CoffeeJanitor
Member
That was kind of a jab at all the mockup stuff but...Well, I guess there's a mockup thread. Can't wait for E3.Zeal said:thread should so be locked until new info.
That was kind of a jab at all the mockup stuff but...Well, I guess there's a mockup thread. Can't wait for E3.Zeal said:thread should so be locked until new info.
Boney said:time traveler
No that's Time Travelers, plural. Sega missed a trick in not porting that old 'holographic' arcade game to the 3DS.From The Dust said:that game is on the 3DS
Graphics Horse said:No that's Time Travelers, plural. Sega missed a trick in not porting that old 'holographic' arcade game to the 3DS.
bgassassin said:It's like the E's are faces laughing that they know it's a fake.
youtube it! it's a must see. Especially the local news report. can't post link right now.From The Dust said:there was a Sega game called "Time Traveler"? :lol
Fernando Rocker said:I'm going to be extremely dissapointed when Nintendo don't announce Steamworks of Battle.net as their online system...
=(
Lenardo said:network wise
hesitate to say it but a killer linkup- besides Steamworks would be.....
Battle.net
imagine the reaction to that..
and oh the reaction if they announced for the "release" of cafe that starcraft II would be a release "port" & that all the original games(wacraft 1-3, diablo- would be avail as downloadable content.
or heck even for a bigger blow your mind would be diablo 3 on it@ release...
this is not a rumor, just idle speculation on my part since everyone seems to be all for steamworks, it occured to me that battle.net could have as big or bigger impact that steamworks
AceBandage said:Well yeah... they're teaming up with MS and making it run on GFWL! MWHAHAHAHAHAHAHA!
You are already dead.
If it used GFWL not even Smash Bros would get me to connect the console to the internet. Well, I'd still visit the shop and virtual console but I'm never using GFWL again.AceBandage said:Well yeah... they're teaming up with MS and making it run on GFWL! MWHAHAHAHAHAHAHA!
You are already dead.
Why do you think so? The Wii's motion sensors weren't in a consumer product before the Wii (though there were some very limited products that had similar tech - I had a mouse that used a gyroscope). And with 3DS the screen wasn't in consumer products when Nintendo announced the 3DS. Nintendo has never been afraid of surprising the public with something brand new.BMF said:It will be seen in some consumer product (think something like Microsoft Surface) before it's available on a Nintendo game console.
Gyroscopes as you said in the mouse. Using a ir ccd to triangulate was interesting use of the tech, but none of the parts were particularly new. As far as the 3DS goes, wasn't that screen used in a camera that someone pointed out the moment that first time that glassless 3D was revealed in march 2010?Dreamwriter said:Why do you think so? The Wii's motion sensors weren't in a consumer product before the Wii (though there were some very limited products that had similar tech - I had a mouse that used a gyroscope). And with 3DS the screen wasn't in consumer products when Nintendo announced the 3DS. Nintendo has never been afraid of surprising the public with something brand new.
Yeah, it's been in Japanese cameras. Just like how the NGP's rear touchscreen has been used on a phone before.BMF said:Gyroscopes as you said in the mouse. Using a ir ccd to triangulate was interesting use of the tech, but none of the parts were particularly new. As far as the 3DS goes, wasn't that screen used in a camera that someone pointed out the moment that first time that glassless 3D was revealed in march 2010?
I won't disagree with this statement.shadyspace said:There might be examples prior to Nintendo trotting out a technology but they certainly make fringe tech mainstream.
shadyspace said:There might be examples prior to Nintendo trotting out a technology but they certainly make fringe tech mainstream.
Neiteio said:Really, haptic feedback dovetails perfectly with all the other rumors: it fills the role of the "last major feature we don't know about," and it doesn't preclude any of the features already rumored. It sounds very Nintendo-like, and I for one hope it's true.
Neiteio said:I really like the idea of "Feel" and haptics, but I suspect that if such a feature is included, it may in fact be billed as secondary to streaming. I suspect of all the rumored features, streaming is in and the most prominent due to the way Iwata teased the new system during his investor call: he said the new console will change the WAY consoles are played around the HOME.
In other words, streaming would change the way consoles are played around the home. No longer tethered to the TV, you can play with the TV off, via your controller, in the living room or the kitchen or your bedroom or the bathroom or on the patio in the backyard. So his tease about changing the WAY we play seems in line with streaming being the "main" feature.
