What do you think of the Shinobi Series?

Heimdall_Xtreme

Hermen Hulst Fanclub's #1 Member
Years ago, I saw an exaggerated documentary about video game addiction, but what they were showing was a video game called Shinobi 2, supposedly saying it was too difficult.



It caught my attention. I'd never played it, but I liked the premise. It's difficult. I never played the franchise because I wasn't very familiar with SEGA games.

What are your thoughts on this franchise?

I saw a PS5 and Switch game coming out, and I'd like to play it.

 
Last edited:
When I think of Shinobi, I think of the scene in the movie Surf Ninjas where one of the main characters boots up his Game Gear to the Surf Ninjas tie-in game and says "This isn't Shinobi!"

I always bounced on these games back in the day because they are incredibly difficult and unrelenting.
 
Vastly outclassed by Ninja Gaiden. Really only 2 great entries; Shadow Dancer and Shinobi (PS2).

I already bought the new one. Looks fantastic.
 
The trilogy was fun on the Genesis, and that is about it for me.

They tried a couple times to bring it back with ho hum fan fare. I had the 3DS one and it just did not click with me. Not really sure why

It was always the Walmart brand Ninja Gaiden (we got ninja gaiden at home kids)
 
Last edited:
I liked them all except for the one on GBA. The one on 3ds was cool but the Genesis versions are my favorite. PS2 version and Nightshade were amazing too. It's been an excellent series so looking forward to the new one coming out.
 
The trilogy was fun on the Genesis, and that is about it for me.

They tried a couple times to bring it back with ho hum fan fare. I had the 3DS one and it just did not click with me. Not really sure why

It was always the Walmart brand Ninja Gaiden (we got ninja gaiden at home kids)
I did forget the 3DS one. That's solid as well. Made by the Volgar the Viking devs and it's brutal as hell. Great game.
 
(Cracks knuckles) Ahhh, let's see.

Didn't pay any attention to the very first one because it was a Sega Master System staple and I was all-in on the NES. The arcade machine looked pretty nice, though. A few years later, I had my shiny new Genesis and EGM put up a couple of screens of the soon-to-be-released Revenge of Shinobi, my that looked fucking special. This was back in a simpler time, when things were either amazing or terrible, and mags like this were pretty good about hyping things properly. Anyway I snatched the game up at launch and was floored. It looked, sounded, and played much better than I anticipated (and I had some pretty high hopes). It actually felt like a pretty big departure from what worked in the original arcade Shinobi, but that didn't seem like a bad thing at all; meanwhile, I was still riding the Ninja Gaiden NES wave, but this felt different enough to stand completely on its own.

A year or two later, the same mags started talking about the next game in the series, Shadow Dancer. And one day it just "showed up on the shelf" at Electronics Boutique. The cover illustration was - strange - nowhere near badass-looking enough to sell what this game was supposed to be, but Sega hadn't let me down with the previous iteration, so screw it, here's my money! Brought the game home and was surprised how this one felt like a return to the formula of the original Shinobi arcade. Between that and a bit of clunky gameplay/presentation, it felt a bit like a step back from what I loved about the advances Revenge made across the board - but honestly, even so the game still looked and sounded great, and most importantly was really fun to play. In fact because it wasn't simply a further rehash of Revenge it made it feel fresher.

A year or two after THAT, Shinobi III shows up. At this point, the whole thing was getting a bit stale (I tended to get tired of game series by the third iteration in those days, unless they were markedly different). Anyway, devoted Genesis gamer that I was, I still grabbed it upon release. Brought it home, fired it up, and thought - this looks great! This sounds great! It's also fun to play! And it feels like a proper sequel to Revenge!

But also - this is getting a little old! I really enjoy the game, but they are absolutely starting to crib ideas and themes from other games and it is showing! There is a surfboard stage, there is a horse stage - both cool, but veering wildly into gimmick territory. Oh, didn't I see this Slime Lab in ESWAT a couple of years ago? Anyway the game is definitely fun and quite a looker, but the magic (ha, ha) was starting to fade.

