Diablohead
Member
The A4 chip is 1Ghz right? and the A5 is a dual core processor, 5 will be a powerhouse for such a small thing.From The Dust said:it won't beat an Iphone 5 though! :O
The A4 chip is 1Ghz right? and the A5 is a dual core processor, 5 will be a powerhouse for such a small thing.From The Dust said:it won't beat an Iphone 5 though! :O
Log4Girlz said:Ok, uses and ideas for a 6 inch touch-sensitive display
AceBandage said:The problem with Samaritan is that it's running on 3 580s. That's three of the best GPUs out on the market TODAY.
Now, let's say, theoretically, they get it running perfectly on a single 580. That 580 uses more power and heat than the entire 360 console.
Regardless of what Epic wants, the next generation of consoles are not going to run Samaritan as it is without serious neutering.
herzogzwei1989 said:We'll see, if PS4 uses a Maxwell-generation GPU, it will probably be able to run Samaritan just fine. Not trying to be a Sony fanboy here, just saying.
Log4Girlz said:3. Your own display during an FPS, reducing cheating in local multiplayer
Log4Girlz said:Sigh...I expect 512 MB minimum and 1 GB maximum :/
ipukespiders said:I hope at E3 they mention if they will support backwards compatibility for Wii/VC/Wiiware/(gamecube?) titles. A new online strategy would remove all current titles online capabilities, but I could live with that.
Not expecting upscaling, but it would be nice. Actually, I expect them to resell us the same games again in HD.
Why is last gen amount of RAM maximum for a console released 6 years later in your opinion?Gameboy said:512 MB, maximum.
Online will still be shit.FlightOfHeaven said:Wait, Nintendo is looking to outside help for online?
PRAISE THE GODS
Fat Goron said:What about this?
http://h-6.abload.de/img/t_cryengine3_gdc11_excz7no.gif
Not talking about Café itself, but about the next generation as a whole.....[/QUOTE]
Cryengine 3 is currently running on this gens HD consoles. We will just see it run even better with the more advanced features on Cafe etc
They said they think they can get it down to 1 580. Even then its gonna take alot more than just some optimization.From The Dust said:Epic did say that with some optimization, they can run the demo on one 580.
antonz said:Cryengine 3 is currently running on this gens HD consoles. We will just see it run even better with the more advanced features on Cafe etc
Log4Girlz said:Ok, uses and ideas for a 6 inch touch-sensitive display (by all means list what you want to see as well). I like the idea of 1, 2, 7 and 9 most.
1. Using the display as a track pad, replacing the use of a mouse in games like an RTS or Tower Defense game
2. A mid-way decent keyboard. Would make social games and anything demanding typing fun. I can imagine a typing of the dead like game, but it would have to played solely on the controller.
3. Your own display during an FPS, reducing cheating in local multiplayer
4. Showing alternate camera angles. Perhaps on one screen i'm in first person view, because I think its cool, and on the second display I'm in 3rd person, giving a wider field of view. Or perhaps a top down perspective
5. Showing lesser, though still useful HUD elements in the controller. Like Radar, item durability/degradation/MAP
6. An always up inventory screen. Any item you need is a glance and touch away
7. Drawing Tablet. Imagine Mario Paint or any sort of custom art that could be added to a game
8. Alternative filter. Imagine an always on X-ray mode
9. Displaying an area in alternative state or time-line. I mentioned earlier, how about a Zelda game where you enter an area in the present, only to see the area in the past or future on the tablet. You can then tap the tablet to travel to the time displayed to solve a puzzle.
10. Having hints and tutorial elements display on the controller so they can be effectively skipped by advanced players by simply ignoring the fucking screen.
11. Playing a totally separate quest/game/section on the second display concurrently to the main screen. Imagine a game like Pikmin 2 where you always had your partner on the other screen. Or perhaps you're in an FPS and you've set up a drone sniping station. When you see the target of interest pop up on the second screen, use it to take him out.
12. The ability to create a screen full of customizable buttons and macros.
13. Touch enable special abilities. Run your finger vertically to have Samus turn into a morph ball and launch herself, depending on the speed of your gesture in the direction of your touch. Honestly I saw what they did with Drake jumping over an obstacle in NGP and thought it was cool.
14. Cinematic cutscenes could play on the second screen, saving you the hassle of sitting through one or skipping one in some jarring manner.
antonz said:They said they think they can get it down to 1 580. Even then its gonna take alot more than just some optimization.
