Topher
Identifies as young
Only 15% for now. More xbox game pass subscribers equals more revenue. More subscribers come with more and more games. Not rocket science.
Nope. Phil Spencer says he doesn't see it getting bigger than 15%.
Only 15% for now. More xbox game pass subscribers equals more revenue. More subscribers come with more and more games. Not rocket science.
They already are successful; as a matter of fact, Microsoft just won publisher of the year for 2022:
CLIO awards? First I've heard of them.
.I'm curious about what your opinions are.
For me, I think it is strong IPs.
Microsoft seems to be buying up studios left and right, continuing to use existing IPs as already they have established franchises.
But the problem is continuity and growth.
Microsoft continued the Halo franchise after Bungie was done with it and The Coalition continued the Gears series.
The problem is the core game.
Halo 5 sucked, the story was a mess, and it was during a time when Xbox gave success to PS with the Xbox One announcement disaster.
Halo Infinite is a regression to what fans want and expect out of Halo and focused on monetization first.
We saw how that ended up and it reminds me of the failure of Evolve where they put the cart in front of the horse.
Gears 5 is meh and lacks the impact of the previous titles.
To circumvent this I think Microsoft needs to pull a Marvel Studios and grow its IPs.
I mean create a new fundamental IP and grow its potential.
Create games, not on the focus of monetization but creating a franchise, I'm talking about creating catching lightning in-a-bottle scenario and doing it often.
Create a solid foundation in which it can branch out to other things and finally interweave it.
Microsoft seems to have forgotten about the Banjo Kazooie franchise, which has so much potential for the 90s kids.
That potential is left out altogether.
Nintendo is strong with its diverse IPs, Mario, Legend of Zelda, Animal Crossing, Mario Kart, Smash Bros, Metroid, Splatoon, Pokemon, etc.
Each IP is focused on a particular and specific genre and they focus on mastering that genre with its IP.
I feel that Xbox can do the same.
When people associate with Xbox there is often the Halo, Gears, and Forza.
Halo = First Person Shooter.
Gears = Third-Person Shooter.
Forza = Racing.
Banjo Kazooie can have the 3D Platformer Adventure Return.
Also if Microsoft bought SEGA there could be potential with it an ensemble of characters and gameplay variety in a Marvel Avengers or Gotham Knights approach, but done properly.
Microsoft also needs to fix the scheduling of these games where it is like Nintendo to have first-party releases often. And that one giganctic game launch that sells in pertuality long after its release like Skyrim, GTA V, etc where its release is GOTY material and talked and ported long after its launch.
Microsoft needs variety. in its genres especially and seems to be relying too much of third party studios to achieve this but they aren't as successful as they feel AA rather than AAA material compared to Sony.
People want to make use of their expensive OLED TVs and home theatre setups.
What game is there available for Xbox that makes full potential and use of the console to its absolute limit and is that game fun to play.
I remember Halo 3 and Reach being that game for the Xbox 360. There was a community for it and the random stranger talk before the match started was the best. Long have those gaming memories have passed and my social gaming has become quite quiet and isolated to be honest.
TL;DR:
Xbox needs stronger IPs that focus on specific genres.
Xbox needs more iconic mascots to represent such genres. Bring back Banjo Kazooie to its glory.
Xbox needs better video game scheduling releases.
Xbox needs to release games that are GOTY material.
Xbox needs better production value games that highlight the potential of the Xbox rather than rely on third parties for that because that is also available on PS.
Xbox needs characters that you can make an emotional and deep connection to in a trailer (Like Zelda crying in that BOTW trailer, or that emotion that you felt when you were watching CyberPunk EdgeRunners Netflix show). People respond to such strong characters and make them an IP done correctly. No current Xbox character has done that for me. I don't have any emotional connection with these characters and they feel more like puppet avatars than characters that I can relate to. PS has the Joel and Ellie relationship in the Last of Us. PS has Spider-man that evokes and carries on those memories of the Spider-Man movies that trigger that reminder.
Xbox needs experiences that they can find only on Xbox and PC. Xbox does backwards compatibility excellent, Xbox does accessibility better than others, Xbox has cross-save better than others, etc.
Halo infinite launched missing much of the standard content that typically comes in a halo game, and it took them almost a year to finally add it back in. The campaign is a mess that ignores the story they spent years setting up in halo 4, and 5. On top of that it has way less variety than any halo game before it, consisting only of metal corridor, and grassy field. Because the development for this game was so messy they had to cut most of the other environments planned for it. Seriously, go back and watch the first halo infinite trailer. None of of the variety shown in that trailer is present in the final product.Hard disagree. Trying to mimic Sony would only hinder the progress they've all ready made. Leave Sony to Sony. Let Xbox continue what they're doing. And Halo Infinite is a legit banger. Never understood the hate towards it, aside from slow content drops.
