What is the worst PC port of all time?

MGS2 was real badly optimized, but at least it worked - i.e. you could complete the game on PC without constant crashing.

My vote goes to Resident Evil 4. The first time I saw it on PC I thought they'd outsourced the port job to North Korea.

MGS2 worked? Well, at the time maybe, but the game crashes at launch with a black screen in Vista, and they never bothered to patch it...
 
Teenage Mutant Ninja Turtles (NES) was ported to PC (DOS) and was impossible to complete because they made a ceiling too low to make a mandatory jump.

tmnt-dos-14.png

This would be the winner then :lol
 
Sometimes it is not the port that is broken but the player.........

I played through Saints Row 2 at 24 fps (at 2560 x 1600) and had an absolute blast. Fantastic game.

Sometimes we just have to man up.
 
I ran Final Fantasy VII PC back in the late 90s in software mode, I think before I got my Voodoo 3. I used the numpad to control my characters. The game crashed maybe every two hours. The CG cutscenes were very poor quality.

I didn't care though. I was having a great time and figured that was just the nature of PC games. I seem to remember all games regularly crashing back then haha.
 
I know GTAIV is not the best port, but at least it lets you change resolution and has m/k support.



I can almost agree with that. Not sure if it is the worst ever, but it is one of the worst in recent months that's for sure.



What's wrong with RAGE? I know it had driver issues at launch, but that's been sorted out right? It seems to run pretty well.


I think even on max settings it looks like proper shit. I was so pissed to see how bad it looks and I'm only going back a few months ago so patches have done jack.

Quite alot of people still can't get it running without it looking bad.
 
of the games i've played

GTAIV - So much crap you have to run just to get into the game, was so annoying.
Dark Souls - Sure mods fix a lot of it, but i just hope they put effort into DS2. Sure we asked for a console port, but i dont think anyone thought they would take it so literally lol. Plus the GFWL is just icing on the cake lol
Assassins Creed 2 - Like someone else said, the button prompts were so weird. I think i found a mod to change them, but i had to keep remembering what button a 'foot' was
 
The original Final Fantasy VII port was broken unless your computer was exactly the same as the computer they tested it on. The usual gameplay experience was for the intro video to play upside down, and then the game would crash.
 
I think even on max settings it looks like proper shit. I was so pissed to see how bad it looks and I'm only going back a few months ago so patches have done jack.

Quite alot of people still can't get it running without it looking bad.
It can look and run better than what we saw on consoles - post patches - but the efficiency toll gets steep quickly. Nevertheless it's still a console port of a game from 2008.
 
I can't imagine playing RE4 with mouse controls. Feels like it would absolutely destroy the game's balance.

I remember Grandia 2's PC port being pretty bad. Worse than the Dreamcast & PS2 versions but that's only if you could get it to run in the first place (which you probably couldn't).
 
dw9ItKG.jpg


DISGUSTING

Was going to post this. GAF doesn't disappoint. It's particularly notable because PS2/GC/XB Spiderman 2 is one of, if not the, best Spiderman games ever.

The DMC3 port had some strange issue where it wouldn't go above 40 FPS or so unless you removed the music files. Which obviously would make the music not play.
 
Sometimes it is not the port that is broken but the player.........

I played through Saints Row 2 at 24 fps (at 2560 x 1600) and had an absolute blast. Fantastic game.

Sometimes we just have to man up.

All you do is take screenshots of course you would say that.
 
Unlocking the frame rate is fine, there's only one jump that you can't really make when the game is running at 60fps. Luckily you can easily set up a button that toggles the 30fps cap to get past that small part.

YES, oh my god I was going insane. I had never missed that jump before and now I tried like ten times, then I got it once and had to snag the key and then drop down and do it again and I couldn't. I gave up and changed the resolution in the DSfix.ini file and restarted the game just to make that jump and then restarted it back at 60 FPS after.

What's the button toggle? Do I need to set something in the ini file? 'Cause I'd like to quickly toggle this (for the future and maybe to slide down long ladders safely, lol).
 