Log4Girlz said:I'm gonna repost this from another thread. With everything we know (Reference BMF's post), what do you expect from the Cafe:
Scenario 1: Xbox 360 level (not much more or less)
Scenario 2: Notch above 360 (running current gen games, regardless of complexity at 1080p)
Scenario 3: Significantly above 360 (running any current game games at 1080p, 60fps with improves textures and IQ)
Scenario 4: Next-gen .5 (Runs current-gen games as listed above, but in addition has just enough horsepower to create innovative new engines to provide graphics and performance never before seen at home, but below expectations for the next Xbox and Playstation)
Scenario 5: True Next-Gen (Xbox 720 or PS4 level, or just a hair or two below)
boyshine said:Why is last gen amount of RAM maximum for a console released 6 years later in your opinion?
Log4Girlz said:Ok, uses and ideas for a 6 inch touch-sensitive display (by all means list what you want to see as well).
From The Dust said:which is why I don't think we will see that level on consoles for quite some time. 2014? I have no clue
Gameboy said:512 MB, maximum.
herzogzwei1989 said:Why?
Eteric Rice said:I think that was sarcasm.
I'm expecting 1 gig. 1.5 gigs would be optimal, though. 2 gigs would be pretty awesome.
From The Dust said:will they get Crytek on board with 1GB?
AceBandage said:MS got them on board with like half that, so...
AceBandage said:MS got them on board with like half that, so...
snesfreak said:32 gigs minimum or no sale.
Also it has to be able to output 1080P to 8 TVs at once.
Yeah, no. Also, HDDs are already on their way out. Makes no sense to even include them anymore in a 2012 system designed to last five to eight years.ThoseDeafMutes said:On a more serious note, 250GB (or higher) HDD standard, 2GB unified GDDR5 RAM minimum, I shouldn't even have to mention HDMI output standard.
wsippel said:Yeah, no. Also, HDDs are already on their way out. Makes no sense to even include them anymore in a 2012 system designed to last five to eight years.
I expect around 40GB, non-proprietary HDD
I didn't say that, did I? 8GB, maybe 16GB internal, plus SDXC UHS slot.ThoseDeafMutes said:Yeah! They should put in a 128GB SSD instead.
ThoseDeafMutes said:What would the point be?
wsippel said:I didn't say that, did I?
Like I wrote: Small internal flash plus UHS SD card. Read speed won't be an issue (current UHS cards are as fast as most 2.5" hard disks) and capacities increase incredibly fast. Also, Nintendo won't allow installs, won't do media shit, and will use a mass storage device that won't require caches - because that's Nintendo.ThoseDeafMutes said:Well what are you implying? If they go an SSD route, they are far too costly and get you an extremely low capacity. If they go internal flash storage + SD cards, then the read speeds and capacities are going to be too low. Standard HDDs offer good speeds, a large capacity and a low price. By including them, you allow HDD installs standard, increasing the load times on your games drastically. By including a large capacity drive, it means you can have no limits on your DD games (other than arbitrary ones you set because you're fucking Nintendo), and all sorts of media content. IT also means that install limits won't be like 4GB or whatever it is on PS3, so you won't get any MGS4 installing-each-chapter nonsense.
They're only welcome if they're bringing TimeSplitters 4.Gamer @ Heart said:Also, i assume crytek likes money. They will be there.
boyshine said:They're only welcome if they're bringing TimeSplitters 4.
herzogzwei1989 said:Just please let there be a polygonal Super Mario game at launch Nintendo!
The Xtortionist said:If the system can run current gen games at 60FPS with better overall IQ, I'll be there day for for several double-dips.
AniHawk said:and make it a sidescrolling platformer, like most of the best games in the series!
Log4Girlz said:I'm gonna repost this from another thread. With everything we know (Reference BMF's post), what do you expect from the Cafe:
Scenario 1: Xbox 360 level (not much more or less)
Scenario 2: Notch above 360 (running current gen games, regardless of complexity at 1080p)
Scenario 3: Significantly above 360 (running any current game games at 1080p, 60fps with improves textures and IQ)
Scenario 4: Next-gen .5 (Runs current-gen games as listed above, but in addition has just enough horsepower to create innovative new engines to provide graphics and performance never before seen at home, but below expectations for the next Xbox and Playstation)
Scenario 5: True Next-Gen (Xbox 720 or PS4 level, or just a hair or two below)
I'm expecting scenario 2. You will have developers who may want to show graphics beyond what the 360 can do by just lowering the resolution.