Next up was the college years. I'm not playing video games so much anymore, but still keeping an eye on them to a degree. I heard that a new Shinobi game released for Saturn, which sounds like it should be something noteworthy for sure. But - Sega isn't even publishing it themselves? It looks like a very different beast - flash forward a few decades and I've finally bought it on eBay after reading a fair amount about it. It is... weird. On the positive, they took a very different direction with this game across the board, it bears little resemblance to its predecessors in every regard. It looks, feels, and plays different. That's not bad (again, my earlier complaint was that the series was getting stale). But this didn't feel like.. what I wanted. It has a lot of cool things going for it, but overall the stage designs and moment to moment gameplay feel more awkward than the pure fun of what came before. I played through a decent amount of it, and found the fun in there - it's not a bad game - but felt like a real letdown considering the massive hardware upgrade it was running on.

I'll wrap up with Shinobi PS2. Saw this being demo'd at E3 2000 in person and was taken aback.. "okay THIS is what I call different! And stylish! And.. difficult!" A few years later I picked it up on sale, I can't recall if I even beat the 1st level. I believe there was something like "you have to avoid the ground" or something ridiculous feeling like that. But the presentation just felt like something else. I still love that soundtrack. I am happy to be reminded of the game, I would like to explore it a bit more.

And the new one coming out? Well, after this essay I've written you can probably tell that I have some love for the series. The new game looks fine, but nothing I have seen really does much for me. I won't judge because any gameplay I've watched actually looks pretty early; but I will strongly suspect that this isn't a game built with the classic design sensibilities that I would love to see, more like a modern 2D "get through the level and see some cool visuals and gimmicks" type of affair. I know I am being harsh but you've kind of got to be with these things. Anyway it is their ball to drop, so I will wait to see what the reactions to this new one are, and give them the benefit of the doubt in the meantime.
 
Wow, that's some kinda timing - I'm literally replaying Nightshade right now.

I love the series and always have. My introduction to it was Shinobi III, which remains an incredible game. Gameplay, art direction, and even the music were all excellent. Then, when I discovered emulation was a thing (we're talking like... late 1998), I also discovered the original arcade Shinobi and ended up loving that game too.

I've liked most of the games in the series - even Shinobi Legions to some extent - but my favorite will probably always be the PS2 Shinobi game. The gameplay is lightning fast, the mechanics are cut to the bone and don't have any waste whatsoever, and it's such an aesthetically pleasing game in terms of art direction and music. It's also outrageously difficult, which I appreciate. People always liked to complain about the same-y level designs, but that's kind of missing the point of the game, which is the combat and unparalleled movement feel. In that regard, people are also missing the point when they say that Ninja Gaiden made Shinobi obsolete. They're chasing two completely different gameplay styles, and both are incredibly successful at it... but there's not much overlap in what they're trying to achieve.

Nightshade is also excellent, but it has higher highs and lower lows. Amazing music in that one, too.

I'd like to see them try to recapture what those games did, because they found a gameplay style that nobody bothered to iterate on afterwards, but it's such a satisfying experience. But then... could they really pull that off in the modern era? Probably not.
 
Last edited:
I loved it as a kid and still keep a pulse on the IP. I'm curious about the new side scrolling one that's dropping soon, and while I have no expectations I at least hope that it's gonna be decent. But we'll see!
 
Looks like something Dotemu would have created. Down to try it out regardless.

Edit: I'm wrong, it is them / LizardCube.
 
Last edited:
The trilogy was fun on the Genesis, and that is about it for me.

They tried a couple times to bring it back with ho hum fan fare. I had the 3DS one and it just did not click with me. Not really sure why

It was always the Walmart brand Ninja Gaiden (we got ninja gaiden at home kids)
Lol to the Walmart brand Ninja Gaiden :messenger_grinning_squinting:
 
I still enjoy the original arcade (master system port was ok) and Shinobi 3 on the Megadrive.
The others games range from so-so to bad.

Art direction in the new French one? Ew!
 
Lol to the Walmart brand Ninja Gaiden :messenger_grinning_squinting:
It is, but does not make it bad lol it is just the off brand, shit I mainly get dat "great value" brand myself in groceries lol

What is more baffling is there is not a SINGLE Shinobi game I can buy right now on PC and play
 
Last edited:
Loved Game Gear ones and I am excited for the Art of Vengeance. Otherwise, don't love the series. Too many mid-ish games.
 
