What exactly is supposed to be so good about Final Fantasy VII?

The extended canon of Final Fantasy VII is embarrassingly stupid. I pretend it doesn't exist as not to ruin my memories.

I thought Advent Children Complete was pretty good. Granted, I have not seen the original cut, which according to what I've read it's (more?) stupid and doesn't make any sense.
 
Great gameplay, art direction, amazing music and charm?

It's not perfect or the pinnacle of RPGs the way its fanbase treat it, but it's a wonderfully crafted game and absolutely maintains merit in this day and age.
 
Nostalgia glasses for the most part. It was great at the time, but it has aged badly as most games from that era have.
 
It's both a product of its time as well as a legitimately well-designed RPG with a compelling world, good pacing, an interesting narrative, a proven combat system, lots of variety both in battle and out, appealing characters, and other stuff.

I say other than the graphics, it still holds up pretty well today.

Also, it wasn't my first FF, yet it's still my favorite game of all time.
 
Materia system. Pretty much it.
Characters suck, translation sucks, story is convuluted and makes no sense not to mention retconned into the ground.
 
It was a big deal when I was 13, does not hold up now, but people are unwilling to separate the game from their age and raised standards of quality from 1997.

This.

Only the graphics and English translation do not hold up, everything else is as magical and beautiful as it was when I was 12.

Nah, the graphics, the story, the pacing and the storytelling all fail to hold up.

The only thing that holds is my nostalgia, and the Materia system. Everything else about it is dated horribly. Replaying it was probably one of the worst things I ever did. It was fantastic for its time, but it does not cut it today.

You just had to be there. If you weren't, then you won't ever understand why so many like it so much. Same with Ocarina of Time, and Goldeneye.
 
I love how easy it is to abuse various game tricks/glitches to make everybody broken lol. The marteria setup is so flexible and fun.
It's the easiest mainline Final Fantasy, for sure. It almost plays itself if you have even the most basic grasp on the Materia system.
 
You had to be there.

It's only value with age is nostalgia. If you didn't play it in it's hey day, I can see it being underwhelming.
 
FFVIII and FFVII were the best Final Fantasy games for me.

Great stories, great characters, great music, great hidden bosses... great everything.

FOR ME... I liked IX and X too... after that, the saga died.

I didn't play games from I to VI, so I can't say nothing about them.

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i thought the materia system was good in theory. i hated everything else about it though. if it wasn't so short and easy i probably would have given the awful story and characters a pass.
 
Characters, music, world design, plot, lots of cool secrets and attention to detail, tons of charm and humor...did I miss anything?

The better question would be what is so good about FF6, since that is routinely called the best. FF6 is a completely forgettable RPG as far as I'm concerned.
 
The atmosphere and music are pretty unbelievable and still the best.

And while this doesn't relate to a lot of the praise, artistically, the game tried way harder than most games released before or after it in trying to have themes and meanings and things to say.
 
I thought Advent Children Complete was pretty good. Granted, I have not seen the original cut, which according to what I've read it's (more?) stupid and doesn't make any sense.

The hillarious thing about Complete is that it basically adds like ... 90% of the exposition.
So yeah, think about what the original cut is like, now.
 
People saying "it doesn't hold up" are actually talking about their own standards changing, which has little to do with the game itself. It's not a very good basis for discussion, honestly.
 
It had a cool story, interesting characters, great music, compelling JRPG play mechanic, and it was epic by the standards of it's generation.

I know it's popular to hate on it now, but there haven't been a lot (any?) JRPGs since then that ave matched it from a complete package point of view. Remember before FF7 came out Wild Arms was the most impressive JRPG.

Now I don't think it's ultimately as good as, say, FF6 or Chrono Trigger, but, it's still a great game. I think it doesn't quite get the credit it deserves because, unlike SNES sprites, low count polygons haven't aged very well.
 
Honestly though, I kind of hope that if they remake FFVII they keep the dopey little popeye style overworld models.
 
