-Pyromaniac-
Member
more powahh for the game that wayYes, most likely, and that's fine.
more powahh for the game that wayYes, most likely, and that's fine.
Do these numbers include pack in games? I know when i was buying a wii i got 3 pack in games with system, extra controller and wii plus. I didnt own one third party game for the wii.
Better this than pulling a Kojima.I think most multiplats will stick to hud or map on the controller.
Wii U is kind of a special case, you know. But something from Kojima Productions would be nice. But I don't think Metal Gear Solid would be the best use of the Wii U Remote if we are talking already existing series. Boktai and Zone of the Enders on the other hand could probably include interesting ways to use the controller. Boktai perhaps could have the player searching a room for a light source by moving the controller around as seen in the Panorama demo; Zone of the Enders could include on the controller screen a cockpit view or some form of armory from where you can "build" weapons and combo attacks.Man, I hope that we will see anything from Kojima on this. Remember the "First-Person-View function" in MGS3's cutscenes? Now imagine him using two screens for a cutscene to show different point of views for example - on the TV screen the "important" POV and on the controller a POV which shows some nice details.. or which is always in first person.
Again, this is such a great device for creative minds.
I think it'll have a good variety of uses really...
general utility:
- use Wii-U as handheld for old Wii games or new Wii-U games
- playing touchscreen apps and games, drawing etc.
- use of the camera in apps and games (hopefully they add an outer facing cam too), video chat etc
- web browsing, using the screen as a zoomed scrolling window to the page that's on the TV.
- browsing media on the tablet and flicking them to the TV screen to share with a wider audience (this was shown in the unveil video)
- maybe something surprising like DS emulation
- possibly Universal Remote functionality
in games:
- asymmetric gameplay and alternate viewpoints, examples: first person display on DRC when held up, aliens scanner, detective-mode in Batman, gameplay view on DRC / cinematic view / replays on TV, etc.
- use of gun shaped remote holster to turn it into a gun with scope, think new gen Super Scope / Silent Scope.
- inventory / map / HUD
- persistent OS messages and notifications
- drawing gestures, think Kirby Canvas Curse, LostWinds, Yoshi Touch & Go, Osu! Tatakae! Ouendan / Elite Beat Agents, Mario Paint, Colors 3D, Brain Age, Swapnote etc.
And let's be honest here: at this point they could just ignore it completely and release their adjusted next gen games on Wii U and most people would be fine with it.
I think it'll have a good variety of uses really...
Rösti;37065932 said:Wii U is kind of a special case, you know. But something from Kojima Productions would be nice. But I don't think Metal Gear Solid would be the best use of the Wii U Remote if we are talking already existing series. Boktai and Zone of the Enders on the other hand could probably include interesting ways to use the controller. Boktai perhaps could have the player searching a room for a light source by moving the controller around as seen in the Panorama demo; Zone of the Enders could include on the controller screen a cockpit view or some form of armory from where you can "build" weapons and combo attacks.
Konami should anyway provide the next Silent Hill game (not Silent Hill: Book of Memories) for Wii U I think. Vatra Games did a relatively good job with Downpour although I'm not very fond of the enemy design. With Unreal Engine 3 support for Wii U they should be able to create something likable, at least a port of Downpour isn't unfeasible. What the controller screen could be used for in a Silent Hill game I don't really know, perhaps as a more advanced radio which you can tune to certain frequencies on where you can hear disturbing voices and even gain clues to where you should go next.
It's stupid if it's a november release. My hype will have bottomed out by then. It also says to me that Nintendo really weren't prepared to maintain the Wiis life.November is so late.
For a console that will begin with multi-platform games from this gen, you guess they better release early to follow the games schedule for the end of the year and make some pacing against unleashing everything later and seeing the victims.
Only if the line up is full of exclusives. If its just "it's on wii u too" I don't think it will be too interesting. I mean I expect almost all third party games to come to Wii U and I a,so expect they will pretty much look like their P60 versions.The Wii U reveal is going to be absolute hilarity - no one will care about the spec once the line up details start coming out.
That would be a bit of a soft-on cause that's like saying Wii U will have a Mario at some point.Any game Paul is talking about would be third party. I'm betting its CoD as well.
Yup.
I do wonder which third party will be the one making the best use of the Upad.
I thought it was some random Nintendo PR rep that Kotaku contacted that said it was based on the demo from E3. That's why I don't put too much stock in it. Not because the source is Kotaku, but because I'm not sure a rep would know specifics about the game?
It's stupid if it's a november release. My hype will have bottomed out by then. It also says to me that Nintendo really weren't prepared to maintain the Wiis life.