Shinobi on the Sega Game Gear was my favorite game for the system.

Watch 10 seconds of this and see why. The music, the controls, the visuals, all on a portable console. What a fantastic game back in the day. 👌

 
Last edited:
I had the 3DS one and it just did not click with me.

The 3DS just isn't that good with the 3D stuff they tried to incorporate. There was constant ghosting and they asked too much of the hardware.

If I remember correctly, there was a horse chase that was pretty annoying.
 
Last edited:
It is, but does not make it bad lol it is just the off brand, shit I mainly get dat "great value" brand myself in groceries lol

What is more baffling is there is not a SINGLE Shinobi game I can buy right now on PC and play
Not any SEGA collections with Shinobi games?
 
The 3DS just isn't that good with the 3D stuff they tried to incorporate. There was constant ghosting and they asked too much of the hardware.

If I remember correctly, there was a horse chase that was pretty annoying.
Yeah. They really pushed the shit outta that hardware. They made some amazing games for it. But others, not so much. That hardware didn't need 3D tax on top of it and later they knew that. Hence the 2DS
 
1 arcade sucked
2 was good
3 was great ( almost god tier )
Ps2 was okay
Night shade was meh
Shadow dancer was bad
Legions was also bad
 
Last edited:
I just went back to shinobi legions (saturn era) and you know.... these games weren't all masterpieces.

They started in the arcade as a kind of rolling-thunder knock off (please tell me shinobi wasn't first lol) and the only one I've played that was a really beautiful game was shinobi 3 on genesis. Just a wonderful game top to bottom.

Never tried the 3d ones on ps2 and I'm super skeptical of that new one.
 
The PS2 games Shinobi and Nightshade were some of the most criminally overlooked games of their times. They absolutely blew other action games out of the water in terms of responsiveness and camera controls. Beyond that they hold up incredibly well as replayable and challenging arcade style games. The types of games where you can boot them up at anytime and blast through them. The tate system from these games is still one of the coolest and deceptively clever game mechanics I've seen in character action and I'm still surprised to have not seen this idea or concept replicated anywhere. As far as the 2d games go, I finally got around to trying them recently and found them pretty underwhelming honestly. I don't think they hold a candle to 2d Ninja Gaiden. Certainly not bad games for their time, you could do worse, but I wouldn't consider them a must play now a days, or something that holds up particular well.
 
Last edited:
I remember seeing the PS2 game and always wanted to play it.

As usual, video game reviews give it a 5, but I don't care; there's something about it that appeals to me, and I'd like to try it.
 
I don't even consider it a series.

There are many games with the Shinobi name or spin-offs of it, but they're not really a 'series' in my view. There's too little consistency among them. There are some good games in there, but they're all standalone titles in my mind.
 
Shinobi III the final version is fanstasic for home consoles. Amazing story about completely we-working the game. The original is difficult to go back to and pretty ancient. I also though Shadow Dancer was more enjoyable, with no bad ports on Amiga.
 
For those of you that never played Shinobi PS2 it runs great on PCSX2. Give it an honest shot, learn the mechanics. It's a punishing game that basically forces you to master it. Beware, LOTS of pitfall deaths.

MUSIC TIME:
 
I remember seeing the PS2 game and always wanted to play it.

As usual, video game reviews give it a 5, but I don't care; there's something about it that appeals to me, and I'd like to try it.
The levels are very basic aesthetically. Kind of generic, but its a game that is all about perfecting the combat encounters. It's very satisfying once you understand the flow in my opinion.
 
while ninja gaiden got all the spots in the mainstream market, i have fond with shinobi 3 game (as it is easier)
i'm also like the PS2 although it's harder than usual HnS, but i recall 3d ninja gaiden is harder, and i ended liking shinobi PS2 more, again as it is easier for me.
it lived 90s ninja style theme expectation imo. i'm truly like the third and the ps2 games.

I replaying S3 from emulator a week ago because there is discussion in other thread about gi joe's snake eyes.
 