I was 20 when it came out, already had about 12 years of RPG experience - so it's not that. What I remember of FFVII is that it was this gigantic move forward for RPGs in terms of graphics and storytelling. For the first time JRPG history we were seeing such advanced storytelling techniques. And when the train stops and you realize that you are actually controlling a dude in a world that looked that good it was awe-inspiring.


But the thing about VII is that it's aged the worst out of all FF games. The graphics make it one of the ugliest FF games around. The FMV even looks dated and silly. Other things it did better, like having a full orchestral soundtrack has been done a trillion times now so that doesn't have the same effect it once had.


t;dr - It was the most awe-inspiring RPG ever. It also ended up being one of the worst aging RPGs ever. So if you weren't there it's hard to make sense of it.
 
The Music

The Materia system was super fun

The twists and turns, it was full of substance and (still) topical dilemmas.

It's a great game and anyone that says otherwise has either never played it or they're tired of it being mentioned all of the time
 
Simple.

Back in the day it was a pretty amazing game. Incredibly well made.

Today it's a pretty amazing game minus the translation, which is lackluster compared to the JRPGs of today, plus it's easy "geek cred" for people trying to be edgy to say it was terrible. It's the gift that keeps on giving.
 
People saying "it doesn't hold up" are actually talking about their own standards changing, which has little to do with the game itself. It's not a very good basis for discussion, honestly.

I played again back in 2011 and thought that it wouldn't hold up, but it was just as awesome as before.

I think it still holds up pretty well and is actually still pretty distinct even though it had so many games trying to copy its success.
 
You had to be there at the time.

It was the first jrpg for many people and it looked great at the time, graphically there was nothing else available on consoles at its launch. The cutscenes for example really stood out.

If people are playing it today for the first time of course it won't seem that great. Also why do we have to justify our own experiences like they were some how wrong.
 
Nor should they. FF7 is a game from 1997 and should be judged as such. Same with any other game. I guess I just automatically put myself in the mindset of a game's era when I play it. That's how Phantasy Star 1 blew my mind when I played it for the first time in 2007.

Yeah but FFVII is ass when compared to other games from the same year! Final Fantasy Tactics, Castlevania: SotN came out on the same year on the same console and they're incredible by any standards! And the whole "3D" is no excuse, Crash Bandicoot came out a year before that! I remember thinking FFVII looked like shit back when it came out!! (although I wasn't exactly judging it from a fair position as I spent my afternoons playing Quake 2 over at my cousin's house and that thing looked gorgeous at the time).
 
The story and the music are what gets me going back to it every year for a playthrough. And really that's all the should matte in a JRPG. battle systems are always meh...
 
"Nostalgia glasses" is the just the worst insisting argument ever. People actually can appreciate things that have aged based on their own standards, who woulda thunk!
 
It had a cool story, interesting characters, great music, compelling JRPG play mechanic, and it was epic by the standards of it's generation.

I know it's popular to hate on it now, but there haven't been a lot (any?) JRPGs since then that ave matched it from a complete package point of view. Remember before FF7 came out Wild Arms was the most impressive JRPG.

Now I don't think it's ultimately as good as, say, FF6 or Chrono Trigger, but, it's still a great game. I think it doesn't quite get the credit it deserves because, unlike SNES sprites, low count polygons haven't aged very well.

I think Lunar deserves that title. Although not many people got to experience it because it was on the Sega CD.
 
My first RPG was FFVIIi (yes, eight).
I know a lot of people will not unterstand me, but that was my first RPG and FF and I really enjoyed it at that time.

I think the same can be said about FFVII. I tried FFVII after FFVIII, but it never "got" me like the Eight did.
 
Nor should they. FF7 is a game from 1997 and should be judged as such. Same with any other game. I guess I just automatically put myself in the mindset of a game's era when I play it. That's how Phantasy Star 1 blew my mind when I played it for the first time in 2007.

