Crimsonclaw111
Member
So, we should stop supporting one of the only large publishers still coming out with a diverse line up of games?
Think I'll pass on that notion![]()
You can always buy their diverse titles instead of their overhyped stuff.
So, we should stop supporting one of the only large publishers still coming out with a diverse line up of games?
Think I'll pass on that notion![]()
I've updated the OP to clarify the 'credit' situation, cheers for the input.
Hope you don't mind me paraphrasing a tad haha.
Does the mod fix the window reflections?
this guy on guru3d was talkin about something like that, check it out.
http://forums.guru3d.com/showpost.php?p=4842854&postcount=1097
Looking at UK retail for PC games is like looking at the Chinese market for console games. Unless they start tracking digital it's worthless.
Does it still add over the top DoF? I tried using this yesterday and it made a lot of the missions in game useless because I couldn't see more than a foot in front of me.
Not even a single mention of the fact these effects were pre-existing. Smh
No word that the mod not really adds stuff, but activate it.
Does it still add over the top DoF? I tried using this yesterday and it made a lot of the missions in game useless because I couldn't see more than a foot in front of me.
Are you serious? Lol. Take a look in ANY window in the game.
They all seem to use the same very low-res textures.
Ohhhh so the question is why did they disable it? Low percentage of PC's being able to run it? It just seems odd especially given almost everything is still intact from the demo.
And many people will eat it up too.I can't wait to hear from Ubisoft that it was a "creative/artistic decision" to do this...
just look at Ubisoft's financial report , Q4 2013/14 sales by platform
PC 24%
360 22%
PS3 20%
PS4 13%
XB1 7%
https://www.ubisoftgroup.com/en-US/investor_center/earnings_sales.aspx
Nvidia.
I'm really sad to read so many 'passionate' fan blame console development for this without to be rational It's not how work those things, it has explained tons of times.. Sadly Ubisoft should blame just himself. Never show a trailer how showcase so early. Hope they learned the lesson this time
Nvidia?
You can always buy their diverse titles instead of their overhyped stuff.
Anyway spent a solid amount of time with this mod yet? How buggy is it? I'll probably pass on it for now if all kinds of immersion-breaking stuff is going on.
The army of devs from Ubi put to shame by by one single guy.
Just try it out. 56kb small, just 2 files to copy. You can always delete the 2 files and it's back to normal.Anyway spent a solid amount of time with this mod yet? How buggy is it? I'll probably pass on it for now if all kinds of immersion-breaking stuff is going on.
And now on kotaku.
http://kotaku.com/modder-finds-file..._source=Kotaku_Facebook&utm_medium=Socialflow
I find it funny how a modder again fixes a game and makes it even more prettier as it was show 2012.
Well, look at this:
What an asshole.
When I stop enjoying them.
I don't think that was the case.
First PS4 devkits (with even only 4GB RAM) were out when? Q1 2012?
Wow. Great journalism in that gamespot article there. "A user posted that this other guy created the mod so we're going to credit him instead."
I gotta dig up Kad's old thread where Guru3D members constantly wrecked him over his mod not actually doing jack shit. He was much better at creating forum drama than actually modding the game. It wasn't until TheWorse popped up that people started to really see improvements in Watch Dogs. That's why his mod is in the spotlight. And rightfully so.
just look at Ubisoft's financial report , Q4 2013/14 sales by platform
PC 24%
360 22%
PS3 20%
PS4 13%
XB1 7%
https://www.ubisoftgroup.com/en-US/investor_center/earnings_sales.aspx
I'm really sad to read so many 'passionate' fan blame console development for this without to be rational It's not how work those things, it has explained tons of times.. Sadly Ubisoft should blame just himself. Never show a trailer how showcase so early. Hope they learned the lesson this time
This guy did.anyone make a video comparison yet? this is hilarious but i dont have a gaming pc
They build it on a PC, but they knew at that time (E3) that it won't run on a PS4.Q1 2012 is two months away from E3 2012. Surely you don't think that they've built that demo in two months?
Has anyone looked into the console versions to see if the files exist there too? obviously consoles can't enable them if they are but it'll be interesting if they are.
I didn't know lens fare and blurring everything beyond 30ft counts as better graphics.
Pretty poor comparison, all we see is the DoF.
IMO the most important changes are lighting-based, like the dynamic shadows, lens flaring, yada yada.
I didn't know lens fare and blurring everything beyond 30ft counts as better graphics.
In my short stint playing the mod, I noticed ToD and fog changes as well. Not the biggest changes but they go a long way in making the game look better overall.