I'll tell you as a programmer there is no such thing as perfect ai. You can simulate a character doing actions close to reality but a perfect ai would assume the character has its own actions and motives something not possible.
Seems like a valid complaint to me.real gameplay huh?
smh
and?
Uh huh. This is a generational difference?
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Maybe a Gamecube to Wii generational difference. I've seen larger differences between PS3 and 360 multiplats in the past.
Its really besides the point though. So you don't agree that if a developer like Crytek were making dedicated PC exclusives that they would be pushing graphics much further than Witcher 2?
When you have to resort to making shit up, that should be a signal that maybe it's time to exit the conversation.
dat terrible jpg compression, that is enough to make it look bad.
Screenshots would be fine.
What do you mean by real gameplay? Please explain further.
4k and 120fps or bust! Also at least 16GB of RAM cuz it's cheap now. Hurr!
The gameplay and design are entirely limited in uncharted 2/3. Its boring for the same reason mgs4 is.
by that definition half life 2 is boring? Portal is boring?
by that definition half life 2 is boring? Portal is boring?
When was Portal designed around graphics and not gameplay?
what does graphics have to do with "real gameplay"?
You're not even making sense now. Come on, put some thought into your critique.The gameplay and design are entirely limited in uncharted 2/3. Its boring for the same reason mgs4 is.
what does graphics have to do with "real gameplay"?
when has Uncharted ever been about gameplay over graphics and setpieces?
All I know is one of those screens looks like shit.
I fail to see how the platforming being easy has any relationship to the graphicsI think what they're referring to is that a lot of uncharted is platforming and setpeices, and the platforming in that game can hardly be considered game-play, it's basically push x to jump. No skill required. Personally, i like the series for what it is (haven't played 3 yet)
I fail to see how the platforming being easy has any relationship to the graphics
I think the people undermining BF3 PC @ Max never spent much time with the game.
I think what they're referring to is that a lot of uncharted is platforming and setpeices, and the platforming in that game can hardly be considered game-play, it's basically push x to jump. No skill required. Personally, i like the series for what it is (haven't played 3 yet)
It doesn't, it has a relation with gameplay. Kind of off-topic to this thread but its what I was quoting.
It's probably a side-effect of the completely linear and scripted design of the game. Like a cutscene, (one of the reasons) it looks better than its peers is due to the tight control the designers have over every moment during the experience.what does that have to do with Uncharted gameplay being not "real gameplay" and "boring"?
It's probably a side-effect of the completely linear and scripted design of the game. Like a cutscene, (one of the reasons) it looks better than its peers is due to the tight control the designers have over every moment during the experience.
Next gen uncharted could actually have real gameplay in at AND those visuals.
The thread's title is "What will next gen graphics look like?", not "What will next gen LAUNCH titles look like?".Hold on a second, are we talking about console games released in 2012-2013 or console games released in 2018?
Some of that is true, but some of the best visual tech in Uncharted 3 is completely dynamic such as the animation systems, the water and the cruise ship level being entirely physics based. Its not all scripted, and even if it were that doesn't take away from the visuals being achieved. If it were just a case of being scripted vs. not scripted, a lot more games would be at that level.It's probably a side-effect of the completely linear and scripted design of the game. Like a cutscene, (one of the reasons) it looks better than its peers is due to the tight control the designers have over every moment during the experience.
Actually no, neither of them look like shit.
Holy fuck...the madness in this thread is...well...it's madness.
The original post was
"Does it blow your mind to know I think uncharted 3 is wholly unimpressive ? Console games resort to obvious parlor tricks to get their games to look like uncharted does. Next gen uncharted could actually have real gameplay in at AND those visuals."
The thread's title is "What will next gen graphics look like?", not "What will next gen LAUNCH titles look like?".
Worse, most are using YouTube comparisons to form their opinion.
Does it blow your mind to know I think uncharted 3 is wholly unimpressive ? Console games resort to obvious parlor tricks to get their games to look like uncharted does. Next gen uncharted could actually have real gameplay in at AND those visuals.
Not a 360 game, but still...
http://i5.photobucket.com/albums/y180/nchoudhury/Killzone%203%20Direct%20captures/31.jpg[IMG]
[IMG]http://www.play-mag.co.uk/wp-content/uploads/2011/02/KZ3-069.jpg[IMG]
[IMG]http://i.imgur.com/feLT1.jpg[IMG]
[IMG]http://img35.imageshack.us/img35/3213/12171n.jpg[IMG][/QUOTE]
High frequency textures (or detailed maps) are not the same as high resolution texture maps. There are other console games with both high resolution textures and detailed texture maps.
Edit:
beaten like a drum
But is the water truly simulated, or is it like KZ3 using only an animated mesh?Some of that is true, but some of the best visual tech in Uncharted 3 is completely dynamic such as the animation systems, the water and the cruise ship level being entirely physics based. Its not all scripted, and even if it were that doesn't take away from the visuals being achieved. If it were just a case of being scripted vs. not scripted, a lot more games would be at that level.