Have you seen/used the Windows Store? It’s a downgrade.
.
You know what I find funny, you never hear people say that Polyphony should do something new instead of another Gran Turismo game. It's always that Microsoft just can't keep putting out Forza. Well, Microsoft did something new with Forza and created Forza Horizon, an open world arcade style racing game. A game that is now the default best racing genre alive today.
Turn 10 is redoing Forza from the ground up. New engine, new capabilities, new direction.
Playground ground sets up a second team to do Fable, one of those great IPs Microsoft hasn't used for years.
Meanwhile GT is as stale as ever, takes twice as long than Forza to develop and has fallen behind the Forza franchise, yet its Microsoft that needs to change up Forza.
Same goes for Halo and Gears.
Both are legendary IPs and loved by Xbox players. Now we have the Coalition currently working on a new IP, so they arnt relying on just Gears.
You know you just can't keep everyone happy. MS gets knocked because it's a Shooter and racing box. Then you hear Sony fans complaining that Sony killed off Drive Club and they don't have a Shooter anymore and need to do another SOCOM or Resistance.
The only thing for certain, people gonna bitch.
Microsoft is buying Sega on Wednesday, haven’t you heard?I'm curious about what your opinions are.
For me, I think it is strong IPs.
Microsoft seems to be buying up studios left and right, continuing to use existing IPs as already they have established franchises.
But the problem is continuity and growth.
Microsoft continued the Halo franchise after Bungie was done with it and The Coalition continued the Gears series.
The problem is the core game.
Halo 5 sucked, the story was a mess, and it was during a time when Xbox gave success to PS with the Xbox One announcement disaster.
Halo Infinite is a regression to what fans want and expect out of Halo and focused on monetization first.
We saw how that ended up and it reminds me of the failure of Evolve where they put the cart in front of the horse.
Gears 5 is meh and lacks the impact of the previous titles.
To circumvent this I think Microsoft needs to pull a Marvel Studios and grow its IPs.
I mean create a new fundamental IP and grow its potential.
Create games, not on the focus of monetization but creating a franchise, I'm talking about creating catching lightning in-a-bottle scenario and doing it often.
Create a solid foundation in which it can branch out to other things and finally interweave it.
Microsoft seems to have forgotten about the Banjo Kazooie franchise, which has so much potential for the 90s kids.
That potential is left out altogether.
Nintendo is strong with its diverse IPs, Mario, Legend of Zelda, Animal Crossing, Mario Kart, Smash Bros, Metroid, Splatoon, Pokemon, etc.
Each IP is focused on a particular and specific genre and they focus on mastering that genre with its IP.
I feel that Xbox can do the same.
When people associate with Xbox there is often the Halo, Gears, and Forza.
Halo = First Person Shooter.
Gears = Third-Person Shooter.
Forza = Racing.
Banjo Kazooie can have the 3D Platformer Adventure Return.
Also if Microsoft bought SEGA there could be potential with it an ensemble of characters and gameplay variety in a Marvel Avengers or Gotham Knights approach, but done properly.
Microsoft also needs to fix the scheduling of these games where it is like Nintendo to have first-party releases often. And that one giganctic game launch that sells in pertuality long after its release like Skyrim, GTA V, etc where its release is GOTY material and talked and ported long after its launch.
Microsoft needs variety. in its genres especially and seems to be relying too much of third party studios to achieve this but they aren't as successful as they feel AA rather than AAA material compared to Sony.
People want to make use of their expensive OLED TVs and home theatre setups.
What game is there available for Xbox that makes full potential and use of the console to its absolute limit and is that game fun to play.
I remember Halo 3 and Reach being that game for the Xbox 360. There was a community for it and the random stranger talk before the match started was the best. Long have those gaming memories have passed and my social gaming has become quite quiet and isolated to be honest.
TL;DR:
Xbox needs stronger IPs that focus on specific genres.
Xbox needs more iconic mascots to represent such genres. Bring back Banjo Kazooie to its glory.
Xbox needs better video game scheduling releases.
Xbox needs to release games that are GOTY material.
Xbox needs better production value games that highlight the potential of the Xbox rather than rely on third parties for that because that is also available on PS.
