Speevy and Zeo with the AC. Tsc tsc, such vile opinions.
Classics, classics... for me, timeless classics for various reasons...
Resident Evil 4 - For single handedly saving the RE franchise from the jaw-like grip of irrelevance and re-defining aspects of the classic formula for the better, an award in unlimited excellence.
Metal Gear Solid 3 - For the
most involving/tragic tale of two central characters, the best ending in arguably any game ever and one of the most brilliant bosses ever conceived (File:
)... an award in cinematic videogame storytelling.
Pikmin 2 - For the single biggest improvement a game can possibly make over its predecessor; with superior visuals, multiplayer, strategy, complexity, length, music, relaxation, awesome : an award in how to substantitvely evolve a unique concept into something actually good beyond mere simple innovation.
Psychonauts - For proving once more that memorable level design is just as important as memorable characters/storylines and some of the best dialogue this generation - an award in how to properly create a platformer in this age of fading excellence.
Metroid Prime - For forever providing the guiding light on the path to update a franchise from 2D to 3D and innovating with crucial gameplay elements such as look-down jumping and helmet HUD, an award for properly developing a popular IP.
Grand Theft Auto (3D series) - For showing incontrovertibly that pushing the envelop doesn't have to come at a cost to amazing, forward-thinking gameplay and continually molding the sandbox archetype into something thoroughly superior: an award in helping the industry grow.
ICO - For triumphs of artistic direction and proof that a game is as much in its little details as anything else, an award in technical artistry.
F-Zero GX - For bringing the world of futuristic racing back to its most essential roots by ratcheting up the challenge to eliminate the weak-minded, containing blood-vessel popping speed, fuck awesome adrenaline rushes, and incredible near-zen like track design... an award in bad assery.
Halo 2 - For providing what is undoubtedly the greatest online
console FPS-ing ever, refined gameplay concepts and the ultimate advertising campaign... an award in popular gaming that is actually quality!
God of War - For boiling down the action genre into what is essentially a never-ending stream of over-the-top production values, chilling, bone-crushing violence and easy-to-learn, rewarding-to-master combat system... an award in visceral gameplay.
Devil May Cry 3/Ninja Gaiden - For truly seperating the men from the mice with overflows of consistent, brutally difficult scenarios and absurdly deep action gameplay, an award in challenging the heart of a gamer.