So I finished Shenmue I from the Shenmue I & II collection for PS4.
Not really much to add here. I had already played through the Dreamcast version a grand total of 7 times. This playthrough offered very little surprises. It's a good 3D aventure game but as time went on, it's major shortcomings only got more visible. No point in critizing graphics, voice and sound, cause in early 1999, it was rare to have this much prodution in AAA games. It was a product of it's time. However, some of the design issues that the original Shenmue had only got much worse as times went along. And time is clearly an issue, waiting around for a certain store to open or be in a certain place to trigger an event can be annoying. And there's not really much to do to pass the time, you can only play the same games at the arcade and chug so many soda cans till your mind starts to tune out. Almost a decade later, it's even worse, because there's a sense of randomness in how many events in Shenmue play out. That randomness is a double-edged sword, methinks. It can make the playthroughs feel different. But a lot of times, it feels like you have to roam around waiting for things to happen. It's not that Shenmue I is a bad game, far from it, it's just that in 2018, some of it's design flaws are just that more noticable.