important to any good war3 strategy. Since BM has such low mana, he can only disappear once or twice anyway. while he's visible try and surround him with ghouls. If you do it correctly you shouldn't lose a single acolyte, he won't get anything, and you can kill his hero if you get a little lucky.

catapults do lots of damage but are really weak. You should have more than enough fiends to quickly destroy his catapults if he shows up at your base with them. Just FF them 1 by 1 until their dead. Ignore orcs, burrow + coil injured fiends, and just get good at micro. This shouldn't be a problem.

I don't know about tower rushing, I thought that was pretty much nonexistent now. Do orc towers still outrange other towers? If not, a tower or two fo your own should fix the problem. If not, remember to focus the towers that are building and just try and survive to tier 2. If you can survive until you get siege, it'll be game over for him. Not even a good player can tower rush AND build up a good backup strategy.
 
ToyMachine228 said:
Now that I'm addicted to World of Warcraft, I thought about picking up Warcraft III, just to learn some more stuff about the Warcraft universe, and whatnot. And to support Blizzard of course.

Good idea. Remember though that Warcraft games are RTSes.
I'd recommend W3 over W2 because W2 looks like a SNES game today.

Oh, and you could try Diablo 2 as well.
I heard it's not as addicting as WoW.
 
Borys said:
Good idea. Remember though that Warcraft games are RTSes.
I'd recommend W3 over W2 because W2 looks like a SNES game today.

Oh, and you could try Diablo 2 as well.
I heard it's not as addicting as WoW.

Yeah I played...Either the original Warcraft or Warcraft II at my father's house for a week or so, but I haven't seen my father in like 6 years so that was a long ass time ago. I also played a demo of Diablo II and it was cool. For $20 I might snatch it up someday if I'm bored.
 
I heard it's not as addicting as WoW.

Well you get to use your brain, i can see where people would get turned off :P

In all seriousness though if you are playing competitively there isnt anything more addictive or rewarding in the industry.
 
Borys said:
Oh, and you could try Diablo 2 as well.
I heard it's not as addicting as WoW.
Yea, I'm gonna have to agree with keeblerdrow and :lol :lol :lol

Diablo 2 is freaking awesome.

God, everything Blizzard makes is amazing.
 
Tech fast! Und sucks early. Orc also has a very strong late game so it's a fun matchup, and both sides have basically no dispel early. Fiends are strong but Grunts will do +% dmg to them because or armor type, and if he has a speed scroll you're in trouble. If you're paranoid about rushes or harassment just build a Nerub tower and leave it at that, getting too defensive will just waste precious teching money.

Usually I'd just go DK -> fiends -> halls + obsidians -> citadel + destroyers, since orc has a tough time vs them. Even bats won't be very economical. Push early to see what tech tree he's taking and learn some counters (ie wyrms vs docs, hit and run w/ web vs wyvern etc). If they don't get Spirit Walkers you can try necros + ghouls, and a Dark Ranger w/ arrow if the map has a tavern. I'm blackadde or hungryhungry on USWest, if you want some games I'm up fer it. :)
 
basically if you dont take out orcs in the mid early game you are fugged. If they are greedy and dont build towers against the undead just rush em with lots of ghouls throw in a few fiends you can build way faster than an orc for alot less money. In the early game numbers always > unit stats. If he is towering you are gonna need crypt fiends as it was said earlier and get those upgrades and throw in some siege gear. Orc towers do little damage but their rate of fire is very fast and if they build alot a rush may be out of the question as you will just be feeding his hero. In most maps there wont be much +agi gear to turn the BM to a complete retarded cheap 2 hot hero, so if they pick him first you got a damn good shot, without good stats the BM can be gangbanged and forced to run. dont bother getting ice dragons against orcs either bats are cheap and their suicide is even cheaper. The best chance you have is getting the DK and that Dreadlord, their two auras together is the best mix in the game for any race. also expand expand expand the undead can horde money better than anyone they can just haunt mines use this to your advantage try and starve em if the game goes long. Dont feel bad though the orcs are retarded end game espcially since they were given legitimate air power in TFT.
 
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