Punished Miku
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There was a barebones demo, years later. Not even the Panty Raid game engine survived.There's gameplay of deep down online. Not the same thing
Still waiting on Pragmata.
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There was a barebones demo, years later. Not even the Panty Raid game engine survived.There's gameplay of deep down online. Not the same thing
No, I’m not.
I suppose we now know why Xbox’s games take 6 years from reveal to launch. It’s because they are showing ‘games’ that aren’t even in development yet.
I missed it, do you have the gif?
You’re implying only Xbox has done this. How many years… cough… generations rather (Holy shit) did it take for The Last Guardian to be delivered after its reveal? What about Deep Down?
Cook him GHG !!!!
There are 3 console developers on the market. Are you trying to say Nintendo and Sony have both done this in equal measure to Microsoft in the last decade?Yes you are, you didn’t say industry in general, you’re singling out Xbox
You’re implying only Xbox has done this. How many years… cough… generations rather (Holy shit) did it take for The Last Guardian to be delivered after its reveal? What about Deep Down?
No mate it didn't look as good
Lol, not even close.
Fuck no, lol
KZ2 the game had far better art style but the original trailer had a lot of aspects clearly not possible
Not unusual for MS, take Elder Scrolls 6 for example, probably Fable also. I think they just like to show something even if it's 5+ years away. Sony is the opposite, shows nothing until less than 2 years from launch (unless it's Insomniac for some reason, but they still are mostly inside that timescale)No, I’m not.
But for your info there is a difference between announcing a game that is in already development that is then delayed for 10 years due to development hell, and announcing a game that hasn’t even begun development.
Here's a refresher:
I can agree with that. But there are also some areas where the final game looked better on technical level vs. the 2005 footage, too.
Maybe not all areas of course, but some. In some cases very noticeably.
You said CG trailer. I thought you meant the infamous E3 2005 trailer, not 2007, which I don't think is CG.
Sony Too. Look, yes they can be guilty of it too somewhat, wolverine is another example of a game announced way early when it didn't need to be. But this was MS announcement show of the series consoles and here are some games shown off/revealed:
Hellblade 2 - ended up being a $50 game releasing 4 years later. Isn't longer in length than the first game. Wasn't even a game started on development either, just a trailer.
State of decay 3 - basically no updates since. When SoD 2 was revealed the game was out 2 years later. Was is a sequel taking more than double that amount of time?
Fable - a CGI trailer in which anyone knows that game was a long ways away.
Everwild - a game that was announced which didn't even have a concept!! Rare was trying to figure out how to incorporate the theme of the game into gameplay.
This doesn't even include perfect dark, which we have not much to go off of either but that was shown later in 2020, if memory serves I think TGA that year. It's just astonishing how MS continues to shoot themselves in the foot. None of these games should have been announced, the only expect may be fable, as it was bringing back an iconic franchise. It just shows how MS always finds a way to be unprepared. It's not like the end of the Xbox one gen they were lighting it up with exclusives... Now all this does is add added pressure on the devs. Everytime they have a showcase or w/e and the games aren't shown, people are gonna continue to ask why. Then when they finally do release, the expectations are gonna be sky high, as people have been waiting years for them to drop, in which MS never seems to match those expectations. It's like they try to setup their studios to fail.
Yes you are, you didn’t say industry in general, you’re singling out Xbox
Game is what 6 hours long now. Hardly a triple A story driven experience
You’re implying only Xbox has done this. How many years… cough… generations rather (Holy shit) did it take for The Last Guardian to be delivered after its reveal? What about Deep Down?
We’re talking about a SEQUEL, give me a break. There’s an entire first game to look at if you want to speculate what the sequel is going to be like. No one made a stink if a teaser of Uncharted 2 was revealed early, we already know what’s coming.
The practice does exist, but this one is the wrong example.
That was on Capcom to shelve the game due to quality concerns when it was near-completion by 2015.
There you go lad, go and tell the world about Uncharted 2’s trailer being released prior to work on the game starting.
It was not. You missed the point. For sequels it’s Completely fine. We know Uncharted 1 worked and we know Senua’s Sacrifice worked. Teasing something like Deep Down without knowing if it’s going to work is irresponsible, in fact Capcom scrapped it.