RE4, SR2, DMC3, GTA4 as mentioned already.

Prototype 2 gets in there for me, memory leaks and it tanking to 5-6fps every 10 minutes or so for no reason at all. There was a patch promised, last year.
 
Sometimes it is not the port that is broken but the player.........

I played through Saints Row 2 at 24 fps (at 2560 x 1600) and had an absolute blast. Fantastic game.

Sometimes we just have to man up.

It's not the FPS Dennis, but the game clock is off. Everything happening at 150% speed makes it extremely uncomfortable to play. Reminds me of my childhood when we tried some Donald Duck game for the DOS with a new processor and it couldn't handle the speed difference.
 
Yeah, the thing that saddened me when it first came out on PC wasn't the console resolution, which I was expecting and Durante had fixed instantly, but the fact that it was running at an unplayable framerate because my HD7870 was stuck in low power mode for that game. I fixed it by upping all of the settings in catalyst control panel, even if they didn't really *do* anything it forced my card to kick into high gear and solved the problem. I definitely wasn't the only one with the issue at the time as I tried to help others online with the same problem. It was really frustrating, I could not have been looking forward to the PC release more (after 700+ hours on PS3), and my first couple of hours weren't spent trying to find the new content or things that were patched (DWGR nerf!) but trying to figure out this framerate problem. I'm not sure it was fixed, probably not, and I'm not even sure if it's a problem with AMD drivers or the game itself. But yeah it frustrated me more than any other issue with the PC version.

It was personally one of the most frustrating experiences I've had with a PC port, but all things considered I don't think it could be one of the worst, because most of the problems are solvable, I'm like 600 hours in and it's my favorite version of the game.

I haven't played the PC version of Resident Evil 4, but I've had to convince myself a few times to not get it after reading about the issues. Why don't they just port RE4HD to Steam?!

Sorry to hear your Dark Souls PC troubles. I have the PC version of Resident Evil 4 and honestly onec again I have no problems with it. I downloaded quite a few mods for it, including better textures, lighting, different button prompts, higher resolution cutscenes, and overall, it does look way better than my PS2 version too...

In the end, I don't really mind lasy PC ports, as the modding communities tend to fix much issues, it's games that never get fixed that piss me off.
 
YES, oh my god I was going insane. I had never missed that jump before and now I tried like ten times, then I got it once and had to snag the key and then drop down and do it again and I couldn't. I gave up and changed the resolution in the DSfix.ini file and restarted the game just to make that jump and then restarted it back at 60 FPS after.

What's the button toggle? Do I need to set something in the ini file? 'Cause I'd like to quickly toggle this (for the future and maybe to slide down long ladders safely, lol).

DSfixKeys.ini is what you're after. It lets you set a variety of toggles for the various settings that DSfix provides.
 
MGS2, Only worked with Nvidia GPUs at launch


Then I placed it into my current PC around Christmas to replay, got met with http://www.youtube.com/watch?v=qXBnIf0YgWk&feature=youtube_gdata_player and the fixes online don't work for me

Is that your video on Youtube? I was able to fix the audio using a program called Creative Alchemy while using an X-Fi soundcard back when I had Vista installed. I have no idea how to fix it without a Creative sound card though. I remember needing to patch the game for my ATi card as well. I read of people that have been plaqued with bugs with this game but with those two fixes the game ran fine from start to finish.

As for FFVII PC. I just recently took out my PC copy. I remember back in my teen years picking this up and watching the intro video but when Cloud jumped off the train I remember my disappointment, and my brothers laughter, at how bad the music was. You need a Yamaha sound card to get anything decent out of the music department but thank goodness for custom made mods. Playing the game on PC now with these mod make a world of difference. I picked up FF VIII hoping for the best but sadly the music suffered in that port as well. My copy of FF VIII got tosses out and never felt like putting the cash toward a second copy.
 