For those of you that never played Shinobi PS2 it runs great on PCSX2. Give it an honest shot, learn the mechanics. It's a punishing game that basically forces you to master it. Beware, LOTS of pitfall deaths.

MUSIC TIME:

Souls games have nothing on this game. After a grueling final stage I got to the last boss, I stayed overnight trying to beat him but never could pull it off. One of my life's regrets.

Many people mistakenly think of the game as a poor man's Devil May Cry or Ninja Gaiden, but it's really its own thing. It's all about pulling off the Tate mechanic as much as you can, even the time limit reinforces that idea and makes you feel like an anime ninja badass who quickly dispatches their enemies one by one, then they all dramatically fall simultaneously just as you sheathe your sword.
 
Last edited:
I remember seeing the PS2 game and always wanted to play it.

As usual, video game reviews give it a 5, but I don't care; there's something about it that appeals to me, and I'd like to try it.
Shinobi PS2, along with God Hand, were two instances where it started to become more and more clear that the way journalist media did reviews was not optimal. Alex Navarro constantly spoke about how he was the sports guy at Gamespot and they would randomly assign him to some JRPG or something from time to time simply due to either being understaffed or having too many games to cover.

Things like that happening everywhere resulted in lower review scores for games that weren't given a fair chance.
 
I just went back to shinobi legions (saturn era) and you know.... these games weren't all masterpieces.

They started in the arcade as a kind of rolling-thunder knock off (please tell me shinobi wasn't first lol) and the only one I've played that was a really beautiful game was shinobi 3 on genesis. Just a wonderful game top to bottom.

Never tried the 3d ones on ps2 and I'm super skeptical of that new one.
There is nothing like Shinobi PS2. Extremely original.
 
The 3d ones dont hold a candle against the Tenchu games but i guess they were more stealth games and thus better in presenting the ninja atmosphere.
 
Last edited:
Souls games have nothing on this game. After a grueling final stage I got to the last boss, I stayed overnight trying to beat him but never could pull it off. One of my life's regrets.

Many people mistakenly think of the game as a poor man's Devil May Cry or Ninja Gaiden, but it's really its own thing. It's all about pulling off the Tate mechanic as much as you can, even the time limit reinforces that idea and makes you feel like an anime ninja badass who quickly dispatches their enemies one by one, then they all dramatically fall simultaneously just as you sheathe your sword.
Yeah, the game is definitely its own thing. It came out around the era of Ninja Gaiden and DMC so it got compared to those games a lot and probably part of the reason it scored so low.

There is no actual combo system like those games. You have a basic 3 hit combo, shurikens and ninjitsu magic. There's no real "upgrades" like those games have. It's all about the movement, wall running, jumping and dashing. You can actually stay in the air with jumping, dashing and then striking enemies to reset your jumps and dashes. Every hit is meaningful and you sort of have to plan your attacks accordingly to get the best result. As each level progresses, there are more hazards you need to avoid, more wall running and more demand for you to stay in the air as much as possible. Ultimately the final boss is all a skill check. You need to stay in the air and use the mechanic I just described to beat it.
 
The 3d ones dont hold a candle against the Tenchu games but i guess they were more stealth games and thus better in presenting the ninja atmosphere.
Not the same thing in the least bit. The Shinobi PS2 games aren't trying to be like Tenchu. That's actually the worst possible comparison, even worse than Ninja gaiden or DMC.
It has none of the mechanics that Tenchu has, the similarities stop at "Ninjas". If you are trying to play it like Tenchu, that's on you and your failure to learn the systems and adapt.
 
Not the same thing in the least bit. The Shinobi PS2 games aren't trying to be like Tenchu. That's actually the worst possible comparison, even worse than Ninja gaiden or DMC.
It has none of the mechanics that Tenchu has, the similarities stop at "Ninjas". If you are trying to play it like Tenchu, that's on you and your failure to learn the systems and adapt.
Its almost an action puzzle. You have to assess the enemies and make the right decisions on order and execute it very fast, while navigating the numerous hazards you mentioned. I loved it. Nothing more satisfying then flying through a dozen enemies then sheathing your sword.
 
Top Bottom