Now it's not really that it's set in a wasteland. I enjoy that! It's more than things are rather.... round and cartoony. There's a lack of definition, and nothing particularly stands out to me. I've seen other Unity games that have that familiar look to it, but I don't know if the engine has anything to do with anything. As far as I know, Unity is somewhat versatile and shouldn't have any impact on the art. Anyway, the issues I have with the art seem glaringly obvious to me, but I've absolutely no artistic inclinations and I'm afraid I'm not able to articulate it as well as I would like to. Someone out there knows exactly what I'm talking about, though!
[edit] Yeah, I also have no clue as to whether or not it was just a budget restriction. It wouldn't entirely surprise me considering how much work goes into this kind of stuff, and it was crowdfunded. Which, again, isn't a slight on the game itself. Quite honestly, I've always been much more into story than I am into art. Hell, I've played numerous text adventures in my life, so ultimately it's not the biggest issue in the world.