I used to not understand why people played games like Halo when Quake was so much faster and more frenetic. Then I realized that not every FPS game needs to be a lightning fast reflex test that requires hours of practice to get a single kill in order to be a fun time
I used to think having lots of games in your library was awesome, back when i was much younger and didn't have much other than 3 or 4 at a time... But ultimately realized that choice paralysis is a bitch, and it makes actually playing and enjoying games much harder. My tendency to replay games is much lower now, than it was back in the day. I beat Freedom Planet 3 times with 3 different characters in under a year back when I first got it on wii U, and Beat Shantae and the Pirates Curse 4 times back when I played it for the first time too. I even beat Cave Story 3 times back when all I had was an underpowered terrible Laptop.
Now, it's a tremendous excercise to get me to beat a game ONCE. I get caught up with internet junk and all that.
Infact, that's one of the things about PC gaming that's at first a blessing but can end up becoming a quick curse. When it's so easy to exit out of a game and browse the internet, you can end up getting caught up in forum posts, youtube videos, discord, music etc. That combined with choice paralysis makes it so fucking difficult to just start and play a game.
you first look up a guide, then you get sunk into a wiki post about an item that you were linked to from said guide, then you look up youtube videos of that item, then end up on cat videos, video essays about a totally different game, replying to comments you made the other day... The next thing you know 3 hours have passed, and your free time is up. All interest you previously had in said game you were looking up a guide for is completely gone and now you're putting it off for the next 3 months.