angrod14
Member
The push for higher resolutions in movies, games, etc. has been the standard since the introduction of high-def tech. First with HD-Ready content (720p), then with Full HD (1080p), now with 4K and there are already 8K TVs in the market, but with practically zero content to showcase.
This never-ending increase in resolution acts as a direct limitation for game improvement in other areas (performance, ray-tracing, etc) since devs have to utilize much of the power to simply render more pixels. In fact, it could be said that it's one of the main reasons why graphical improvement is getting smaller each generation.
However, there's certainly a limitation in how much detail the human eye can see, and how much the TV panels can grow until they can't fit into a home anymore. IMAX 70mm resolution can go up to 18K, but we're talking about material that's meant to be showcased in 18 by 24m screens. And let's not even go into how expensive is to produce films at that quality. In fact, most movies even today are finished in 2K.
I think 120 inch with 8K content is the max we will see in the realm of traditional (physical) TV panels. But I think we will see technology that will no longer require a panel per se, but act as a sort of ultra high-tech projector that can cover a whole wall. Obviously projectors already exist but they're not attractive to the average consumer and the image quality is certainly lower than what you get with OLEDs. I think that will change in the future once that panels peak in size and res.
This is interesting because the day manufacurers stop playing the one-upmanship game with resolution and we settle for a final one, is the day the games will be able to truly go above and beyond in graphical fidelity instead of wasting resources in more pixels.
This never-ending increase in resolution acts as a direct limitation for game improvement in other areas (performance, ray-tracing, etc) since devs have to utilize much of the power to simply render more pixels. In fact, it could be said that it's one of the main reasons why graphical improvement is getting smaller each generation.
However, there's certainly a limitation in how much detail the human eye can see, and how much the TV panels can grow until they can't fit into a home anymore. IMAX 70mm resolution can go up to 18K, but we're talking about material that's meant to be showcased in 18 by 24m screens. And let's not even go into how expensive is to produce films at that quality. In fact, most movies even today are finished in 2K.
I think 120 inch with 8K content is the max we will see in the realm of traditional (physical) TV panels. But I think we will see technology that will no longer require a panel per se, but act as a sort of ultra high-tech projector that can cover a whole wall. Obviously projectors already exist but they're not attractive to the average consumer and the image quality is certainly lower than what you get with OLEDs. I think that will change in the future once that panels peak in size and res.
This is interesting because the day manufacurers stop playing the one-upmanship game with resolution and we settle for a final one, is the day the games will be able to truly go above and beyond in graphical fidelity instead of wasting resources in more pixels.
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