Finished my NG+ run of Dark Souls 3. Going back to it after Elden Ring (and all the other games - DS3 was my first which really stuck with me), allot about the design is... quaint. There's no single level which nails the enormous scope of Leyndell (although nothing in the series has really topped emerging from the catacombs and seeing Irithyll for the first time). The modular design of each area of the game is very apparent, and I find myself missing big area-to-area shortcuts more than I thought I would. That said, enemy and especially boss design is so much better it's almost funny. For sure I've practically gone through anime training and I remember DS1 bosses being a joke the first time around, but DS3 still strikes the best(?) balance of hard but fun and fair encounters that err on the side of being too easy. There's no bullshit input reading, too fast to react to attacks, or preposterously long attack strings that hang around Elden Ring's encounters like an albatross. I want to say this is still my favorite Fromsoft game, but it's still a contest with Bloodborne. Non-regenerating blood vials is still as awful a design choice as ever but coming back to DS3 reminded me how fun and no nonsense the game is.
As I was a newbie the first time I played DS3 who went through the game basic bitch style (Lothric Knight Sword + 100% block w/e), this time I played as god intended - slapping on a big ol' two hander with the Grass Crest Shield on my back. Weapon of choice was Vordt's Great Hammer, as I always thought it looked baller and I wanted to play a frost weapon. Frost and stagger carried for the first half of the game until much became frost resistant, around which point I realized how great Perseverance is as a weapon art for guaranteeing that first hit. Late game I gave all that up for an even bigger weapon - Fume Ultra Greatsword, which I ran to the end because why not. Didn't use its weapon art as much because I was already overpowered from grinding covenant items via PvE (I rose from SL 160 to over 200 farming those damn things). Lightning blessing made the thing pretty damn strong. The long vertical R1 helped carry me to my first solo win against Darkeater Midir too - In my NG run a friend had co-op'd with me but going at him again Midir's not really that bad if you know his attacks and stick to landing blows on his head.
I'll rush through through NG++ to finish picking up everything required for 100% 'chievos. Just one gesture (Proper Bow) and all the NG+2 rings.