Xbox needs characters that you can make an emotional and deep connection to in a trailer (Like Zelda crying in that BOTW trailer, or that emotion that you felt when you were watching CyberPunk EdgeRunners Netflix show). People respond to such strong characters and make them an IP done correctly. No current Xbox character has done that for me. I don't have any emotional connection with these characters and they feel more like puppet avatars than characters that I can relate to. PS has the Joel and Ellie relationship in the Last of Us. PS has Spider-man that evokes and carries on those memories of the Spider-Man movies that trigger that reminder.
Xbox needs experiences that they can find only on Xbox and PC. Xbox does backwards compatibility excellent, Xbox does accessibility better than others, Xbox has cross-save better than others, etc.
People brought up in this very thread how MS should be more like Sony. You also brought up a quote about Sony as well. MS tried to copy Sony with their retail model and it did not work out. It is OK for each of these platforms to do what works best for them and none of them need to be like the other. Diversity of strategy is OK.Why even bring Sony into this? Sony hasn't had a problem delivering games from their first party studios. Microsoft has. So there isn't any pressure on Polyphony to reinvent itself because they don't need to. And Microsoft knows this:
"“First, just to bring it up, hats off to Sony and their studio system and the leaders that they’ve got there, I mean it’s fantastic,” he said. “You can’t argue with the quality and the craft and the games that they’ve delivered, that they’re working on now and the stuff that we’ve seen so far, so just kudos and hats off to them."
Xbox says it wants to make more PlayStation-style blockbuster games | VGC
“Making sure we’ve got those kinds of games for our fans is important for us…www.videogameschronicle.com
People brought up in this very thread how MS should be more like Sony. You also brought up a quote about Sony as well. MS tried to copy Sony with their retail model and it did not work out. It is OK for each of these platforms to do what works best for them and none of them need to be like the other. Diversity of strategy is OK.
Polyphony may not need to reinvent themselves but I'm certain neither does Turn 10 or Playground games either. It would have been great if some of Xbox’s games this year were not delayed but it happens. Even Sony's blockbusters this year were all delayed from last year. It doesn't mean Xbox needs to be a copy of any of the other platforms out there. I'm positive it would be met with complaints even if they did.
The joke was that Microsoft would improve it's success if they paid an absurd amount to hire Gaben again, and buy Steam.
I included a planetary explosion gif to reflect the absurdity and overall impact of such an event.
You asked why I would want Steam to get worse. - I replied that I wouldn't.
Now you ask me if I have ever used the Windows store, and that it's a downgrade compared to Steam? - My brother in Christ. That is the most obvious statement possible, and I don't know why you are even making it.
Because Sony are the current market leader, and people are always comparing Microsoft to Sony, Xbox to Playstation and MS first party to Sony first party. Let's not be naive here.Why even bring Sony into this? Sony hasn't had a problem delivering games from their first party studios. Microsoft has. So there isn't any pressure on Polyphony to reinvent itself because they don't need to. And Microsoft knows this:
"“First, just to bring it up, hats off to Sony and their studio system and the leaders that they’ve got there, I mean it’s fantastic,” he said. “You can’t argue with the quality and the craft and the games that they’ve delivered, that they’re working on now and the stuff that we’ve seen so far, so just kudos and hats off to them."
Xbox says it wants to make more PlayStation-style blockbuster games | VGC
“Making sure we’ve got those kinds of games for our fans is important for us…www.videogameschronicle.com
As the industry leader Sony doesn't face the same criticism as Microsoft does, even though they are doing the same thing.
So, yeah, Microsoft isn't in any dire need.
Not going through all that because most of it is irrelevant. Cutting to the point. No, Sony doesn't do the same thing. The difference is consistency. Sony consistently releases highly rated games. Microsoft does not. This year is an example of something that has been going on for quite some time. Phil Spencer has acknowledged their insufficient output on many occasions. So yeah, Microsoft gets more criticism from Sony because they deserve it. This isn't some new revelation.
Having said all that, I don't think the answer was ever for Turn 10 to move on from Forza. That wasn't even the problem. The problem was that Forza was the only game people could count on to be there. Everything else, except maybe Gears, was a big question mark. Thankfully, MS added more studios to help improve their horrible first party output.
Uh...yeah, they are. They are in dire need to make sure Starfield and Redfall release next year on schedule.
2022 for Microsoft was a bad year release wise. You would have to be pretty simple to think otherwise.Not going through all that because most of it is irrelevant. Cutting to the point. No, Sony doesn't do the same thing. The difference is consistency. Sony consistently releases highly rated games. Microsoft does not. This year is an example of something that has been going on for quite some time. Phil Spencer has acknowledged their insufficient output on many occasions. So yeah, Microsoft gets more criticism from Sony because they deserve it. This isn't some new revelation.
