When will xbox do VR support?

kingfey

Banned
Since they own bethesda, shouldnt this be the best time to do VR support.

Oculus did 10m sales. There is clear demand for it.
 
vr boards GIF


Yeah I've barely tried it for very long and I really want to see more sets from more companies to drive down the price and improve the tech faster, its got so much potential in gaming and other fields too.

lose virtual reality GIF
 
I don't think they will. They'll probably just allow some stuff for PC, or maybe leverage that support to get one of the existing ones to work on Xbox.

After Kinect, they will not push their own.
 
When they can get gamepass integrated in some way.

Phil Spencer said the other day they are "all-in" on gamepass so I'd imagine that doesn't leave much room for anything else, especially something that would require cash burn.

I don't think they will. They'll probably just allow some stuff for PC, or maybe leverage that support to get one of the existing ones to work on Xbox.

After Kinect, they will not push their own.

While they are not pushing it in any way, they do already have their own devices on PC though and Flight Sim 2020 is VR compatible. I really wish they would at least give us support for the Forza games.
 
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I wish they would partner with Oculus. I would love to see Quest 2 support at least on XS. It could be an amazing VR machine.
 
Only if it suddenly becomes super succesful on PS. But lets be honest, only like 4% of the PS userbase bought it although the price dropped really fast. A month after the release Amazon Warehouse had more than 200 used PSVRs and the PSVRs from my family and friends are collecting dust since years.
 
Highly doubt they ever will in the console space.
Atleast not this generation.
 
I feel like as long as they just partner with other companies for the hardware it would be worth their time. Even if it's just niche for the next 5+ years it will still help diversify their offerings and attract players they otherwise wouldn't.
 
I feel like as long as they just partner with other companies for the hardware it would be worth their time. Even if it's just niche for the next 5+ years it will still help diversify their offerings and attract players they otherwise wouldn't.

By what metric are we calling it niche?

Based on the figures that have emerged in the last few days should we also consider console gaming niche?
 
I don't think they will. Phil said a few months ago they currently have no interest. If anything they'll refine Hololens AR to a consumer level.
 
I feel like as long as they just partner with other companies for the hardware it would be worth their time. Even if it's just niche for the next 5+ years it will still help diversify their offerings and attract players they otherwise wouldn't.
That's still a lot of money and time they have to invest. Also they would have to buy timed exclusives as Sony does and/or make own VR games.
 
I think they planned it at some point for the Series X because the chip has support for multiple display outputs, but they aren't used hooked up in the final product.
 
I wish they would partner with Oculus. I would love to see Quest 2 support at least on XS. It could be an amazing VR machine.
Would it be possible to link the quest 2 to series X and uses it as additional processing power?

Like on PC?
 
I think thye will just license one of the headsets. In fact i wouldnt be surprised if they are waiting a year or two to see who comes out on top and becomes the standard headset.
 
I think it's more about finding a way to you it in mainstream games if am honest. While summit like resident evil has done it really well, other games it just feels like a tacked on expirience rather than a game. When they figure it out better I think they will do it. I have PS VR and it's a great product I don't use it a lot for that reason
 
I think they planned it at some point for the Series X because the chip has support for multiple display outputs, but they aren't used hooked up in the final product.

It was also part of the One X announcement but they ignored the fact that it ever happened.
 
Quest 2 is more likely. Quest 2 already works on PC. Won't take any work to enable it on Series.

Link doesn't work without Oculus software being installed I believe.

If they are to enable anything it would be the WMR headsets.
 
Not against vr, but as an xbox owner id rather prefer xbox division to remain focused on what they are doing right now.
 
Phil said a few weeks ago that their teams are focused on making games for PC/Xbox and VR doesn't fit into that. It's going to be a while before they bother entering that space, if ever. Doubt they're sweating 10mil Oculus Quest 2 sales tbh.
 
The Xbox OS isn't supposed to be that different from Windows 10. I don't get why they don't just get other PCVR headsets to work on console, and immediately have hundreds of 3rd party VR games. They wouldn't have to make a new headset or even develop any VR games if they didn't want to.
 
I can see the potential for VR, but right now, Ms needs to invest more in what they're already doing, buying studios, feeding gamepass this sort of thing

But, if vr gets massive, they should partner with existing hardware like the quest 2

For me, vr is like 3d, remember the boom of 3d screens?
 
