U n i o n 0015
Member
Metaballs
Damn, I remember reading about this game in Next Generation or something but I've totally blanked on what it is.
Metaballs
Urban Decay from Andrew Spencer Studios.Damn, I remember reading about this game in Next Generation or something but I've totally blanked on what it is.
I actually loved the brown dusty looking stuff of the late 90s and early 00s. Something felt grungy about it all.After most modern games going for the vomit diarrhea shit soup of random rainbow colors with no rhyme or reason, I could enjoy browns and greys again. Even when it was dull, it wasn't an open assault to the senses like the multicolored heat stroke games are going for now with color palletes.
You mother fuckers need to stop wishing with a monkey's paw.
No I haven't but the name has popped for me. If it's this era, sold.I didn't care for the game play loop very much but have you tried The Case of the Golden Idol?
No I haven't but the name has popped for me. If it's this era, sold.
I think there's a remake of little big adventure comingReminds me of Little Big Adventure
I think the companies nowadays embrace the more vibrant color palette so they can make more character/weapon skin variants to sell...
Dark and gritty. To much happy colours up in my face in alot of shooters now days, even COD and CS have got brighter over the yrs. Looking forward to STALKER 2 for that darker tone.
I used this reference yesterday with the team artist! Don't think it is going to work for the project but I needed to try itHopefully one of these indie devs doing 90s PS1 retro style games will one day try and recreate what Megaman Legends series looked like:
To me it was the best looking PS1 franchise of all time, and for me that's saying a lot because I felt that the system had a library full of ugly 3d games.
One of the best games ever made. Capcom really goofed to not come back to this. No the phone game doesn’t count.Mid 90's to early 00's Anime
Stuff like Xenogears, Breath of Fire IV, Valkyrie Profile, Legend of Dragoon, etc
But to be more specific, I still think Breath of Fire IV is one of the best looking games ever.
The artstyle has that late 90s look Im talking about, and blends excellent spritework with 3D environments in a matching style that does a great job blending both styles together (I'd argue a better job than pre rendered backgrounds with basic 3D models like many other Ps1 Rpg's)
I still maintain that Breath of Fire IV easily shares the "best looking PS1 JRPG" crown with Vagrant Story.Mid 90's to early 00's Anime
Stuff like Xenogears, Breath of Fire IV, Valkyrie Profile, Legend of Dragoon, etc
But to be more specific, I still think Breath of Fire IV is one of the best looking games ever.
The artstyle has that late 90s look Im talking about, and blends excellent spritework with 3D environments in a matching style that does a great job blending both styles together (I'd argue a better job than pre rendered backgrounds with basic 3D models like many other Ps1 Rpg's)
110% this. We need more early 90s cyberpunk vibes, badly.Whatever Snatcher was doing on it's Sega CD version, I want more of that:
Now that people here are nostalgic for the PS360 gen, they seem to have forgotten their own complaints about that gen.There was criticism of the 360/Wii/Ps3 era, their rules was basically dark, brown and black games. I think today they would focus on better lighting and choosing the right colors.
SF6 model looks like Zack Efron after plastic chirurgie
instead of:
Although I'm a huge SF6-fan.
Its honestly astounding how well the visual presentation from the original Mirror's edge holds up to this day. The EA c-suite seriously doesn't understand what they had going there.
Speaking of art styles in general; Personally, I want to see some ambitious AAA studio make a 3D game that intertwines 2D animated characters into its world building/premise. Quite like Who framed Roger Rabbit or Cool world. Why it hasn't been attempted yet by some big studio, I dunno. I can imagine it would be kinda tricky to pull off though. Video for moodboard/reference:
To see a game like that in the 2020s would be so cash. Cuphead has already brought golden age rubber hose animation back into the mainstream. Its all about tacking on some believable realism onto it.
I'd crawl on my stomach through broken glass for a remaster of this.
Muramasa is one of the most gorgeous games I've ever played, despite that tbh it gets pretty repetitive. There isn't really anything like it except other Vanillaware games, but I think this is still the best looking.
If any of the management/c-suits in these AAA studios have a single ounce of artistic integrity left in them, they would finance something like this blindly. It would stand out in a good way and differentiate itself wildly from the competition.Actual good 2D animation like this is a lost art. Nobody wants to draw 24 animation frames by hand and even if they did, nobody wants to finance it. I'm sure Richard Williams (the animation director of Roger Rabbit) would have a lot to say about this matter.
Cuphead also does frame by frame animation but that's a once every 20 years thing.
This.Boris Vallejo, Frank Frazetta, Luis Rojo.
Basically I want dark, mature, balls to the wall heavy metal fantasy again. Give me blood, leather, tits and ass and pecs and cocks. Fantasy is too safe and generic outside of fromsoft games these days.
There was criticism of the 360/Wii/Ps3 era, their rules was basically dark, brown and black games. I think today they would focus on better lighting and choosing the right colors.
I would like to see a more modern approach to the WW style of Cellshading. The emotions the game carried... So good.
Godspeed on your game project, dude. Hope it works out for you guys.I used this reference yesterday with the team artist! Don't think it is going to work for the project but I needed to try it