Wii U Speculation thread IV: Photoshop rumors and image memes

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Has anything happened of interest in the last month? I just don't have the time to keep up with this thread, plus it seems to go up and down (in emotion) by the hour.
 
Iwata old comments:

“As we will showcase the Wii U at E3 in June this year, the detailed announcements must wait until then, but we are aiming to make a system which shall not be forced into competing with the others where the contenders can fight only with massive developer resources and long development times as their weapons”

“When you look at Nintendo’s software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well”.

“As I mentioned, it is true that, in some software areas, we need to be engaged in the power games. Take The Legend of Zelda franchise, for example, the fans must be looking for the graphic representations that they do not see as cheap at all when the title is released for the Wii U.

“When it is necessary, we do not hesitate to roll out our resources”.

While Nintendo hasn't flat out stated that the Wii U won't be equal to or noticably better compared to the 360 and PS3, Nintendo's showing signs of attempting to balance console power with controller innovation, affordability, and a better online service. Nintendo goes with what is adequate and not what is excessive.

Yeah and it falls in line with other comments that talk about "finding a balance between graphics and controller and price".

Miyamoto:

“We’re trying to do that by finding the right balance between the CPU and the GPU, the graphics processor, and bringing all of that together with the ability to take advantage of the HD capabilities of the system, and wanting to do the most that we can on that front as well.

“We’re very sensitive, of course, to trying to do all of this at an appropriate price. So I don’t know that we would be able to sit here and say that it’s going to necessarily dramatically outperform the systems that are out now. It’s part of the balance that we strike in terms of trying to find entertainment that is new and unique.”

Tekken producer Katsuhiro Harada :

"According to the report, Harada doesn't think Nintendo is planning to enter the graphics race with the Wii U. Instead games will stand out courtesy of the touchscreen controller and the unique features it enables."

http://www.eurogamer.net/articles/2012-02-28-tekken-wii-u-60fps-low-image-latency
 
I forgot about those comments. Thanks for posting em, Oddduck.


So what's going on tomorrow? Some kind of Nintendo meeting or event planned?
 
Weren't they talking about accessing the eshop from PC/phones/etc some time ago, or did I make that up?

Iwata spoke about it at (I think) the FY 13 Q2 investors recap. But he spoke very generally about it. We might get specifics this time?
 
I found this quote from Iwata to be the most interesting and exciting and it tells me a lot of what to expect from E3:

""It is not necessary for us to deploy a huge number of people in order to develop such games," he continued, stating that, more than ever, Nintendo is bringing in third parties when it does need to develop more graphically complex titles.

"When we need massive power and have a lack of internal resources, we collaborate with outside resources and pour necessary resources to where they are needed. We are increasing the frequency of working with outside developers where Mr. Miyamoto and our internal developers alone used to develop.

I think Iwata has a lack of faith in Nintendo's ability to churn out gigantic graphically complex AAA Wii U games because of lack of internal resources and people.

I wouldn't be shocked if Nintendo handed Nintendo franchises to third party developers like Capcom, Sega, Konami, Namco, etc.
 
Iwata spoke about it at (I think) the FY 13 Q2 investors recap. But he spoke very generally about it. We might get specifics this time?

That would be nice. I imagine something like this would potentially be implemented after the WiiU is out so everything can be tied into its account system. In any case I think we will get some good announcements out of this thing like we did with the previous investors meeting, just so they can have a silver lining for the losses they are about to post.

I think Iwata has a lack of faith in Nintendo's ability to churn out gigantic graphically complex AAA Wii U games because of lack of internal resources and people.

I wouldn't be shocked if Nintendo handed Nintendo franchises to third party developers like Capcom, Sega, Konami, Namco, etc.

Well I dont think they would simply hand anything over, but I wouldn't be surprised by an increase in collaborations. Perhaps Nintendo is interested in moneyhatting some exclusives, but also want input on the development of said game. They also have a large backlog of B level series and dead franchises that could use some work.
 
I found this quote from Iwata to be the most interesting and exciting and it tells me a lot of what to expect from E3:

I think Iwata has a lack of faith in Nintendo's ability to churn out gigantic AAA Wii U games because of lack of internal resources.

