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Consoomer
Graphics looked last gen (played on PS5).
The graphics were fine but nothing special, as I demo it was super underwhelming.
For a visual demo this falls short.
Graphically, not impressed.

Graphics looked last gen (played on PS5).
The graphics were fine but nothing special, as I demo it was super underwhelming.
For a visual demo this falls short.
Graphically, not impressed.
The commitment to true darkness is very aggressive in SDR, so I have a feeling people who found the graphics underwhelming have no HDR or a low contrast HDR TV.
Can anyone really disappointed please post your TV/monitor model so we can rule that out? I think if your panel produces grey blacks this game will look REALLY washed out and you'll lose all depth in the image.
I'm not trying to shame your screen or make you feel bad I just want to know why some people are saying "PS4 graphics" when others are saying its a amazing + has best HDR so far in games.
If the well made demo it helps me get hype for the game like Capcom did with Monster Hunter Rise, I put more hours to that demo than I did most full price AAA games.also it's a demo...do people ever learn? it's not representive of the final product.
If you think this camera was nauseating, steer clear of RE7 on the last gen consoles.I just cleared the village demo and as a resident evil freak my opinions are absolutely biased.
Fps camera was neauseating
No attachment to my character.
Graphics looked last gen (played on PS5).
No T-virus.
No zombies.
Nice environment art but nothing we haven't seen before.
Your thoughts?
This is the exact game I was gonna mention. Started it a couple months ago. I really like the game but it's constant anxiety with that fucker chasing you the whole game.Yeah, can relate to that. Couldn't finish alien isolation for this reason.
It is though isn't it? I'm sure it is going to ps4.I'm also a huge RE fan, but this as 'visual demo' (in Capcom's words) was a disappointment. If you told me it was a PS4 game running on a PS5, I'd believe it.
I'm still there Day One, and am hopeful that the game will deliver solid gameplay (which this demo doesn't even try to). I was expecting a significant step up from RE7's visuals on the next gen hardware, but it's not there.
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If this was meant to hint at the look and gameplay of this title, colour me deeply unimpressed. Clearly last gen booted up to next gen. Nothing much about it to get that interested in, and a marked step back from the brilliant, grimy nastiness of 7. Not sure witchy woo, haunted house is the right thing to be leaning on for this series.
She mentions Ethan defeating her brother in the trailer.![]()
Anyone get the impression from the demo. she'll be some sorta tyrant variation? I notice her unusual height and presence just gives me those vibes. not to mention her long clawed instant death attack she does.
It was a nothing more than a reminder that the RE2: Remake absolutely nailed everything that the series should be aiming for and that this game would be 10x more exciting if it followed in it's footsteps.
Such a shame they threw RE3:remake out to a third party team.
yeah we are getting old.This is the exact game I was gonna mention. Started it a couple months ago. I really like the game but it's constant anxiety with that fucker chasing you the whole game.
I had no (maybe 1) issue with the controls or camera. Although i have been playing fallout 4 which is complete trash in that aspect.I just cleared the village demo and as a resident evil freak my opinions are absolutely biased.
Fps camera was neauseating
No attachment to my character.
Graphics looked last gen (played on PS5).
No T-virus.
No zombies.
Nice environment art but nothing we haven't seen before.
Your thoughts?
looked good from a distance. Good HDR.
It's just such a blatant P.T rip off though. No interest - already uninstalled
The problem is not that the visuals are bad(Capcom clearly spend a lot of time polishing both the art and graphics, just look at how open VILLAGE is compared to 7/2) its just that as a cross gen game its held back by last gen consoles.I'm also a huge RE fan, but this as 'visual demo' (in Capcom's words) was a disappointment. If you told me it was a PS4 game running on a PS5, I'd believe it.
I'm still there Day One, and am hopeful that the game will deliver solid gameplay (which this demo doesn't even try to). I was expecting a significant step up from RE7's visuals on the next gen hardware, but it's not there.
What? Check your eyes or your TV mate, HDR on this game was insane.hdr = didnt mostly even notice it (on oled tv) but I just dont get the hype of hdr anyway. It just looks "brighter" on some scenes. Hdr is gimmick
It is ok. Really not special nor bad. Felt more like a teaser than a real demo. I hope they make a better demo later and for all platforms - can't see any justification of a exclusive demo impact real game sales
I agree. There's no question that the art is good but the asset quality is mostly last gen. The nature of the gameplay means you can't miss that.The problem is not that the visuals are bad [snip] its just that as a cross gen game its held back by last gen consoles.
I agree.. Especially when we are playing on PS5, the assets are not acceptable.I agree. There's no question that the art is good but the asset quality is mostly last gen. The nature of the gameplay means you can't miss that.
The first thing the demo has you do is find a note stuffed in a hole in the wall and the wall textures and geometry look bad. If the game is gonna force you to jam the camera against particular objects to solve puzzles, those objects at least should have higher res assets. The switchbox that opens the door into the flaming lamp room is another example where low-res textures are right up in your face.
I get why making it a crossgen title absolutely makes sense, but it seems to have compromised the experience.
Me, too. I play a lot of VR, so I recognized what was happening pretty early on. Hopefully they fix that shit.I got nauseaus and gave up after 1 minute. I've played and completed every resident evil since the beginning and never had any problems with motion sickness or nausea. This is the first time I had to stop immediately.
The wall with the relief of the soldiers with sprears literally looks like something from PS3-PS2.I agree. There's no question that the art is good but the asset quality is mostly last gen. The nature of the gameplay means you can't miss that.
The first thing the demo has you do is find a note stuffed in a hole in the wall and the wall textures and geometry look bad. If the game is gonna force you to jam the camera against particular objects to solve puzzles, those objects at least should have higher res assets. The switchbox that opens the door into the flaming lamp room is another example where low-res textures are right up in your face.
I get why making it a crossgen title absolutely makes sense, but it seems to have compromised the experience.
WowComplain about games targetting 30fps and then when DO target 60fps you complain about all the compromises, fucking hell.
You need to focus on specific elements when you make a game engine, you can't just have everything look like the best of everything. You can go and find crap models/textures in some other game which is lauded but it doesn't make it crap just because of that.
If you limit how close you can get to the walls/objects then the game would feel terribly confined, if you don't then you can get as close as possible and you see the flaws. I think the RE Engine is much more about the macro than the micro and I find the tradeoff worth it completely. I don't know of many other engines that do lighting/darkness as well.
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