Less than an hour left to reach the goal.
An hour? They've 33 days remaining, this thing will probably hit like 1.5 mill, 2 if people are really coming out of the RPG woodwork for it.
Less than an hour left to reach the goal.
An hour? They've 33 days remaining, this thing will probably hit like 1.5 mill, 2 if people are really coming out of the RPG woodwork for it.
The game really needs to hit 1.5 million though - my worry is that $900,000, or even $1.5 mil, isn't going to be enough to make a game of this scope.
I think the idea of having isometric turn-based combat with large animated portraits is fantastic - but it would really need voice-overs to make it that much more immersive. And that's gonna be expensive...
I heard somewhere that they'd rather use less voice acting if it meant more dialogue overall
They should remake wasteland 1 before they make a sequel especially if the story picks up from where the last one left off. I bet at least 50% of people here haven't and won't be able to play the first
They should remake wasteland 1 before they make a sequel especially if the story picks up from where the last one left off. I bet at least 50% of people here haven't and won't be able to play the first
Or they could just get Wasteland up on GoG no?
There's no point.They should remake wasteland 1 before they make a sequel especially if the story picks up from where the last one left off. I bet at least 50% of people here haven't and won't be able to play the first
Or they could just get Wasteland up on GoG no?
Errr, I really don't think you know what you're talking about. In terms of actual practical asset production, Fallout 1 is a 3D game. The backgrounds and characters are modeled and animated in 3D, and then converted into 2D because nothing at that time would be able to run 3D graphics like that in realtime.
I know that same as BG locations. But making asset and making it actual 3D game is quite diffrent.
Game don't need to look better than Fallout. And again budget of making Fallout 1 back then was 3 mln$ and that was back then bloody high tec like Crysis was in 2007.
Yes i know "inflation" But even considering that still with today computers and design development game could be done on a lot less than 2-3mln.
I don't want to derail thread so i stop about this 3dvs2d thing. 2D RPG is cheaper imo and noone will change my mind.
Can't. No rights.
Or they could just get Wasteland up on GoG no? Although perhaps there would be too much work involved.
I know that same as BG locations. But making asset and making it actual 3D game is quite diffrent.
Game don't need to look better than Fallout. And again budget of making Fallout 1 back then was 3 mln$ and that was back then bloody high tec like Crysis was in 2007.
Yes i know "inflation" But even considering that still with today computers and design development game could be done on a lot less than 2-3mln.
I don't want to derail thread so i stop about this 3dvs2d thing. 2D RPG is cheaper imo and noone will change my mind.
Also from the kickstarter page:
"Shut up and take my money!" - Eurogamer reader Arcam (amongst many others)
:lol
They can, fargo said that. He owns IP now.
Can you give us a copy of the original Wasteland game?
We would if we could.
Wrong again. You just love being wrong.
Can't. No rights.
He's not wrong, it's just his opinion.
I heard somewhere that they'd rather use less voice acting if it meant more dialogue overall
They can, fargo said that. He owns IP now.
Interesting, so I guess purchasing the IP from EA was just the name alone rather than the original game as well. A shame, but oh well.
They can, fargo said that. He owns IP now.
It looks more like a statement.
Wrong again. You just love being wrong.
Not just more dialog, but more choices -- if you want to have as much choice as they want to do here, and have a lot of voice acting, either you need a LOT more voice work, or you need to give up on having as much voice acting. It seems the majority opinion among fans is towards the latter. The same applies to cutscenes, but even stronger; read the RPS interview, he talks about it. And it makes sense -- indeed, if you want to have a lot of choices with real consequences, how could you have the game with lots of voice acting or a bunch of cutscenes? Every bit of that would either limit what you can do in terms of choice, or force you to do huge amounts of extra work to account for all possibilities.
Wait why ? He own the IP ? Or he didn't bought whole ip just rights for making wasteland 2 ? That's sad.
Anyway, yay for 900k. 1,5 mln$ will be funded easly.
Wait why ? He own the IP ? Or he didn't bought whole ip just rights for making wasteland 2 ? That's sad.
Yeah he has the rights to make more Wasteland games, but he doesn't have the rights to the original Wasteland code and stuff. That is owned by EA. It's pretty sad. If Wasteland 2 takes off, I bet EA will find some way to exploit it by re-releasing Wasteland on GOG or something.
He all stated 2D games are cheaper than 3D ones and then called it his opinion.
Wait why ? He own the IP ? Or he didn't bought whole ip just rights for making wasteland 2 ? That's sad.
How is he able to make a sequel to a game he doesn't have the rights to?
How is he able to make a sequel to a game he doesn't have the rights to?
He owns the IP, yes... Which doesn't mean he also owns the rights of the first game.Wait why ? He own the IP ? Or he didn't bought whole ip just rights for making wasteland 2 ? That's sad.
Anyway, yay for 900k. 1,5 mln$ will be funded easly.
How is he able to make a sequel to a game he doesn't have the rights to?
I wonder what EA will remake it into. FPS is out. Maybe a F2P game.Yeah he has the rights to make more Wasteland games, but he doesn't have the rights to the original Wasteland code and stuff. That is owned by EA. It's pretty sad. If Wasteland 2 takes off, I bet EA will find some way to exploit it by re-releasing Wasteland on GOG or something.
Yeah he has the rights to make more Wasteland games, but he doesn't have the rights to the original Wasteland code and stuff. That is owned by EA. It's pretty sad. If Wasteland 2 takes off, I bet EA will find some way to exploit it by re-releasing Wasteland on GOG or something.
I wonder what EA will remake it into. FPS is out. Maybe a F2P game.
He owns the IP though so I'm pretty sure EA wouldn't be able to do that.
They'd have to write a new contract or something I think.
I wonder what EA will remake it into. FPS is out. Maybe a F2P game.
To clarify, I only want the VO for the combat part - a la Jagged Alliance. Not for the quest, plot etc. What is great about the original Wasteland was the quirky personalities you meet. VO during combat (and animated portraits) would help this aspect greatly. It worked really well on Jagged Alliance IMO.
Today is a good day.
To explain, if you've missed the numerous other explanations on this point, Brian Fargo owns the rights to a new title, but EA published the original game for Interplay and still has some rights to that. And they're not letting him re-release it.
Okay so basically you have no idea what you're talking about and you're not interested in learning anything or being corrected in your way of thinking. Gotcha.