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I can see the potential for VR, but right now, Ms needs to invest more in what they're already doing, buying studios, feeding gamepass this sort of thing

But, if vr gets massive, they should partner with existing hardware like the quest 2

For me, vr is like 3d, remember the boom of 3d screens?
VR gives you much stronger 3D effect, immersiveness is incomparable. For games it really feels like the jump from 2D to 3D, whole new world of possibilities. The fact that you're comparing it to poor gimmicky 3D TVs hurts me. :lollipop_pensive:
 
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Hopefully when VR is as comfortable as reality.

I much rather play screen games then feel nauseous.

I think the ceiling for devices like quest 2 is not going to be huge, gamecube levels maybe.
 
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Only if it suddenly becomes super succesful on PS. But lets be honest, only like 4% of the PS userbase bought it although the price dropped really fast. A month after the release Amazon Warehouse had more than 200 used PSVRs and the PSVRs from my family and friends are collecting dust since years.

Psvr1 is a horrible device to judge VR's future by. It was successful for a brief time being the first real entry on console, but its extremely flawed even compared to older VR headsets. The cables and cords and subpar controllers are not things console owners wanna deal with. The vast majority of that is remedied with psvr2, and you can expect far better visuals, another common complaint from psvr owners.

Bottomline, psvr2 will feel 2 full generations ahead if psvr1, and that's just if they do a halfway decent modernization of the device. But looking at the specs, it's even better than I imagined. 2 generations might be an understatement.

Quest 2 is an example of good VR but needs improvement. In any case, its sold 10 million in a year. How does that compare to XB360 sales for example? That was a crowning achievement for the brand. Maybe less, but it shows just how far VR has come in a very short time. It sold 2x the psvr total sales after 4 years, but the Quest 2 did it in 1 year.
 
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Never because they know it's not worth the R&D cost to compete with Meta as Meta will ALWAYS sell their headset at cost.

In that case, they should work with Meta and see about making XSX a nice affordable option for experiences that would otherwise only be available on a more expensive PC. Quest2 is USBC though isn't it? Might make it hard.
 
In that case, they should work with Meta and see about making XSX a nice affordable option for experiences that would otherwise only be available on a more expensive PC. Quest2 is USBC though isn't it? Might make it hard.

No the Quest 2 is wireless. They just need to make an Oculus app on Xbox. Then you'd be able to use it wireless via Air Link.

Even if they didn't use Air Link, the XSX has three USB ports. The normal Oculus link cable is USB to USB C. So you could use your normal PC link cable on the console.
 
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Best result for me would be a partnership with Xbox using a devIce like Quest 2. We don't need another competing VR platform and being able to use it without a console would be awesome. I slept on PSVR because all in it was too expensive for me to justify as an extension of PS4. I want flexibility.
 
No the Quest 2 is wireless. They just need to make an Oculus app on Xbox. Then you'd be able to use it wireless via Air Link.

Even if they didn't use Air Link, the XSX has three USB ports. The normal Oculus link cable is USB to USB C. So you could use your normal PC link cable on the console.

I assumed it was usbc to usbc, good to know. Maybe we'll see a partnership at some point. Didn't Oculus used to use a Xbox gamepad in some way, maybe the idea isn't that far out there.
 
Psvr1 is a horrible device to judge VR's future by. It was successful for a brief time being the first real entry on console, but its extremely flawed even compared to older VR headsets. The cables and cords and subpar controllers are not things console owners wanna deal with. The vast majority of that is remedied with psvr2, and you can expect far better visuals, another common complaint from psvr owners.

Bottomline, psvr2 will feel 2 full generations ahead if psvr1, and that's just if they do a halfway decent modernization of the device. But looking at the specs, it's even better than I imagined. 2 generations might be an understatement.

Quest 2 is an example of good VR but needs improvement. In any case, its sold 10 million in a year. How does that compare to XB360 sales for example? That was a crowning achievement for the brand. Maybe less, but it shows just how far VR has come in a very short time. It sold 2x the psvr total sales after 4 years, but the Quest 2 did it in 1 year.
I was not talking about VR in general just about PS, because that would be the benchmark for Microsoft. The Quest is like 300 bucks and a standalone without cables, that's what makes it sucessful. Not matter how good PSVR2 will be, i doubt that it can come even close to the Quest sales. You need a 500 bucks console + you need a ~400 bucks PSVR2 that's just too much for many people. AND it comes with a cable, that will scare off many people.

