What is your idea video game length?

What is your ideal video game length to completion for Main + Extra?

  • Under 5 Hours

    Votes: 3 2.1%
  • 5-10 Hours

    Votes: 9 6.2%
  • 10-20 Hours

    Votes: 59 40.7%
  • 20-40 Hours

    Votes: 54 37.2%
  • 40-80 Hours

    Votes: 7 4.8%
  • 80+ Hours

    Votes: 13 9.0%

  • Total voters
    145
20-40 hours for RPGs (which is mostly what I play), 10-20 for anything else.

It's very very rare for me to play a game >40 hrs where it doesn't overstay its welcome or feel like it's padded out.
 
I miss the 10\15 hours AAA games.

Overly long AAA games, or overly padded ones like any open world game, becomes boring to death over time, and it adds time between releases, likely makes games much more expensive to make as well.

Obviously, RPGs or old school JRPGs are a different story 50+ hours is fine for that type of games.
 
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Depends on the game. But I like games with tons of replay value. Whether it's 10 min matches of COD or a big RPG, I like getting good fun and value out of it. I'd take a repetitive shooter or sports or Diablo clicker over a canned game you can beat in a weekend.

But like all games, it gets to a point of burn out. A good COD I can play for 100s of hours. I think my highest COD game back in 360 days was like 20 days, so that's 500 hours! Then I had enough and move on. But for an RPG I still like 50+ hours. Beat the game, roam around to do more random quests and then similarly, I had enough and quit.

But if it's a cheap indie game where the gameplay loop dies fast, 10-20 hours is good enough.

I dont play typical 8-10 SP focused games anymore. I dont think I've played one of those kinds of games since 360.
 
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About 10-12 hours on a first playthrough over a period of a few nights. Then blitzing the same game in half that time on any follow-up playthroughs. I just don't have the time or patience anymore.
 
10.000 hours.

Video Games Dancing GIF by World of Warcraft
 
A game can be short and fun or very long and fun. For me it's about how much fun I am having.

For instance, I've spent 100s upon 100s of hours in Kingdom Come Deliverance 1&2 and never got bored or didn't enjoy it. But I've also played 10 hour games that felt terrible to play and also played 80 hour games that were padded out for the sake of it. Final Fantasy 7 - Rebirth is the poster child of that. What a piece of shit game to get the platinum on. How Nomura still has a job is beyond me
 
This is EXACTLY me.

Who the fuck has time for games that are dozens and dozens of hours long!?

Like, truly, I do not understand.

If you're a kid with no money and a ton of free time, Persona 5 Royal sounds great.

Outside of that, I don't get it (and I've tried many times to) 🤷‍♂️
???? It's not that much of a mystery you just take longer to complete them.

Playing 1 hour a night a 100 hour game will take 3 months.

Some players see that as value for money.
 
20-40 hours for RPGs (which is mostly what I play), 10-20 for anything else.

It's very very rare for me to play a game >40 hrs where it doesn't overstay its welcome or feel like it's padded out.
This one, and only if there is little padding. For some reason I played Like a Dragon for 60hrs because the game was so much fun + turn-based Yakuza is GOAT. On the other hand I am really struggling to go through BG3 - the RPG part is glorious, but every single time a fight with some goblin starts you go "yep, there goes 30 minutes".
 
Depends on the game, perfectly fine with uncharted/new bond game(which kinda is closest to new uncharted we will get current and likely most of next gen) being 15-20h of condenset craziness, but when it comes to rpgs, be it western or jrpg, i need my solid 80h+, even 200h isnt too much.
Hack&slash genre where ur actual game starts after 20-30h of playtime when u reach lvl 100 and are like newborn baby compared to endgame geared/specced maxed out character- those i like most when i can play well over 1k hours :)
 
10-20 hours for normal SP games, 20-40 hours for RPGs

As game reference for perfect length: RE4+Remake and Mass Effect 1+2

I can't remember playing a game that was longer and didn't feel needlessly streched at one point or another.
 