But then, he also said people would need to experience the console for themselves at E3. Streaming is not something one would need to see firsthand to truly understand, but a touchscreen that can create the sensation of smooth surfaces, ridged textures, grain-like sand, silky fur, rough bark, prickly grass, etc? That's something you need to try for yourself.
Most pivotally for games, though, is the touchscreen lets you feel virtual buttons, which will allow for intuitive "blind" inputs ALONGSIDE the physical buttons already confirmed by Iwata to be part of the package.
Really, haptic feedback dovetails perfectly with all the other rumors: it fills the role of the "last major feature we don't know about," and it doesn't preclude any of the features already rumored. It sounds very Nintendo-like, and I for one hope it's true.
ShockingAlberto said:Guys.
Come on.
It's not going to be Steam or Battle.net or anything like that.
At best Nintendo may pair with someone like XFire to use their services or something like that. At best.
stop being reasonable and descend into the delusions and madness of this thread.ShockingAlberto said:Guys.
Come on.
It's not going to be Steam or Battle.net or anything like that.
At best Nintendo may pair with someone like XFire to use their services or something like that. At best.
ShockingAlberto said:Guys.
Come on.
It's not going to be Steam or Battle.net or anything like that.
At best Nintendo may pair with someone like XFire to use their services or something like that. At best.
artwalknoon said:But its hard to see this as a big feature, for example how would a mario game use this? how would zelda? How would pikmin? Aside from what people have said like feeling water or sand. Besides how often does a game require you to stick your finger into a surface of any kind?
ShockingAlberto said:Guys.
Come on.
It's not going to be Steam or Battle.net or anything like that.
At best Nintendo may pair with someone like XFire to use their services or something like that. At best.
Man I wish that was true. That would be wayyy too pricey though. Pachter already predicted that with the touch screen alone it would be $100+, with that tech it would be even more.Neiteio said:I really like the idea of "Feel" and haptics, but I suspect that if such a feature is included, it may in fact be billed as secondary to streaming. I suspect of all the rumored features, streaming is in and the most prominent due to the way Iwata teased the new system during his investor call: he said the new console will change the WAY consoles are played around the HOME.
In other words, streaming would change the way consoles are played around the home. No longer tethered to the TV, you can play with the TV off, via your controller, in the living room or the kitchen or your bedroom or the bathroom or on the patio in the backyard. So his tease about changing the WAY we play seems in line with streaming being the "main" feature.
But then, he also said people would need to experience the console for themselves at E3. Streaming is not something one would need to see firsthand to truly understand, but a touchscreen that can create the sensation of smooth surfaces, ridged textures, grain-like sand, silky fur, rough bark, prickly grass, etc? That's something you need to try for yourself.
Most pivotally for games, though, is the touchscreen lets you feel virtual buttons, which will allow for intuitive "blind" inputs ALONGSIDE the physical buttons already confirmed by Iwata to be part of the package.
Really, haptic feedback dovetails perfectly with all the other rumors: it fills the role of the "last major feature we don't know about," and it doesn't preclude any of the features already rumored. It sounds very Nintendo-like, and I for one hope it's true.
Really? That man has taste.shadyspace said:But... but... one of Gabe Newell's favorite games is Super Mario 64!
Kyzer said:I'm willing to believe the rumors about the haptic feedback, but is there any precedence anywhere? Like. You can "feel" the texture of wood? What? How? How does this technology work and show me an example...cuz if thats possible, when Im rich and famous Im going to build a room in my house with walls capable of haptic feedback, and BAM im in the matrix.
a grid of piezoelectric actuators" for potential use in an iPhones or iPod Touch. Modifying the frequency of the actuators produces different sensations that the user can seemingly feel which, in the case of mobile phones, could potentially replicate the experience of using a physical keyboard or device.
The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix.
dwu8991 said:Monster hunter 3 is a drag. No lock on WTF?
Why they bothered putting it on the wii is beyond me. The text is small and difficult to read. Targeting the monsters is a hit and miss affair. Levelling up + saving requires going back and forth constantly. I was so hyped for this game, I thought it would've controlled well but it plays like a broken game. If they used the zelda, twilight combat system this game would be great but as it stands, this game is only for hardcore gamers.
Neiteio said:I really like the idea of "Feel" and haptics, but I suspect that if such a feature is included, it may in fact be billed as secondary to streaming. I suspect of all the rumored features, streaming is in and the most prominent due to the way Iwata teased the new system during his investor call: he said the new console will change the WAY consoles are played around the HOME.
