Just watched that IGN preview of P-100 with Bill; first: it looks really, really good. But there was a scene in the video which made me think:
There is this machine which drops some "plastic" balls with heroes in it; for reference:
Could they release small collectible figurines with NFC chips inside them? So that you can get rare heroes?
Terrell said:I think part of the reason we're seeing paltry 3rd-party work for WiiU at E3 is because Japan has basically told the western gaming press to go fuck themselves and are holding their cards for Japanese gaming events like TGS and/or announcements outside of the press events.
I think not seeing Ghost Recon Online and a lot of other games is indicative of a feature Nintendo wasn't ready to talk about... online multiplayer.
EA? Silent.
Ghost Recon? MIA.
Retro's game? Demo pulled.
The only reason we saw ZombiU appears to be that it has an exciting single-player campaign.
And it goes without saying that Japan in general simply wasn't at E3 AT ALL.
Bandai Namco and Platinum were all of the 3rd-party representation of new content from Japan for WiiU.
Capcom really only had Dragon's Dogma and RE6 to show.
Konami only had Metal Gear Rising to get people excited, but that's because they're running out of time and places to demo it in the West before its release date.
Sega had Western-developed games on hand and.... practically nothing else.
I think part of the reason we're seeing paltry 3rd-party work for WiiU at E3 is because Japan has basically told the western gaming press to go fuck themselves and are holding their cards for Japanese gaming events like TGS and/or announcements outside of the press events. Because let's be honest, Japan has never been so un-present from E3 as they were this year.
Nah, that won't happen.Also, I'd like to take this moment to make another prediction.
Platinum Games will be at least an exclusive 2nd-party developer for Nintendo. At most, we'll see Nintendo swallow them whole.
Only thing I can think of with EA is that they are waiting to show their games with two controllers.
Nah, that won't happen.
I´m not so optimist about japanese 3rd party support, I just see Tecmo Koei really on board, with a apathic Konami, SE, Capcom (to be seen) and Bamco with their party games stuff.
I´m not so optimist about japanese 3rd party support, I just see Tecmo Koei really on board, with a apathic Konami, SE, Capcom (to be seen) and Bamco with their party games stuff.
I understand this, but I still don't know why Nintendo and EA were so hesitant to even confirm the existence of games like FIFA and Madden. It's not as if the platform getting a FIFA game and a Madden game is some sort earth-shattering megaton. The same with Blops 2 and Skylanders, I really don't understand Nintendo's strategy in not allowing Activision to even talk about these.
I'm also a bit surprised that EA and Activision are willing to go along with Nintendo with this degree of secrecy post-E3. The only guess I could make would be that the launch window titles not shown yet are the ones Nintendo will be contributing to the advertising spend on, as I'm sure a seven-figure sum to spend on advertising would encourage them to keep quiet.
Well, I believe it was EatChildren who divulged on the whole "Nintendo won't buy studios, because talent can leave so they might be better off building up a new studio from the ground up" which I agree with. Second, I don't think Kamiya is really interested to answer to higher-ups again. He and Mikami loathed the way how Capcom treated Clover and left. He wants to make the games he wants and he'll seek out a publisher crazy enough to fund it. It worked on Sega didn't it?I'd be interested to hear why you think so.
What you see now is just that. But since no one in Japan was really showing anyone ANYTHING at E3, that can't be taken to mean it's not there.
Also, I'd like to take this moment to make another prediction.
Platinum Games will be at least an exclusive 2nd-party developer for Nintendo. At most, we'll see Nintendo swallow them whole. One of these 2 things will happen by the time this upcoming generation is over.
that the dev kits for wii u
that the dev kits for wii u
Scumbag gaming journalist:
Take shit from NeoGAF.
Complain about the site on podcasts.
EDIT: Here's a Ghost Recon Online link:
http://wegotthiscovered.com/news/worry-ghost-recon-online-planned-wii/
http://i.imgur.com/dNIAO.png
You know what I find surprising as well? No Lego Lord of the Rings.
I think not seeing Ghost Recon Online and a lot of other games is indicative of a feature Nintendo wasn't ready to talk about... online multiplayer.
EA? Silent.
Ghost Recon? MIA.
Retro's game? Demo pulled.
The only reason we saw ZombiU appears to be that it has an exciting single-player campaign.
