Lambogenie
Member
100% piracy rate
Count me in.
100% piracy rate
Many people's Steam libraries are full of games; we're probably talking about an investment of a few thousand dollars. So it would be hard to give up such a library. We might turn to different options for new games, but it will be hard for older ones.
Technically Microsoft can do it at the OS level.
That's the only way it could force people to pay.
Not sure how that would even be possible
This. End of the story.Microsoft already tried that with GFWL and the whole gaming community told them to shove it where the sun doesn't shine.
Like how Wow does it? You can't play your games online if you haven't subscribed to "Steam/Xbox app Essential" etc. Some people here are pointing out that Microsoft already tried GFWL. I'm not sure if Steam can do this since I'm not familiar with the technical stuff, but I'm almost certain that Microsoft is preparing for it again through the Xbox app.Not sure how that would even be possible
When you can't play online, some games won't even be playable, like Squad or Insurgency. Or you'll miss out on the most fun part of games like Street Fighter. Imagine you can't play CS2 online but you already paid 1000 dollars for a fcking knife(it's dumb but some people do it).Never understood this. You "investment" isnt lost when you still can use it.
Like how Wow does it? You can't play your games online if you haven't subscribed to "Steam/Xbox app Essential" etc. Some people here are pointing out that Microsoft already tried GFWL. I'm not sure if Steam can do this since I'm not familiar with the technical stuff, but I'm almost certain that Microsoft is preparing for it again through the Xbox app.
When you can't play online, some games won't even be playable, like Squad or Insurgency. Or you'll miss out on the most fun part of games like Street Fighter. Imagine you can't play CS2 online but you already paid 1000 dollars for a fcking knife(it's dumb but some people do it).
Shit will go viral like TV subscriptions, this time it won't work and I mean it seriously, you saw how many failed shows and TV series happened because of all these TV subscriptions.You think they're not considering ways to do this? After Gabe passes away(may he live long), we could even expect something like this from Steam—and I believe Microsoft and Epic will act sooner.
Epic Store gives away free games, but people still don't leave Steam. There's no other store with such a vast game library. It has many useful features and works perfectly. I think you're underestimating people's attachment to Steam. They might start at 50 cents per month with free games, and gradually increase the price. Maybe they'll start with a membership that isn't required to play online but provides extra benefits in games. This story probably sounds familiar from many places.If Steam tried to charge for online, folks would move to something else on PC.
Epic Store gives away free games, but people still don't leave Steam. There's no other store with such a vast game library. It has many useful features and works perfectly. I think you're underestimating people's attachment to Steam. They might start at 50 cents per month with free games, and gradually increase the price. Maybe they'll start with a membership that isn't required to play online but provides extra benefits in games. This story probably sounds familiar from many places.
As I said, I'm expecting such a move from Microsoft first. They'll probably start by charging extra for crossplay first. They might say 'We're giving you the same games we give to console players at half the price, so you should at least pay 2–3 dollars more for crossplay.'.
It's a good idea if it means no more cheaters, About 10-30% of active PC players cheat and most console players don't like crossplay because of PC players
A paid online service would be cheap "around $10-15 a year" since it's just for online play and doesn't include games so I don't see the problem