I don't think they will. They'll probably just allow some stuff for PC, or maybe leverage that support to get one of the existing ones to work on Xbox.
After Kinect, they will not push their own.
I feel like as long as they just partner with other companies for the hardware it would be worth their time. Even if it's just niche for the next 5+ years it will still help diversify their offerings and attract players they otherwise wouldn't.
That's still a lot of money and time they have to invest. Also they would have to buy timed exclusives as Sony does and/or make own VR games.I feel like as long as they just partner with other companies for the hardware it would be worth their time. Even if it's just niche for the next 5+ years it will still help diversify their offerings and attract players they otherwise wouldn't.
Would it be possible to link the quest 2 to series X and uses it as additional processing power?I wish they would partner with Oculus. I would love to see Quest 2 support at least on XS. It could be an amazing VR machine.
Quest 2 is more likely. Quest 2 already works on PC. Won't take any work to enable it on Series.They should allow PSVR2 to work on Xbox Series.
I think they planned it at some point for the Series X because the chip has support for multiple display outputs, but they aren't used hooked up in the final product.
I would take that deal in a heartbeat.Quest 2 is more likely. Quest 2 already works on PC. Won't take any work to enable it on Series.
Quest 2 is more likely. Quest 2 already works on PC. Won't take any work to enable it on Series.
Link doesn't work without Oculus software being installed I believe.
Nothing stopping Meta from making a Xbox Oculus app.
Yes, of course Quest 2 can be used as an standard PCVR headset, and it is fairly good in that regard. That would be the idea.Would it be possible to link the quest 2 to series X and uses it as additional processing power?
Like on PC?
VR gives you much stronger 3D effect, immersiveness is incomparable. For games it really feels like the jump from 2D to 3D, whole new world of possibilities. The fact that you're comparing it to poor gimmicky 3D TVs hurts me.I can see the potential for VR, but right now, Ms needs to invest more in what they're already doing, buying studios, feeding gamepass this sort of thing
But, if vr gets massive, they should partner with existing hardware like the quest 2
For me, vr is like 3d, remember the boom of 3d screens?
Only if it suddenly becomes super succesful on PS. But lets be honest, only like 4% of the PS userbase bought it although the price dropped really fast. A month after the release Amazon Warehouse had more than 200 used PSVRs and the PSVRs from my family and friends are collecting dust since years.
Never because they know it's not worth the R&D cost to compete with Meta as Meta will ALWAYS sell their headset at cost.
In that case, they should work with Meta and see about making XSX a nice affordable option for experiences that would otherwise only be available on a more expensive PC. Quest2 is USBC though isn't it? Might make it hard.
No the Quest 2 is wireless. They just need to make an Oculus app on Xbox. Then you'd be able to use it wireless via Air Link.
Even if they didn't use Air Link, the XSX has three USB ports. The normal Oculus link cable is USB to USB C. So you could use your normal PC link cable on the console.
Ha calling them MetaNever because they know it's not worth the R&D cost to compete with Meta as Meta will ALWAYS sell their headset at cost.
I was not talking about VR in general just about PS, because that would be the benchmark for Microsoft. The Quest is like 300 bucks and a standalone without cables, that's what makes it sucessful. Not matter how good PSVR2 will be, i doubt that it can come even close to the Quest sales. You need a 500 bucks console + you need a ~400 bucks PSVR2 that's just too much for many people. AND it comes with a cable, that will scare off many people.Psvr1 is a horrible device to judge VR's future by. It was successful for a brief time being the first real entry on console, but its extremely flawed even compared to older VR headsets. The cables and cords and subpar controllers are not things console owners wanna deal with. The vast majority of that is remedied with psvr2, and you can expect far better visuals, another common complaint from psvr owners.
Bottomline, psvr2 will feel 2 full generations ahead if psvr1, and that's just if they do a halfway decent modernization of the device. But looking at the specs, it's even better than I imagined. 2 generations might be an understatement.
Quest 2 is an example of good VR but needs improvement. In any case, its sold 10 million in a year. How does that compare to XB360 sales for example? That was a crowning achievement for the brand. Maybe less, but it shows just how far VR has come in a very short time. It sold 2x the psvr total sales after 4 years, but the Quest 2 did it in 1 year.
Why would you want to watch VR games on twitch lol, why does twitch matter in this case.Never, companies like microsoft finally are starting to realize that the oculus founder was not bluffing when he said that the device tech "wow" factor wears off in a matter of a few weeks or few months and then gets abandoned by most users (Phil said recently no VR for xbox). This is why almost no one is still playing stuff like RE7, RE4, Alyx, or Skyrim on twitch .
Never, companies like microsoft finally are starting to realize that the oculus founder was not bluffing when he said that the device tech "wow" factor wears off in a matter of a few weeks or few months and then gets abandoned by most users (Phil said recently no VR for xbox). This is why almost no one is still playing stuff like RE7, RE4, Alyx, or Skyrim on twitch .
I was not talking about VR in general just about PS, because that would be the benchmark for Microsoft. The Quest is like 300 bucks and a standalone without cables, that's what makes it sucessful. Not matter how good PSVR2 will be, i doubt that it can come even close to the Quest sales. You need a 500 bucks console + you need a ~400 bucks PSVR2 that's just too much for many people. AND it comes with a cable, that will scare off many people.
I really love VR and hope PSVR2 does well, but i doubt it. I think much more people want a wireless standalone.
I hope you are right, but i doubt it can do any better than PSVR1.And I'm just stating the PSVR1 is a horrible benchmark in terms of what it offered and where we are now. There could easily be a wireless version in the pipeline. But the market for PSVR2 will be people already bought into the ecosystem, which is already looking to be one of the most successful consoles ever. If PSVR2 can come swinging with that foveated rendering tech and what they're talking about being able to put more AAA games on it, I think we're talking something different. I think that's what PSVR2 will have that's unique if you already have the PS5, solid middle/high-end VR experiences you can't play anywhere else for cheaper than a PCVR setup. The PS5 can be bought at $400 too. So under $1000 for a really good VR setup can be enticing considering a worthy VR-ready PC alone will cost more than that.
Damn is that for real? lolI dont have 2021 numbers but the video game market was like 160 billion vs less than 1 billion for vr in 2020. Unless that's substantially changed for 2021 I dount ms will be jumping in soon. That said I personally would love them to support it at least in some manner......just doesn't seem likely. If they do it could be a direct competitor to oculus vs supporting it as many suggest.