Teasing something like Deep Down without knowing if it’s going to work is irresponsible, in fact Capcom scrapped it.
We’re talking about a SEQUEL, give me a break. There’s an entire first game to look at if you want to speculate what the sequel is going to be like. No one made a stink if a teaser of Uncharted 2 was revealed early, we already know what’s coming.
The practice does exist, but this one is the wrong example.
It wasn't announced too early, the game was playable six months after its announcement at TGS 2013, running at 60fps even.Right, it was announced too early before we knew if the formula would work. That’s is NOT the case with a sequel where the first game already proves the formula is good… capiche?
If you want to go back to "irresponsiblility" in 2013 from Capcom for showing that trailer I've got one for you from 2014 that isn't a sequel and was also scrapped. Nobody is even comparing or saying others don't do it thoughIt was not. You missed the point. For sequels it’s Completely fine. We know Uncharted 1 worked and we know Senua’s Sacrifice worked. Teasing something like Deep Down without knowing if it’s going to work is irresponsible, in fact Capcom scrapped it.
The power of Xbox Series X was first demonstrated with the unveiling of Senua’s Saga: Hellblade II. The team will be building the game on Unreal 5 and leveraging the power of Xbox Series X to bring the Hellblade franchise to levels never before seen. The footage shown was captured in-engine and reflects the power of Xbox Series X available to developers to deliver new universes, experiences and games in ways you have never imagined.
This is your fate of with that game XDDoes that mean there's a chance that Fable trailer was BS and it won't represent the actual game? We can only hope.
It wasn't announced too early, the game was playable six months after its announcement at TGS 2013, running at 60fps even.
It was shelved in, again, a near-complete state because of Capcom's shift in strategy, moving away from the 12 F2P games they had in development at once at a certain point in time over at Capcom Online Games and putting their focus as a publisher on high-quality, premium releases of their most well-known brands...
I got used to that with TOTK, MP4 and Bayonetta 3, IMO.They got used to expect announcements 3 or more years before release and not 4 or 6 months as it should be imo...
Nope, it was already playable by Tokyo Game Show 2014, it obviously got cancelled over the course of development.There was a barebones demo, years later. Not even the Panty Raid game engine survived.
Still waiting on Pragmata.
Sounds like what Bungie did with Halo 2. Square did it with FFXIII. Probably not a rare thing at all.
There's a difference between missing a point and disregarding a point
Outliers, Bayo 3 hoy announced early because Nintendo needed whatever at Switch launch to drive sales, MP4 development had to be rebooted and Zelda... Nintendo always do so, I fully believe they do it in purpose to make people thirsty and desperate for new into... Unless you tell me Xbox and other devs are always in such situations to always announce stuff way too earlyI got used to that with TOTK, MP4 and Bayonetta 3, IMO.
Only KZ2 ended up somehow (maybe voodoo magic?) looking even better than the CG trailer.
I was being petty, lol. I actually think Nintendo's strategy is a smart one, and Sony's been following suit too. Helldivers 2 was supposed to be released 4-6 months after its reveal.Outliers, Bayo 3 hoy announced early because Nintendo needed whatever at Switch launch to drive sales, MP4 development had to be rebooted and Zelda... Nintendo always do so, I fully believe they do it in purpose to make people thirsty and desperate for new into... Unless you tell me Xbox and other devs are always in such situations to always announce stuff way too early
I hope everyone follows, it's ok to announce a have way early but make it exceptions, in actually surprised to know a game I new about in a trailer released lolI was being petty, lol. I actually think Nintendo's strategy is a smart one, and Sony's been following suit too. Helldivers 2 was supposed to be released 4-6 months after its reveal.
You using Uncharted 2 as an example is hilarious. Uncharted 1 was a solid game that scored well, but uncharted 2 was an otherworldly game, one of the best it's entire generation. It was a massive leap from 1 to 2. Everything we've seen from hellblade 2 doesn't indicate that at all. Maybe it is and surprises people but I'm extremely doubtful of that.We’re talking about a SEQUEL, give me a break. There’s an entire first game to look at if you want to speculate what the sequel is going to be like. No one made a stink if a teaser of Uncharted 2 was revealed early, we already know what’s coming.
The practice does exist, but this one is the wrong example.
This is why trailers suck