I wouldn't be shocked if Nintendo handed Nintendo franchises to third party developers like Capcom, Sega, Konami, Namco, etc.
I don't see a chance in hell anyone gets mainline mario or zelda but the rest I could see, but obviously in a collaborative effort and nothing more.

I think he mostly just refers to outsourcing though, nothing creative, just lots of people to program.
 
Wasn't there also a Miyamoto quote about "I'm not sure if the games will look that much better"

Read above. Beaten to it.
 
Ummm, guys?

The investor's meeting is on the 26th in JAPAN, right?

According to a time zone converter, if they start the meeting at noon, wouldn't it ALREADY BE HAPPENING?
 
Ummm, guys?

The investor's meeting is on the 26th in JAPAN, right?

According to a time zone converter, if they start the meeting at noon, wouldn't it ALREADY BE HAPPENING?

it's pretty weird in the social media age that we have no clue what time this investor meeting is happening, lol
 
Ummm, guys?

The investor's meeting is on the 26th in JAPAN, right?

According to a time zone converter, if they start the meeting at noon, wouldn't it ALREADY BE HAPPENING?

Who said anything about noon? I was under the impression that we'd get fiscal results after the close of the stock market there. The meeting would be as late as the next day.
 
GameCenter CX is that show that ran after one of the Nintendo Direct's. It's also available in the japanese 3DS e-shop, it's a guy (sorry don't know him is he a comedian or smth?) plays virtual console titles for a short time to promote them. He also royally sucks at most of them which is the charm of the whole thing hehe.
What!? I never heard that they had it on their eShop...not that it's a huge deal since there's a bunch of subbed episodes on YouTube but still, the principle! Kotaku ran some of the announcer dubbed (Arino still subbed) eps that were produced way back but I don't think they bought the rights to leave them up past the initial run.

For those that haven't heard of or seen it, here's one ep with the Japanese Mario 2:
http://www.youtube.com/watch?v=vrL7QyLcNKo
(some spoilers!...of an earlier episode)
 
I believe your brain can be trusted.

Clearly I don't post enough in this thread.

Ummm, guys?

The investor's meeting is on the 26th in JAPAN, right?

According to a time zone converter, if they start the meeting at noon, wouldn't it ALREADY BE HAPPENING?

Nah, they will be just posting their fiscal report in a couple hours. The actual investors meeting is probably the following morning on the 27th in Japan.
 
Iwata old comments:

...

While Nintendo hasn't flat out stated that the Wii U won't be equal to or noticably better compared to the 360 and PS3, Nintendo's showing signs of attempting to balance console power with controller innovation, affordability, and a better online service. Nintendo goes with what is adequate and not what is excessive.

Nice selection of quotes. I've long had the idea of the U as having been conceived and designed around the idea of a variety and balance of product features, uses, and options.

Assassin, a while back you said that statements similar to those in Hiltz' post were made incompatible and unsupportable as valid strategy by certain ranges of rumored hardware profiles. I'm of the opinion that this is uncharacteristic for Iwata. One might accuse him of choosing the wrong strategy but not easily, I think, of being wrong about what his strategy actually is. Do you have any new thoughts on which way this cookie crumbles?
 
Clearly I don't post enough in this thread.



Nah, they will be just posting their fiscal report in a couple hours. The actual investors meeting is probably the following morning on the 27th in Japan.

And yet the only date posted on Nintendo's Investor Relations page is the 26th, which is already upon them in Japan. Strange, if they were going to gather investors into a building to discuss things, wouldn't they post it on, y'know, the investor relations page as a separate event date?
 
Assassin, a while back you said that statements similar to those in Hiltz' post were made incompatible and unsupportable as valid strategy by certain ranges of rumored hardware profiles. I'm of the opinion that this is uncharacteristic for Iwata. One might accuse him of choosing the wrong strategy but not easily, I think, of being wrong about what his strategy actually is. Do you have any new thoughts on which way this cookie crumbles?

Is this directed to me? Don't use such complex wording after I've worked 12 hours today. :P
 
And yet the only date posted on Nintendo's Investor Relations page is the 26th, which is already upon them in Japan. Strange, if they were going to gather investors into a building to discuss things, wouldn't they post it on, y'know, the investor relations page as a separate event date?
Investor's meeting only concerns a very selected group of individuals so maybe it's for the best that Nintendo invites them via e-mail or letter or something.
 