Mostly 10-20 hours for me personally, even shorter for shooter campaigns as they typically don't deviate too much gameplay wise and so can wear pretty thin after 6 hours in my opinion.

Open world RPGs should be around 10-20 hours for the main quest too, additional content pushing that out much further is fine though. I'll make an exception for Elden Ring as it's one of the only games I've spent well over 70 hours on and it being great enough to justify.

There are way too many games competing for our time these days and so having shorter but more focused campaigns are massively preferred.
 
80 + for me but then again i play mostly big open world games almost all the time, but even smaller immersive games like Dishonored/Prey and Bioshock i will replay a lot and search every nook and cranny, i rarely play just a straight 8 hour shooter anymore.
 
When game is really good, I don't really care if the game is 500 hours. Its usually games that are not that great at the end of the day, you want in 10 hours and even then you play it through from sense of obligation.
 
I don't understand why it matters. Quality should be only metric. The fact that gamers now think it's an important factor is why so many games just repeat content. If I was going to the cinema, the length of the film would not impact my decision neither would it for most people. You are not going to purposely watch a three hour film to get more value from your ticket.
 
Something like Alan Wake 20 hours
something like WRPG between 40 to 125 hours
something like JRPG 130 hours
something like FPS between 6 to 20 hours.
 
20-30 is my sweet spot, but depends on the game and price. No way I'm paying 80 dollars for something sub 16 hours. Anything below 10 better be reflected in price.
 
10-20 for me, but if the game is really good I don't mind pushing to like 35-40.

Also, games like WoW which I play I have 100s to thousand plus hours over decades.
 
x...10 to20
Anything above 20h has to be exceptionally good and usually among my favorite genres to not overstay its welcome. Anything with an achieveable end should just get on with it and not aim for longer engagement bs.
 
Action / Adventure games - 10~12 hours
RPG's: 20~30 hours

The rare exceptional RPG that goes > 50 is fine but every RPG shouldn't strive to pad length like that.
 
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Definitely on the shorter side on paper but, I really have no problem burning the midnight oil for weeks if the game is very good.
Good progression and pacing will make me forget how long the game is, or promises to be.
I was perfectly fine with RE2make's length at normal difficulty, just like I didn't feel the almost 50 hours I spent on Silksong, and I was hooked on Xenoblade and Zelda for dozens of hours.

Basically: don't make me wish for your game to end already, but don't make me worry it's gonna drag on for too long either. Games like Assassin's Creed or Persona definitely suffer from this, and so do a lot of short indies that are over in 5-6 hours but feel like they could have efficiently wrapped things up an hour earlier.

Judging from what I've played and enjoyed most these last years, anyway, my answer would probably be 20-40 hours.
 
Depend on how much i'm liking the game but i i usually like very long games, like 40-50 hours minimum.

I rarely buy 4-6 hours campaign games.
 
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It depends but I hope GTA VI has a long campaign.
Played every GTA game and enjoyed them all as well

Never once rolled credits in one lol I just end up exploring and shit. I will get a decent way through, but never beat one. Also never beat an Elder Scrolls game either.
 
Soulslike 20-40h(elden ring was a nightmare after some point)
Rpg 40-50h(if I love it, I can play 80-100h or more, but it happens rarely)(I have 240 hours on Divinity original sin 2, 164 hours on Skyrim)
Action/Light Rpg 10-20h
Horror 10h(I can't handle those stress levels too long)
 
Soulslike 20-40h(elden ring was a nightmare after some point)
Rpg 40-50h(if I love it, I can play 80-100h or more, but it happens rarely)(I have 240 hours on Divinity original sin 2, 164 hours on Skyrim)
Action/Light Rpg 10-20h
Horror 10h(I can't handle those stress levels too long)
Horror for sure should be 12 or less. Maybe even 6-8 hours.
 
???? It's not that much of a mystery you just take longer to complete them.

Playing 1 hour a night a 100 hour game will take 3 months.

Some players see that as value for money.

I just can't play only 1 game for 3 months. I'd go insane. Not saying that's weird, just me personally I couldn't do it.
 
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