bgassassin
Member
Thank you for the response! Makes sense to me! I guess with them dropping Broadway then for the Wii U, that that will help everyone else out significantly. (I hope!) Assuming that this is the CPU being used (hypothetically), does that change anything in regards to possible GPUs that may be used?
Also, for those interested in the whole "pixel counting" thing:
http://www.eurogamer.net/articles/digitalfoundry-vs-wiiu-e3-2012
To add to his posts, one of the questions I posed dealt with code dependent on Xenon's VMX units. It doesn't seem that this hypothetical CPU would have this. The target specs didn't mention this and it would seem like a bullet point Nintendo would have made known. So porting certain Xbox 360-based games could be a pain for devs and lead to "scaling back" games.