Having said all that, I don't think the answer was ever for Turn 10 to move on from Forza. That wasn't even the problem. The problem was that Forza was the only game people could count on to be there. Everything else, except maybe Gears, was a big question mark. Thankfully, MS added more studios to help improve their horrible first party output.
Uh...yeah, they are. They are in dire need to make sure Starfield and Redfall release next year on schedule.
2022 for Microsoft was a bad year release wise. You would have to be pretty simple to think otherwise.
But we do have short memories.
2021 Microsoft was the best publisher for that year. Deathloop, Forza Horizon 5, Halo Infinate and Psychonauts 2.
2023 looks like it is going to be very good, and could be massive.
Redfall, Starfield and Forza Motorsport at a minimum. All of them Next Gen only. Redfall is a Unreal Engine 5 game, Starfield is the biggest new franchise ever created by Bethesda and Forza is going to be on the new Forzatech engine which is taking full effect of all the Direct 12 U feature sets, which is going to be really interesting to see, and the comparison videos between that and GT7 are going to be, well, fun to say the least.
But you are totally wrong about Microsoft being in a dire situation.
They are doing all the right things they need to. They have addressed every single weakness of the Xbox One era.
1. The XSX is the most powerful console, which is a turn around from the cluster fuck that was the Xbox One.
2. They only had 4 first party studios. Now they have 24 studios with around 30 teams. When the Activision buy out drops they will have 37 studios, and the largest single collection of gaming IP.
Their total number of employees will be around 15,000.
I mean, it's a safe bet to say they addressed their lack of first party studios.
3. Gamepass. It is what it is.
4. Series S makes it easy for people to get into the next gen if they don't have the money or if they have a PS and want to play Xbox games. It's cheaper than buying a big PC rig, and even if they get Gamepass on PC, it feeds MS.
Microsoft isn't going anywhere. They do things for the long haul. They are looking at what Xbox is going to be in 5 or 10 years time.
This. And the mindless warriors pushing that people don’t buy Xbox for strong single player games - they absolutely did and many still would buy an Xbox for more. People are sick of the half finished MP focused GAAS titles that the company continues to pump out filled with MTX. There is a reason why they are seemingly stuck in last place - they stopped creating what people want to see. They stopped having the same consistency they had during the original and first half of the 360. They chased trends and tried to routinely screw over their customers/player base (look at the Xbone announcements and the recent DRM problems returning).
I would rather see Xbox succeed than continue to have their head up their own ass.
I'm not saying MS is in danger of "going anywhere". Far from it. But we were supposed to get Starfield in 2022 "at a minimum". The dire situation is losing a lot of good will that has been be built up with Xbox Series. A hell of a lot Xbox gamers bought consoles for these games and an entire calendar year without a AAA release is not good. So yeah, MS addressed the lack of first party studios but that doesn't mean a thing if they are not delivering on games. And let's not forget that MS studio building/buying spree started 4 years ago, not with Bethesda. If comparison videos between racing games is what you are looking forward to then I think we simply have different perspectives on what to expect from first party. In either case, none of these issues were are talking about is applicable to Sony so if you are still wondering why Sony doesn't get the same criticism then that is your answer.
Exactly. And I don't think anyone is doing themselves any favors whitewashing Xbox first party output with studio acquisition. Those purchases are a win for Microsoft, but there is a saying "wins hides sins" and Microsoft still has a lot of "sins" when it comes to first party output that they need to atone for (metaphorically speaking).
They have nailed it in the hardware department, now they just need some good, new and strong IPs to push them forward. They can’t rely on Halo to sell hardware these days and will need more to drag new people in.
This isn’t going to happen overnight but it needs to happen in the next year or two. There’s a lot of stuff in development already and now we need to start seeing gameplay.
I thought every game MS delivered this generation was well rated. Halo Infinite, Forza Horizon 5, Pyschonauts 2, Grounded, Pentiment, Gears Tactics, Gears Hive Busters, Deathloop, and MS Flight Simulator all scored well. Ghostwire Toyko I think was the lowest scoring title. Plus all the 3rd party deals. You can argue that those games aren't your favorite genre but it is simply inaccurate to say MS does not put out high-quality games.Not going through all that because most of it is irrelevant. Cutting to the point. No, Sony doesn't do the same thing. The difference is consistency. Sony consistently releases highly rated games. Microsoft does not. This year is an example of something that has been going on for quite some time. Phil Spencer has acknowledged their insufficient output on many occasions. So yeah, Microsoft gets more criticism from Sony because they deserve it. This isn't some new revelation.