So wait we're not sure if the system has 2GB (1.5 + .5 for the os) anymore?
I understand this, but I still don't know why Nintendo and EA were so hesitant to even confirm the existence of games like FIFA and Madden. It's not as if the platform getting a FIFA game and a Madden game is some sort of earth-shattering megaton. The same with Blops 2 and Skylanders, I really don't understand Nintendo's strategy in not allowing Activision to even talk about these.
I'm also a bit surprised that EA and Activision are willing to go along with Nintendo with this degree of secrecy post-E3. The only guess I could make would be that the launch window titles not shown yet are the ones Nintendo will be contributing to the advertising spend on, as I'm sure a seven-figure sum to spend on advertising would encourage them to keep quiet.
Thank you oh knowledgeable oneThat's the one. Thanks.
Gracias. I wonder why they have "Holiday" and "Launch Window" separate.
Good point
We are/were never certain. It just went to "more than likely" than "hopefully".
I don't know either. But that's a good point about the marketing money, and maybe with the way there are controlling info releases Nintendo is trying to give their games prominence on Wii U? That was something I was thinking just now. I can see Mpl's take as well.
Did you see my question on the CPU?
Well, I believe it was EatChildren who divulged on the whole "Nintendo won't buy studios, because talent can leave so they might be better off building up a new studio from the ground up" which I agree with. Second, I don't think Kamiya is really interested to answer to higher-ups again. He and Mikami loathed the way how Capcom treated Clover and left. He wants to make the games he wants and he'll seek out a publisher crazy enough to fund it. It worked on Sega didn't it?
Until it's officially stated or someone opens up a retail unit that shows otherwise, yes.
You know what I find surprising as well? No Lego Lord of the Rings.
I agree on this one.Well, it didn't stop them from buying Monolith, a move that no one really saw coming.
I think it's less a worry about people leaving but more like Nintendo won't buy a studio unless the studio actively wants for it to happen. So if Minami wants it to happen, it will. That's really the only wild card.
True; as another ex co-worker from Kamiya said: Nintendo's board of directors doesn't consist of just suits: they have people in it with game developer experience. But I just don't believe Kamiya wants to join the ranks of Nintendo with Platinum. He wants to be his own man, even if Nintendo would grant him all the freedom in the world.Also, Capcom is not Nintendo, by any stretch of the imagination. Monolith Soft hasn't seen a talent bleed. In fact, quite the opposite. And Iwata Asks interviews with Monolith and Sakaguchi at Mistwalker seem to give the impression that Nintendo encourages all its teams to play to their strengths with a large level of creative freedom. There's a reason Nintendo has one of the highest employee retention rate in the Japanese video game industry, if not the highest PERIOD.
I guess that's another title which has been silenced. Haven't heard any news regarding the Wii U SKU. Curious.Hmmm... this list is missing Injustice: Gods Among Us and apparently Sacrilegium
I'm assuming they're coming out in 2013
I think part of the reason we're seeing paltry 3rd-party work for WiiU at E3 is because Japan has basically told the western gaming press to go fuck themselves and are holding their cards for Japanese gaming events like TGS and/or announcements outside of the press events. Because let's be honest, Japan has never been so un-present from E3 as they were this year.
U-GPU was never "just an R700". Take that as a leak.
ps: sneaky bastards, the entire lot
Wow at the negativity of some toward the Wii U in my thread about Netflix on it.
I don't know either. But that's a good point about the marketing money, and maybe with the way there are controlling info releases Nintendo is trying to give their games prominence on Wii U? That was something I was thinking just now. I can see Mpl's take as well.
Did you see my question on the CPU?
That Raistlin guy?Wow at the negativity of some toward the system in my thread about Netflix for Wii U. It's hilarious actually, like other posters felt and stated there.
Another reason I'm glad this thread exist.
Anyway, enough of that. Has it been confirmed which Wii accessories exactly will work with the Wii U? I can't quite remember. Are we expecting Wii Classic controller to work, or are they being shunted in favour of hoping people buy the new one?
E3 Nintendo said:Other Controllers
The Wii U console is capable of supporting two Wii U GamePad controllers, up to four Wii Remote (or Wii Remote Plus) controllers or Wii U Pro Controllers, and Wii accessories such as the Nunchuk, Classic Controller and Wii Balance Board.
True; as another ex co-worker from Kamiya said: Nintendo's board of directors doesn't consist of just suits: they have people in it with game developer experience. But I just don't believe Kamiya wants to join the ranks of Nintendo with Platinum. He wants to be his own man, even if Nintendo would grant him all the freedom in the world.
I guess that's another title which has been silenced. Haven't heard any news regarding the Wii U SKU. Curious.
It's difficult to judge, as there are a load of different ways that a "master core" could be implemented. The fact that the cache is so heavily asymmetric, with one core getting four times the L2 cache of the other two, definitely has me interested to find out, though.
Edit: Actually, here's some completely unfounded speculation that probably isn't true, but what if only one core has the new AltiVec unit, or one of the cores has a different, much more advanced, AltiVec unit than the other two? This would account for the much larger cache.
Wow at the negativity of some toward the system in my thread about Netflix for Wii U. It's hilarious actually, like other posters felt and stated there.
Wow at the negativity of some toward the system in my thread about Netflix for Wii U. It's hilarious actually, like other posters felt and stated there.
Nintendo. They don't add cool stuff, people complain. They add cool stuff and people complain anyways and say the features are "pointless" or just a "novelty." Unreal.
If there would be no significant backlash or negativity outcome does anyone else think Nintendo would have skipped this year's E3?
I can't shake the feeling, as suggested that they were stalling for time, and if they could have had their way they might have done everything online with their Nintendo Directs. I actually would have preferred that to be honest. Sure we wouldn't have hands on impressions but I always felt E3 was a horrible place to get hands on impressions because of the very limited time you had with the game. You would generally in a rushed state of mind and annoyed do to waiting in line, etc. Having someone from Nintendo or the 3rd parties sit down and play the game for about 10 minutes and then have that video on their website would have been better. The play through on IGN for Project P-100 is what got me into the game and that was just with IGN and Bill Trinnen talking while the game was played through a few missions. That is what I'd like to see.
Yeah, in thinking about what might require that large a cache, I could only think of three things:
1. One core has a higher clock-speed
2. One core is capable of handling more threads simultaneously
3. One core has more data-hungry functionality
Now, the first we can throw out straight away, as although it's technically possible, it doesn't make a bit of sense. The second is just about possible, but for the cache quantities to make sense, IBM would have to have paired a 4-way SMT core with two single-threaded cores, which is a little crazy compared to just using 3 symmetric 2-way SMT cores.
This leaves us with the third option. Now, most execution units on these cores are going to be fairly standard, and even heavily customized wouldn't require a large chunk of extra cache feeding them data. The only exception to this is the AltiVec unit, which is going to be heavily customized, and is going to be going through a lot of data.
My logic would be that, early on in the design process, IBM and Nintendo came up with some SIMD functionality that would be very useful, but very expensive in terms of transistors. It's possible that they decided to compromise, and either have one core with the extra functionality and two with more basic AltiVec units, or even two AltiVec-less cores combined with one core with a sort of monster AltiVec unit. Either case would account for the heavily asymmetric cache.
This could cause problems in development, though, for instance if you accidentally try to run AltiVec-dependent code on a core without an AltiVec unit.
Of course it's also possible that the extra cache is purely for some "master core" functionalities, but the sheer amount of extra cache is just a bit surprising if that's the case.
Sooo, are we rooting for Nintendo's sales or actual games, guys? Sometimes I'm not sure.
You have to think about demographics. Take an average female. Unless you are her boyfriend or a really good friend, she wont be influenced by all of this "spec" talk. Take someone who's just lost their job. Do they get a $299 system that has great looking games(and "Nintendo" on the box) or wait 2 years to afford a $499 system because one or more of their friends said they should? Take a grandmother. The first thing the older generation looks at is price. $299 will be expensive enough lol. $399 or $499 is crazy. They bought a $250 Wii just 3 years ago that had them having fun playing stuff that they may no longer physically be able to do. So they will get a Wii U. If you don't price hardware right, it can have dramatic results on how well u will do as well as the range of people u will be able to affect. The graphical differences just won't be enough to make such a huge comparison outside of message boards this time around.
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We know that partially optimized audio middleware performs at least as well on the Wii U's CPU as on Xenon. Three overclocked Wii cores simply wouldn't be able to do that.