Jubenhimer
Member
In the gaming industry, some companies who are currently third party publishers that used to develop their own gaming platforms such as Atari, SNK, and Sega. But what if we looked at it in reverse? What game company that was always a third party publisher that you could've seen doing well as a major console manufacturer at any point in their history?
For me, of the major third parties, I feel Capcom always had the most potential as a platform holder.
Capcom was one of the major players in the Arcade business during its peak, so they already had experience with hardware development. Plus, of the major Japanese third party companies, Capcom has some of the most recognizable franchises and an characters across both the Arcade and Console/PC space from Street Fighter, to Mega Man, to Resident Evil, to Ace Attorney, to Monster Hunter.
Capcom's franchise roster arguably rivals Nintendo and Sony Interactive Entertainment in terms of sales and critical acclaim. So their games are obviously strong enough to carry a hypothetical Capcom console.
For me, of the major third parties, I feel Capcom always had the most potential as a platform holder.
Capcom was one of the major players in the Arcade business during its peak, so they already had experience with hardware development. Plus, of the major Japanese third party companies, Capcom has some of the most recognizable franchises and an characters across both the Arcade and Console/PC space from Street Fighter, to Mega Man, to Resident Evil, to Ace Attorney, to Monster Hunter.
Capcom's franchise roster arguably rivals Nintendo and Sony Interactive Entertainment in terms of sales and critical acclaim. So their games are obviously strong enough to carry a hypothetical Capcom console.
Last edited: