I'll just ignore this being a wasteland and keep posting then
Some ZombiU credits from linkedin:
(dates refer to Product Manager's Nicolas Bouchet time of involvement)
ZombiU
August 2011 to Present
Team Members: M. Gabrielle Shrager (Writer/Story Designer), Jean-Philippe Caro (Creative Director), Florent Sacre (Co-creative Director, Art Director), Guillaume Brunier (Producer), Mathieu Audrain, Alexandre Carlotti (Audio Director), Antony Johnston (Writer), Guillaume Sauveur (Lead Gameplay Programmer), Nicolas Bouchet (Product Manager)
KILLER FREAKS FROM OUTER SPACE
August 2010 to October 2011
Team Members: Nicolas Bouchet (Product Manager), Florent Sacre (Co-creative Director, Art Director), Guillaume ARVIEU (Marketing Artist), Loic Gounon (Brand Manager), Jean-Philippe Caro (Co-creative Director), Guillaume Brunier (Producer)
Killler Freaks (separate entry)
Florent Sacre (Co-creative Director, Art Director) (was lead artist on Beyond Good & Evil)
Co-creative director, Art director / ZOMBIU (WiiU)
November 2011 present
Co-creative director, Art director / Killer freaks from outer space (WiiU)
October 2009 November 2011
Mounir Radi
January 2011 Present Lead Content Designer on ZombiU
Alexandre Carlotti
ZOMBIU: Audio Director - Audio Producer - Associate Producer
(worked on Rayman Origins, From Dust, Ghost Recon Advanced Warfighter, PoP Sands of Time, Splinter Cell Chaos Theory)
Mathieu Audrain
Level Design / Content Director
....
don't know why I looked that up.
I find it weird how those timeframes aren't consistently referring to the same window in terms of the Killer Freaks/ZombiU switch.