Begaria
Member
For all of you that are playing Digimon Story Cyber Sleuth:
This game is amazing, the story is just ok until chapter 10. From this chapter on, the story just grow and is an awesome story. Hang on!
Aaaallllmost there. I'm in Chapter 9.
For all of you that are playing Digimon Story Cyber Sleuth:
This game is amazing, the story is just ok until chapter 10. From this chapter on, the story just grow and is an awesome story. Hang on!
Aaaallllmost there. I'm in Chapter 9.
Chapter 11 in Digimon Cyber Sleuth.
Nostalgia is the only thing keeping me going. Trying to plow through the mediocre story.
%75 of my battles are auto-battle mode. I must be OP or something.
Playing Okage at the moment....at chapter 4. I must admit that I haven't really been enjoying it.
Just pushing through to the finish line now as the game is supposed to be fairly short. I would have dropped it if it's 40 hours long.
I really like Okage, but I admit that it's only due to the setting and art style. The gameplay is definitely pretty meh, just generic turn based JRPG fare. I'd love to see a spiritual successor that kept the art style but had more interesting gameplay.
My main gripes with the game are the camera and the UI. The game is stupidly charming, but a chore to play.
You're not OP. Digimon is just SUPER easy outside of like one boss battle (which was still pretty easy). This is like "baby's first JRPG".
I thought the story did pick up a little bit during Chapter 10...but damn everything else surrounding it is just so mediocre.
I have zero nostalgia for Digimon. I've never watched the show or played any of the other games.
I can't do it anymore. Chapter 11, 21 hours.
Digimon Story Cyber Sleuth is so...blah...story never got better. Dungeons have like the same 2 or 3 Digimon in them, I don't have to use any strategy whatsoever in battle.
Agree.I'm at chapter 4 of trails of cold steel and I'm really digging the story. I just blame the story structure, which is a little redundant.
Here's what you do so far :
- Free Day (Sunday) You deepens the bounds between the characters.
- Free day is always finishing up with exploring the old school house.
- Next week is always about preparation for the next field trip.
- Go on field trip.
- Do side quest and advance story.
- Return back to school.
- Repeat.
I really hope things get different in the next chapters, but at least the story is good.
Playing through FF7 for the first time ever. Really liking it actually. Hard to avoid spoilers/main story points this long after release but it's definitely still worth a play because even in these first few hours I'm picking up a lot of smaller intracicies that I didn't know about. Seems fairly straightforward too which I like.
One question to everyone though, I'm playing on original hardware and it takes a few seconds each save for the game to recognize/read my memory card. Is this usual or something I should be concerned about?
Yep, it even does that on the VitaPlaying through FF7 for the first time ever. Really liking it actually. Hard to avoid spoilers/main story points this long after release but it's definitely still worth a play because even in these first few hours I'm picking up a lot of smaller intracicies that I didn't know about. Seems fairly straightforward too which I like.
One question to everyone though, I'm playing on original hardware and it takes a few seconds each save for the game to recognize/read my memory card. Is this usual or something I should be concerned about?
I LOVE jrpgs. I nearly have every jrpg on the 360 but good God. I wanted to like IU. I can see its massive potential! But it runs so so poorly. It has to be at least 15fps with further dips. It's terribly ran. I tried it so many times too.
This is one game that would benefit hugely on a PC or tweaked for Xbox One.
Really funny that you posted this, I just yesterday randomly thought about this game at the gym. Played it years ago and really loved it but lost the copy. Tried again and apparently I forgot how insanely bad the slowdown is. Like...I don't even get it. Shame because that was really my only problem. The combat was fun and I genuinely liked the characters.
That game would instantly have been 10 times better if you could fight as different characters, the skill link thing was garbage. I always had the same complaint with Radiata Stories as well
Ah damn, you can't switch between characters in Radiata Stories? I have that on PS2 and was going to pick it up soon because I love Suikoden. Thought I read somewhere that later in the game you could take the MC out of the party.
Just got my castle in Suikoden 5, hooray!
Also up to the Dime Tower in Adventures of Mana. Will probably beat it tonight or tomorrow, or maybe beat it when I bring my car into the shop next week.
Of all next week so that means LOTS of RPG time. Suikoden 5 and later DQ Builders...
Can we call Disgaea 2 a JRPG despite largely being a turn-based strategy game? If so, yeah, that would be it. I'm about four hours in, right at the start of Chapter 4. The story and presentation weren't obnoxious enough to completely repel me this time! The gameplay is really good, if extremely easy.
Yakuza games are waaay more closer to a traditional jrpg than any of the souls games. Only difference it the brawler battle system. Have you played a yakuza game before? If not, give it a whirl.Wait what?
I mean at least Dark Souls is an RPG. Yakuza is an action-adventure game.
Let me bold this part. I grant you FFF isn't a title for everyone and Compile Heart does take assets re-use as a freaking art form. This isn't something exclusive to this title either, but in FFF was perhaps one of the few where the re-use didn't bothered me as much if compared to Neptunia series.
Now, in my opinion, the story improves by a lot once you go further in the game. And it isn't even particularly long either since you can skip battle animations, run in dungeons and use furries to make grinding extremely fast.
I guess my play time was around 50 hrs to see all endings and I enjoyed those. I also like CH games and fully expect budget titles, so big parts of your negatives didn't bothered me.
EDIT: What do you mean by towns are corridors ? The game doesn't have a single explorable town. The actual town are menu based navigation.