Ok this isn't really relevant to the thread but I've seen it mentioned a few times in relation to CPU power. Why the hell would Skyrim be particularly CPU demanding? I haven't played it, but it seems close enough to oblivion or morrowind. A slow paced rpg with a handful of enemies/npcs at most active at once, with little other dynamic objects and awful animations (ok not really relevant, but I just can't mention the series without commenting on the animations). Other than a massive streaming world there doesn't seem to be anything particularly impressive from a technical point of view.