Every game starring a female could use the screen to provide an upskirt view. Wii U would be huge in Japan.
It really SHOULD be September. Give the unit a chance to sell on it's own, then get the Holiday rush, instead of putting all your eggs in one basket and getting caught with shortages / undershipments. It COULD still show up sooner, since the initial unveiling said "after the end of the fiscal year" as opposed to "holiday 2012." I think the initial rumor was June but Nintendo probably backed off when they clearly launched 3DS before it was ready.
But even with it coming out in November, it just seems really weird that we don't really know a damn thing about the unit (games, features, price, power) and won't until June. It's too little information at this point in the game, and I'm not just saying that because I'm curious and want to know more. IMO they unveiled the controller too early and will unveil the actual plan way too late.
My source told me an earlier date (several weeks).
Interesting.3rd parties seem to be preparing products for a launch in October (EU).
Lets be real here. The megatons will be pikmin 3 and NSMB for Wii U, and rest will be ports of other games. That's it.It's stupid if it's a november release. My hype will have bottomed out by then. It also says to me that Nintendo really weren't prepared to maintain the Wiis life.
Only if the line up is full of exclusives. If its just "it's on wii u too" I don't think it will be too interesting. I mean I expect almost all third party games to come to Wii U and I a,so expect they will pretty much look like their P60 versions.
That would be a bit of a soft-on cause that's like saying Wii U will have a Mario at some point.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
He didn't say that part himself. That was an NoA rep that Kotaku contacted.He said it's based on the Mario experience from last E3, which was NSMB Mii.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
Not buying until the revision with wireless.What would peoples reaction be if it turned out the pad had to be wired instead of wireless
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
He didn't say that part himself. That was an NoA rep that Kotaku contacted.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
Lets be real here. The megatons will be pikmin 3 and NSMB for Wii U, and rest will be ports of other games. That's it.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
Interesting.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
Well I guess the megaton would be that it looks better than any game out there right now.How could it be a megaton if it's pretty much what everybody watching is expecting?
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
"Less charging time! Awesome!"
Nintendo said a Q2 release for Japan. Third parties never mentioned release dates iirc.After all, what did they indicate last year? August or September?
That's my fear. I tend to play in marathon sessions.. 10, 12, 16 hours at a time.There is more chance that the pad will be connected to the console by tiny pixies communicating by semaphore, than it being wired.
What has the speculation been on battery life of the pad? Would Nintendo add weight and cost to the unit for it to have a better battery life? My fear is that I might have to -shock - take a break while I'm playing to charge, if there is no play-and-charge optionThough the only time that's likely to happen is when Zelda Wii U launches and I lock myself away for a week.
Better this than pulling a Kojima.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
Considering the size of the unit and the fact that it has basically nothing in it that will drain the battery other than with wireless and the screen the battery should be pretty substantial, regardless of the quality.There is more chance that the pad will be connected to the console by tiny pixies communicating by semaphore, than it being wired.
What has the speculation been on battery life of the pad? Would Nintendo add weight and cost to the unit for it to have a better battery life? My fear is that I might have to -shock - take a break while I'm playing to charge, if there is no play-and-charge optionThough the only time that's likely to happen is when Zelda Wii U launches and I lock myself away for a week.
Nintendo said a Q2 release for Japan. Third parties never mentioned release dates iirc.
The controller at E3 had an AC adapter port on it as well as the charging cradle connections. So you can just have the charge cord plugged in while you play if the batteries are dead.
I sure hope Kojima doesn't pull a Kojima again.
Wouldn't really bother me, although I see them going all wireless. I'd love an optional wire like with 360 controllers.
What would peoples reaction be if it turned out the pad had to be wired instead of wireless
An own AC adapter for charging the controller? I wonder why they simply dont use USB.The controller at E3 had an AC adapter port on it as well as the charging cradle connections. So you can just have the charge cord plugged in while you play if the batteries are dead.
We'll see I guess.Are you sure about that? I don't think there ever was an official announcement. I was just referring to the "hush hush, we are in no position to say this, but Nintendo plans to release it in that timeframe" things from publishers like Ubi.
As Nintendo doesn't seem to have a Wii release after June (apart from Beat the Beat), I think the original August/September rumbles sound reasonable, even if they aren't true anymore.
No it is USB. Not wall charging.An own AC adapter for charging the controller? I wonder why they simply dont use USB.
Yeah I suppose that's true. It's difficult to judge because there isn't really any mass-market equivalent product out there to compare to.Considering the size of the unit and the fact that it has basically nothing in it that will drain the battery other than with wireless and the screen the battery should be pretty substantial, regardless of the quality.