I think that's obviously not ideal in any way. But I think that's what you have to do to even attempt to sell your system at launch. Similar situation with Versus 13. Everyone will laugh but that's the Mattick hole Xbox was crawling out of. They had almost no 1st party development left and had to sprint to even have a shot staying in it.
Outer Worlds 2 I give a pass. They literally made a joke of that in the trailer.
You using Uncharted 2 as an example is hilarious. Uncharted 1 was a solid game that scored well, but uncharted 2 was an otherworldly game, one of the best it's entire generation. It was a massive leap from 1 to 2. Everything we've seen from hellblade 2 doesn't indicate that at all. Maybe it is and surprises people but I'm extremely doubtful of that.
Really? Everything we’ve seen? Are you sure? Everything I’ve seen indicates it’s better than the first in every way. I wasn’t trying to compare games, the only thing similar is that the trailer was for a sequel, that’s all I’m saying. Banjo64 made a failed attempt to blame Microsoft for showing off a trailer announcing the sequel to an established game, but there was nothing wrong with that. Attempt to attack Xbox failed.
You’re implying only Xbox has done this. How many years… cough… generations rather (Holy shit) did it take for The Last Guardian to be delivered after its reveal? What about Deep Down?
Except Hellblade II looks much and much closer to that first trailer now than Killzone 2 was in comparison to its first one.The Killzone 2 CG trailer of this generation
Except Hellblade II looks much and much closer to that first trailer now than Killzone 2 was in comparison to its first one.
What about Deep Down?
How can you downgrade a game if it wasn't even a game?There was an enormous downgrade
You mean the Series X is more powerful than a PS3? ... No wayExcept Hellblade II looks much and much closer to that first trailer now than Killzone 2 was in comparison to its first one.
I mean that it was impossible to match that trailer with PS3 hardware. Based on what they showed so far, the actual game looks much closer to the first trailer thanks to UE5, which can make a tech demo look like an actual movie in cut-scenes.You mean the Series X is more powerful than a PS3? ... No way
Your answers are in another thread:I wonder what the fuck this even was in the first place.... I hope we'll find out at some point.
Well, yeh, but like I said, that's because hardware now is more powerful so you can get closer to CG, the engine does help, but there are other engines that could get close to it also (Decima could for example, that engine has evolved a lot since KZ2)I mean that it was impossible to match that trailer with PS3 hardware. Based on what they showed so far, the actual game looks much closer to the first trailer thanks to UE5, which can make a tech demo look like an actual movie in cut-scenes.
We'll likely know 1 hour before releaseDoes anyone know how much gameplay there is? I mean that interactive cutscenes are better off as skipable cutscenes for me and there has been no combat or exploration footage as far as I am aware.
7th year was their weekend year to avoid crunch7 years for a 6 hour game.....
Oh, so it basically was 3rd person Legend of Grimrock? InteresingYour answers are in another thread:
Analysis - E-Sports - Game Dev - Dear Capcom, I still want Deep Down
Dragons Dogma has good combat and I likes it and alls but why can't it look more like Deep Downs high end art style at least or how about just releasing a next gen version of Deep Down this game looked incredibubble don't lie to yourselveswww.neogaf.com
Are you on drugs? Killzone 2 ended up looking aesthetically similar but in no way looks better than the Pixar level of graphics they showed in the reveal..One of the artists had an ArtStation post that basically confirmed it was a CG trailer and not in-game footage.
No wonder Phil was so defensive about that in the interview with Grubb & co. Also lends credence to the idea that many of the games from the 2020 event (Everwild, Contraband, etc.) and the Perfect Dark trailer were also just trailer cuts with no actual game in development around that time.
Only KZ2 ended up somehow (maybe voodoo magic?) looking even better than the CG trailer. Hellblade 2 already has noticeable compromises compared to the 2019 and 2021 footage.
Are you on drugs? Killzone 2 ended up looking aesthetically similar but in no way looks better than the Pixar level of graphics they showed in the reveal..
Also this practice of showing a vertical slice of game early on is nothing new or exclusive to Xbox, stop pretending that.
How many man years?7 years for a 6 hour game.....
It was more than just the level of detail, there was more deception in the way it was presented than the graphics itself. Motorstorm was worse, and Gundam Crossfire was an absolute atrocity compared to what was shown. Today things are much better, the problem I have is someone trying to blame MS for this practice when their presentations have been much more down to earth, in fact I remember the “Xbox 1.5” comments of the day when looking at their trailers of actual games, little did the poor bastards know it was all fake.
Shockingly though, it still had the vibes and tech in the trailer. That games use of volumetrics is still unmatched in some ways, especially smoke and fire which tend to still be high quality 2D effects when you look close enough in many games.The Killzone 2 CG trailer of this generation
Can’t forget the Motorstorm trailer as wellThe Killzone 2 CG trailer of this generation
The joke of Xbox games being announced right after they're green-lighted looks to be real.
that was a trailer not a vertical sliceMeh. It's common practice and easier than making a vertical slice to show.
The problem I have from this is it sounds like Hellblade 2 didn't have much development time as originally thought, so now I'm expecting more of the same and an even shorter game with Hellblade 2.