I don't think any recent year ports are really worth of "fucking horrific port" status outside of Saints Row 2 maybe. If it is gameplay perfect and performs... well enough.. it is a step above a lot of old school PC ports.
 
DMC 3, subpar framerate, cannot compare.
 
Anything particular?

Like I said earlier: The better your hardware, the worse the port runs in regards to mouse acceleration/lag.

You can't aim worth shit if you have a better PC than Vista wanted at the time... unless you force your GPU to V-sync (and turn off the in-game one) AND maybe Triple Buffer via GPU to force the port to have a reasonable framerate or whatever to unfuck the mouse. It's a pretty bad port in that regard.
 
I don't remember having any problems with Onimusha 3.
It was a loooooong time ago since I played it, but I remember Samanosuke "stuttering" each and every step... like, the environment was fine but all 3D models were stuttery as hell.
 
I have up until now thought that the PC version of Spider-Man 2 was the game everyone said was great. I'm pretty sure I've made myself remember it as great too because everyone said it was.
 
LOL @ the people saying Dark Souls is the worst port of all time.

i hear what your saying but i have dark souls sitting on my pc with like 2 hours gameplay
from 6 months ago and i have not touched it since
simply because its not a good port
thats how i judge a good port - can i play it ? and the answer with dark souls is - not without buying a 360 controller
 
I'm pretty sure they were parallel releases and not actual ports. In fact, I'm sure I had it on PC before it came out on NES.

Could be wrong, though.

I remember also a boxset of an Amiga port I saw in computer shops 20 years ago and reviews as well.

http://www.youtube.com/watch?v=3dL8CxwIIss

also there was a glitch to bypass that stage and it was fixed in the UK version.

Another contender

Battle Arena Toshinden

I only played a demo but I can imagine how the full version looked like
Compared to the PS and Saturn versions:

http://www.gamerevolution.com/review/battle-arena-toshinden

-lack of voices and sfx
-low res and grainly playing boards and backgrounds
-high sys res requirements for good visuals, choppy gameplay regardless
-keyboard controls suck. for specials it is required to press a preset key,that requires less skills


But you do play Earthworm Jim as the final boss!

Fortunately Virtua Fighter 2 was much better
 
i hear what your saying but i have dark souls sitting on my pc with like 2 hours gameplay
from 6 months ago and i have not touched it since
simply because its not a good port
thats how i judge a good port - can i play it ? and the answer with dark souls is - not without buying a 360 controller
Wow why are you even trying to play it without the controller? Get a 360 controller, lol
 
i hear what your saying but i have dark souls sitting on my pc with like 2 hours gameplay
from 6 months ago and i have not touched it since
simply because its not a good port
thats how i judge a good port - can i play it ? and the answer with dark souls is - not without buying a 360 controller
There are plenty of reasons to buy a controller anyway, on PC.
And that's not coming from someone who thinks the PC is "just a Steambox to plug on your TV", but from someone who *loves* to play with M&KB when the game is suited for them.

The thing is: not all games are suited for them.
 
There are plenty of reasons to buy a controller anyway, on PC.
And that's not coming from someone who thinks the PC is "just a Steambox to plug on your TV", but from someone who *loves* to play with M&KB when the game is suited for them.

The thing is: not all games are suited for them.


i have an old saitek rumble thing
and i tried that with the 360 emulator sh*t but it was worse than mouse and k/b lol

srry folks i have no idea how to double quote
im sure its obvious but im slow
 
i hear what your saying but i have dark souls sitting on my pc with like 2 hours gameplay
from 6 months ago and i have not touched it since
simply because its not a good port
thats how i judge a good port - can i play it ? and the answer with dark souls is - not without buying a 360 controller

Why are you playing the Souls series without a controller? They're practically wanting it.
 
I remember Red Faction Guerilla not being a particularly pristine port either. Not even close to being as bad SR2, but almost every single time I played this would happen and the performance would drop significantly. Apparently it sometimes locks people's player movement also. Tons of other unpatched bugs, too.

Also GFWL.
 
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