I mean, that's just your opinion dude. I play games to have fun, and having recently played and beaten Persona 1 I can see what you mean by putting yourself in the shoes of the time it was released. That having been said, there are certain mechanics that are extremely dated and these days actually make a game un-fun.
Even if Bubsy 3D was simply mediocre for the time it was released (3D platformers will still going through a huge amount of growing pains), it's an awful and un-fun game today. Sometimes things are just too bad that I can't "overlook" something that makes a game really un-exciting and un fun, even if it was ok for the time.
For me Final Fantasy VII is one of the worst games ever created, but that's only my opinion.
 
You think 6 is easier than 7? Really? You may be the first I've come across.

Maybe I'm remembering 7 wrong, but FF6's esper system is so easily breakable, halfway through it doesn't matter what "class" you pick, everybody is just lightning throwing demigods
 
"Nostalgia glasses" is the just the worst insisting argument ever. People actually can appreciate things that have aged based on their own standards, who woulda thunk!
It's angering me greatly, which is why I'm refraining from addressing it. As if there haven't been people who have played FF7 for the first time within the last few years and enjoyed it immensely.

I know they have, because there are GAF threads specifically to say so.
 
Final Fantasy 7 has quite a few things going for it. Biggest of all in my book is excellent directing. The game knows how to create mood and how to give scenes impact. The game knows how to create suspense or mystery. Scenes have wonderful construction. It isn't all cutscenes, either. Final Fantasy 7 uses a lot of gameplay driven elements for its big sequences, and rarely takes control away from the player for long.

The characters are generally very good too. Nowadays, most people seem to be more familiar with the Kingdom Hearts/Movie/fan-meme versions of the characters, but that does the original versions a disservice. Despite common fan claims, Cloud wasn't an "emo" or whiny character at all.

Gameplay-wise, the Materia system is unique and very powerful. You can set your characters to use abilities just as the battle starts, or cast spells when they die. The shear number of abilities in the game is on par with the Final Fantasy games with Job systems, as well. Most modern Final Fantasy games don't have 7's breadth of options.

I think there is a lot of excellent things that 7 does that other games need to learn from more often.

For the record, FF7 wasn't my first RPG. That credit goes to Dragon Quest 1. FF 2 (FF IV these days) was my first Final Fantasy.
 
This.



Nah, the graphics, the story, the pacing and the storytelling all fail to hold up.

The only thing that holds is my nostalgia, and the Materia system. Everything else about it is dated horribly. Replaying it was probably one of the worst things I ever did. It was fantastic for its time, but it does not cut it today.

You just had to be there. If you weren't, then you won't ever understand why so many like it so much. Same with Ocarina of Time, and Goldeneye.
Yeeeeah, no. The only game that has dated horribly from these three you talk about in your post is Goldeneye. FFVII was far from my first JRPG and I'd played 3d games before OoT, yet I still think they are great (even today). And there are a lot of people who haven't played FFVII (& OoT) until recent years who have fallen in love with both games.
 
I actually think FFVII's graphics are still good and are impressive other than the out of battle character models.

Is this is the least popular opinion on the internet?
 
It was revolutionary at the time, that is all. 3D and all that where most games still used sprites. Also, the start of the Cut-Scene era which, at the time, hadn't really been done to that extent on home consoles.

It's a good game but I've always liked 4 and 6 better.
 
People saying "it doesn't hold up" are actually talking about their own standards changing, which has little to do with the game itself. It's not a very good basis for discussion, honestly.

What ? "it doesn't hold up" is only subjective. There is no objective one.
If people say it doesn't hold up then it doesn't hold up.


As of OP. It is like Unreal 1. You had to be there and play it back then to "get it".
 
I liked the entire cast, which is more than I can say for the majority of Final Fantasy titles. I liked the Materia system, as it gave characters a degree of specialization on top of their innate uniqueness. I liked the plot and pacing of the game. And finally the graphics were amazing at the time but don't hold up today, just like nearly every other PSX title out there.

I'll never get the praise for FF IX. It's the most ponderous FF to date. Nothing in that game holds up to today's standards.
 
I played it again a couple of years ago on my PSP and still managed to really enjoy it. Part of that was probably due to nostalgia, but I think it's a pretty solid RPG.
 
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