In other words, streaming would change the way consoles are played around the home. No longer tethered to the TV, you can play with the TV off, via your controller, in the living room or the kitchen or your bedroom or the bathroom or on the patio in the backyard. So his tease about changing the WAY we play seems in line with streaming being the "main" feature.
But then, he also said people would need to experience the console for themselves at E3. Streaming is not something one would need to see firsthand to truly understand, but a touchscreen that can create the sensation of smooth surfaces, ridged textures, grain-like sand, silky fur, rough bark, prickly grass, etc? That's something you need to try for yourself.
Most pivotally for games, though, is the touchscreen lets you feel virtual buttons, which will allow for intuitive "blind" inputs ALONGSIDE the physical buttons already confirmed by Iwata to be part of the package.
Really, haptic feedback dovetails perfectly with all the other rumors: it fills the role of the "last major feature we don't know about," and it doesn't preclude any of the features already rumored. It sounds very Nintendo-like, and I for one hope it's true.
It's all about when you release the tech that decides the price. This is supposedly a Post April 2012 product. Bet 3D with no glasses was pretty expensive tech a few years back.agrajag said:The accelerometer tech in the Wiimote is really cheap, while this haptic feedback stuff sounds outrageously expensive. Doesn't sound very Nintendo-like to me.
dwu8991 said:Monster hunter 3 is a drag. No lock on WTF?
Why they bothered putting it on the wii is beyond me. The text is small and difficult to read. Targeting the monsters is a hit and miss affair. Levelling up + saving requires going back and forth constantly. I was so hyped for this game, I thought it would've controlled well but it plays like a broken game. If they used the zelda, twilight combat system this game would be great but as it stands, this game is only for hardcore gamers.
HaptendoI Push Fat Kids said:Call the system HAPTIC if it is using HAPTIC technology.
Lol what is thisdwu8991 said:Monster hunter 3 is a drag. No lock on WTF?
Why they bothered putting it on the wii is beyond me. The text is small and difficult to read. Targeting the monsters is a hit and miss affair. Levelling up + saving requires going back and forth constantly. I was so hyped for this game, I thought it would've controlled well but it plays like a broken game. If they used the zelda, twilight combat system this game would be great but as it stands, this game is only for hardcore gamers.
Lock On would make it too easy. Although I do believe that the game could be a bit more forgiving.dwu8991 said:Monster hunter 3 is a drag. No lock on WTF?
watWhy they bothered putting it on the wii is beyond me. The text is small and difficult to read.
Admittedly, I can see why you wouldn't like the controls and combat. The game is not really that accessible so the controls takes a lot to get used to, but I would hardly call it "broken", just really difficult.Targeting the monsters is a hit and miss affair. Levelling up + saving requires going back and forth constantly. I was so hyped for this game, I thought it would've controlled well but it plays like a broken game.
What?!If they used the zelda, twilight combat system this game would be great but as it stands, this game is only for hardcore gamers.
Annoying Old Party Man said:This thread is going a little on the looney side. It was ok to discuss the potential of a controller with a big touch screen that would act as a terminal to play your game around the house, but now we're talking about a system called Feel, with a haptic touchscreen and blind buttons and supported by Battle.net.
I wonder what's next...
Annoying Old Party Man said:This thread is going a little on the looney side. It was ok to discuss the potential of a controller with a big touch screen that would act as a terminal to play your game around the house, but now we're talking about a system called Feel, with a haptic touchscreen and blind buttons and supported by Battle.net.
I wonder what's next...
Instro said:Thats not really something recent.
Annoying Old Party Man said:This thread is going a little on the looney side. It was ok to discuss the potential of a controller with a big touch screen that would act as a terminal to play your game around the house, but now we're talking about a system called Feel, with a haptic touchscreen and blind buttons and supported by Battle.net.
I wonder what's next...
dwu8991 said:Monster hunter 3 is a drag. No lock on WTF?
Why they bothered putting it on the wii is beyond me. The text is small and difficult to read. Targeting the monsters is a hit and miss affair. Levelling up + saving requires going back and forth constantly. I was so hyped for this game, I thought it would've controlled well but it plays like a broken game. If they used the zelda, twilight combat system this game would be great but as it stands, this game is only for hardcore gamers.