I really love VR and hope PSVR2 does well, but i doubt it. I think much more people want a wireless standalone.
 
Never, companies like microsoft finally are starting to realize that the oculus founder was not bluffing when he said that the device tech "wow" factor wears off in a matter of a few weeks or few months and then gets abandoned by most users (Phil said recently no VR for xbox). This is why almost no one is still playing stuff like RE7, RE4, Alyx, or Skyrim on twitch .

Ps.- Take that 10 million number with an ocean of salt, there are lots of interests behind the third parties that propagate "estimates" to the public.
 
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Never, companies like microsoft finally are starting to realize that the oculus founder was not bluffing when he said that the device tech "wow" factor wears off in a matter of a few weeks or few months and then gets abandoned by most users (Phil said recently no VR for xbox). This is why almost no one is still playing stuff like RE7, RE4, Alyx, or Skyrim on twitch .
Why would you want to watch VR games on twitch lol, why does twitch matter in this case.
 
Never, companies like microsoft finally are starting to realize that the oculus founder was not bluffing when he said that the device tech "wow" factor wears off in a matter of a few weeks or few months and then gets abandoned by most users (Phil said recently no VR for xbox). This is why almost no one is still playing stuff like RE7, RE4, Alyx, or Skyrim on twitch .

That would be the beauty of partnering with someone else though. MS wouldn't be taking a risk on developing a headset or trying to compete directly. It would probably all be just some software and things like that to make it work.
 
I was not talking about VR in general just about PS, because that would be the benchmark for Microsoft. The Quest is like 300 bucks and a standalone without cables, that's what makes it sucessful. Not matter how good PSVR2 will be, i doubt that it can come even close to the Quest sales. You need a 500 bucks console + you need a ~400 bucks PSVR2 that's just too much for many people. AND it comes with a cable, that will scare off many people.

I really love VR and hope PSVR2 does well, but i doubt it. I think much more people want a wireless standalone.


And I'm just stating the PSVR1 is a horrible benchmark in terms of what it offered and where we are now. There could easily be a wireless version in the pipeline. But the market for PSVR2 will be people already bought into the ecosystem, which is already looking to be one of the most successful consoles ever. If PSVR2 can come swinging with that foveated rendering tech and what they're talking about being able to put more AAA games on it, I think we're talking something different. I think that's what PSVR2 will have that's unique if you already have the PS5, solid middle/high-end VR experiences you can't play anywhere else for cheaper than a PCVR setup. The PS5 can be bought at $400 too. So under $1000 for a really good VR setup can be enticing considering a worthy VR-ready PC alone will cost more than that.
 
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I dont have 2021 numbers but the video game market was like 160 billion vs less than 1 billion for vr in 2020. Unless that's substantially changed for 2021 I dount ms will be jumping in soon. That said I personally would love them to support it at least in some manner......just doesn't seem likely. If they do it could be a direct competitor to oculus vs supporting it as many suggest.
 
And I'm just stating the PSVR1 is a horrible benchmark in terms of what it offered and where we are now. There could easily be a wireless version in the pipeline. But the market for PSVR2 will be people already bought into the ecosystem, which is already looking to be one of the most successful consoles ever. If PSVR2 can come swinging with that foveated rendering tech and what they're talking about being able to put more AAA games on it, I think we're talking something different. I think that's what PSVR2 will have that's unique if you already have the PS5, solid middle/high-end VR experiences you can't play anywhere else for cheaper than a PCVR setup. The PS5 can be bought at $400 too. So under $1000 for a really good VR setup can be enticing considering a worthy VR-ready PC alone will cost more than that.
I hope you are right, but i doubt it can do any better than PSVR1.
 
I dont have 2021 numbers but the video game market was like 160 billion vs less than 1 billion for vr in 2020. Unless that's substantially changed for 2021 I dount ms will be jumping in soon. That said I personally would love them to support it at least in some manner......just doesn't seem likely. If they do it could be a direct competitor to oculus vs supporting it as many suggest.
Damn is that for real? lol

That might be why so many big pubs are ignoring the VR space outside of pity offerings like RE4 (which admittedly looks incredible).
 
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