Having said all that, I don't think the answer was ever for Turn 10 to move on from Forza. That wasn't even the problem. The problem was that Forza was the only game people could count on to be there. Everything else, except maybe Gears, was a big question mark. Thankfully, MS added more studios to help improve their horrible first party output.
Do you have evidence of good will being lost with gamers? Last I checked Xbox Series consoles was selling better than their previous efforts. I thought Game pass was still gaining subs.The dire situation is losing a lot of good will that has been be built up with Xbox Series. A hell of a lot Xbox gamers bought consoles for these games and an entire calendar year without a AAA release is not good. So yeah, MS addressed the lack of first party studios but that doesn't mean a thing if they are not delivering on games. And let's not forget that MS studio building/buying spree started 4 years ago, not with Bethesda.
You claim white washing but perhaps you have heard the phrase a win is a win. If MS makes a good purchase like Mojang for instance it's a win plain and simple. Their first party studio stuff will work itself out and those games will release.Exactly. And I don't think anyone is doing themselves any favors whitewashing Xbox first party output with studio acquisition. Those purchases are a win for Microsoft, but there is a saying "wins hides sins" and Microsoft still has a lot of "sins" when it comes to first party output that they need to atone for (metaphorically speaking).
I thought every game MS delivered this generation was well rated. Halo Infinite, Forza Horizon 5, Pyschonauts 2, Grounded, Pentiment, Gears Tactics, Gears Hive Busters, Deathloop, and MS Flight Simulator all scored well. Ghostwire Toyko I think was the lowest scoring title. Plus all the 3rd party deals. You can argue that those games aren't your favorite genre but it is simply inaccurate to say MS does not put out high-quality games.
What they don't put out is lots of single player, 3rd person, story driven titles. Guess what? That has never been the type of games they release. They have lasted 20 years doing what they have done and they are still here and have made plenty of adjustments. More games are coming next year but there is little chance that they'll start copying Sony's game design choices any time soon. They have success doing things their own way.
Do you have evidence of good will being lost with gamers? Last I checked Xbox Series consoles was selling better than their previous efforts. I thought Game pass was still gaining subs.
With regard to games you think MS would get a pass if they put out buggy broken games out quickly? I thought quality was most important. Seeing MS delay games like Starfield isn't fun but it's certainly better than releasing lower quality title. I've already listed previous releases which scored well. I know people on the forums claim to know more than MS when it comes to gaming but I'm pretty sure they can figure it out.
You claim white washing but perhaps you have heard the phrase a win is a win. If MS makes a good purchase like Mojang for instance it's a win plain and simple. Their first party studio stuff will work itself out and those games will release.
We should be glad MS isn't rushing stuff out and continuing to focus on quality. It isn't like MS ever put a focus on first party historically so this whole thing is a transition for them seeing how they've never had this many studios.
Game delays have hit every developer under the sun but we can pretend that it's only a MS problem. Again people aren't typically buying Xbox looking for big budget single player productions either but we'll pretend they are on that too. It's fun to pretend.I said putting out highly rated games consistently. Microsoft needs to be much better than they have been. As I said, that is something their acquisitions are supposed to fix that, but until that happens it is a valid criticism. I'm not saying Xbox has lost customers yet, but they cannot keep up the inconsistencies and the constant "next year" chant and expect for gamers to hang around. An entire calendar year with next to nothing isn't good. You and others had no problem bragging loudly when MS was publisher of the year. If a "win is a win" then a loss is a loss. This year is a loss for Microsoft.
Game delays have hit every developer under the sun but we can pretend that it's only a MS problem. Again people aren't typically buying Xbox looking for big budget single player productions either but we'll pretend they are on that too. It's fun to pretend.
What is reality is that XSS has dropped to $250 and Game pass is continually getting new releases. We'll see how much of a 'loss' MS has at the end of the year shall we? These things aren't happening 'next year'. Getting more 'Switch will be a failure' vibes again.
If they release a third person cinematic dad-venture then everyone will just find a way to say they copied and can't do their own thing, or it's not quite as good as what Sony did.MS are pretty well successful, you just have to stop thinking of success in terms of multi million dollar console exclusive third person action adventure games.
https://www.metacritic.com/browse/games/score/metascore/year/xbox-series-x/filtered
4 90+ games and 21 80+ games released this year, along with the best value subscription service in gaming that just keeps getting better.
They could do more, of course, but they’re far from the disaster a lot of people think they are