InsaneTiger
Member
You actually died in the hospital, you were just living some last dreams or something. Taylor never died, it was terrible.
You actually died in the hospital, you were just living some last dreams or something. Taylor never died, it was terrible.
You know that liquid at the bottom of trash cans and dumpsters that's a combination of all the garbage? That's what you played in video game form.
Only CoD campaign I couldn't finish, it was honestly painful.
Shut up old man
Absolutely hated the story until I came across one of those "black ops 3: Story explained" videos on youtube that explained what was really going on with the story.
Eh...... I really hate the multiplayer for Black Ops 3. Black Ops 1+2 and Advanced Warfare were much better games on that part.OléGunner;217370891 said:Godly MP tho.
Still better than Ghosts
Same I fucking know COD campaigns with MW, BO, and AW being the standouts. This was just a really bad campaign that I couldn't get more then 2 missions in. I liked the multiplayer enough thoYou know that liquid at the bottom of trash cans and dumpsters that's a combination of all the garbage? That's what you played in video game form.
Only CoD campaign I couldn't finish, it was honestly painful.
Well when a story takes 30 minutes to explain properly, I call that a fail. Very interesting nonetheless, however like what others said, it doesn't fit with a long FPS campaign like COD.Absolutely hated the story until I came across one of those "black ops 3: Story explained" videos on youtube that explained what was really going on with the story.
FFFFFFFFFUUUUUUU....Imagine yourself in a frozen forest.
I can see how during the design process the more experimental story seemed like a good idea, because it's actually fairly interesting and has a lot of potential narrative weight. It doesn't even sound particularly tricky: your character is critically wounded at the end of the first level, and the rest of the game is just a long virtual reality dream/hallucination of you coming to terms with dying. That's a genuinely cool story, it's reasonably Black Ops in terms of tone and theme (especially the original and its big focus on fake realities), and multiple well-regarded movies (which I won't spoil) feature similar plots, though admittedly generally without the sci-fi tinge. The Corvus stuff is particularly interesting, because if you wanted you could even interpret that as some sort of spiritual angle -- unusual territory for an FPS. I totally get why Treyarch sat down and decided to go with this.
But combine that story outline with a long FPS campaign designed for co-op play (i.e. noisy friends) and it just falls completely apart. Characters act irrational and obnoxious in a way that would be fine in a shorter film, but become excruciating over the 12 or so hours the game lasts. Obvious clues to what's going on (e.g. the handkerchief) stop being obvious when you spend multiple nights playing through the game and you don't even remember them.
I feel the gameplay design is strong, the campaign is still fun to (re-)play through because they made the combat sandbox so much larger than the COD norm, but the story just didn't work. Unfortunate.
The twist was stupid but I enjoyed the campaign
Co-op with 2 friends definitely made it one of my favorite COD campaigns so far.
But around here it's considered to be the worst thing ever.
God I remember this piece of shit.
Waiting for someone to come in and say how the plot is secretly genius cos you didn't get the twist.
Even though said twist is something no one will get through playing the game normally, and even then, it's still a terrible twist!
You played one of the worst single player FPS campaigns ever conceived, with a plot that thinks is being smart but the reality is that is fucking stupid.
You know that liquid at the bottom of trash cans and dumpsters that's a combination of all the garbage? That's what you played in video game form.
Only CoD campaign I couldn't finish, it was honestly painful.
Basically this. They had a good idea. But they just had no idea how to execute it. I wonder what it would have been like if they had abandoned the notion of co-op. Maybe not much but maybe some stuff.
It's why I'm happy Infinite Warfare is going back to SP only.
Listen to the sound of my voice,Tbh, your description makes me want to play it.
Tbh, your description makes me want to play it.
Still better than Ghosts
Tbh, your description makes me want to play it.
Eh... Ghosts story was dumb, like really really fucking dumb. But I think the levels and such were far more memorable. Though granted still less memorable than previous games.
This. So much this.Yeah it was bad, stupifyingly bad.
Campaign sounds way cooler than I expected and I almost just went ahead and bought it on a whim. Does anyone like it?
Campaign sounds way cooler than I expected and I almost just went ahead and bought it on a whim. Does anyone like it?