And yet the only date posted on Nintendo's Investor Relations page is the 26th, which is already upon them in Japan. Strange, if they were going to gather investors into a building to discuss things, wouldn't they post it on, y'know, the investor relations page as a separate event date?

It says earnings release on the 26th does it not? Also consider that the previous investor meeting took place in the same way, earnings released on the 26th after their stock market closed with the meeting taking place in the morning on the 27th.
 
Report will likely be 3-5 am Eastern Daylight time, in my uneducated opinion. Don't keep yourselves up by expecting an investor conference right then and there.
Nah. I'm up to continue unpacking and cleaning, maybe hooking-up the Wii and setting-up my computer desk. Taking this move very slowly, being much more anal-retentive and organized than usual.

That, and Thursday is my one day off this week (scheduled for 64 hours), so I'm going to enjoy being a night owl. I hate being forced by work to be a morning person.

If anything comes out, it's bonus. Kinda like third-party efforts. :)
 
It would be nice if they formally announced that they have 2 DRCs working. They're gonna have to sell them separately IMO. It's a huge mistake if they don't. Asymmetrical gameplay is a cool concept, but is it strong enough to bank an entire console on?
 
So has anyone posted the triage of Wii U rumors that the banned Nintendo site posted recently? They come from Nintendo Town, a French site.

DUBIOUS RUMOR 1: Nintendo + Epic Games = Wii U Metroid

[Slightly less] DUBIOUS RUMOR 2: Big online content media push for Wii U

DUBIOUS RUMOR 3:Wii U OS to be "mobile-based."

Source article (in French, of course): http://www.nintendo-town.fr/index.p...a-propos-de-la-wii-u&catid=84:wii2&Itemid=183

First one debunks it immediately.
 
Is this directed to me? Don't use such complex wording after I've worked 12 hours today. :P

I've got to admit, I did it on purpose just because you said your brain wasn't in gear yet after getting back home.

Looking forward to the investor conference? Good evening, by the way.
 
The full rumor says its Retro+Epic using UE3 btw. I mean, its almost confirmed that Retro is not involved in anything Metroid. Furthermore, they design their own engines. Even further still, there would be no point in collaborating with Epic unless it was a game using UE4.
 
I think the reasonable thing to expect from Nintendo is that the power isn't really a top consideration. They ask themselves questions like:

What's our target audience(s)?
What software and hardware features will be compelling to that audience?
What's a reasonable cost curve for the hardware over its life cycle to ensure we present a good value proposition?

Power isn't necessarily the first consideration here. It's just a feature of the hardware the same way a camera or a touch screen is.

If you can guess what their target market and strategy is and get a rough idea of the price they intend to launch at, you can take a decent stab at what the power is like.

Probably a good idea to keep your expectations in check, but I think it's a safe bet it'll beat any current competitor handily. Even at 300 bucks with a small profit.

Oh, and iOS support? No way, Apple's their competitor and from what I can tell a large part of the Wii U strategy is a big middle finger pointed squarely in their direction.
 
I've got to admit, I did it on purpose just because you said your brain wasn't in gear yet after getting back home.

Looking forward to the investor conference? Good evening, by the way.

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Good evening to you as well. As has been said they will most likely have to soften the blow of releasing poor financial results, so it will be interesting to see how exactly they soften that.
 
Epic making Metroid would make more sense than Team Ninja did, they are big Metroid fans, they did make Shadow Complex after all. I would be ok with this if it were to happen, which it most probably wont, but it's not impossible.
 
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Good evening too you as well. As has been said they will most likely have to soften the blow of releasing poor financial results, so it will be interesting to see how exactly they soften that.

Yeah this is one of those situations where I'm 99.9 percent sure Iwata will be giving out news lol.

If I remember correctly, there's a Q&A session where investors get to ask Iwata questions? Well that Q&A session will be a doozy. :P
 
The full rumor says its Retro+Epic using UE3 btw. I mean, its almost confirmed that Retro is not involved in anything Metroid. Furthermore, they design their own engines. Even further still, there would be no point in collaborating with Epic unless it was a game using UE4.

Nintendo adopting middleware isn't out of the question. Especially for someone like Retro. For an english speaking US based developer with staff experienced in modern hardware, something like UE3 would be an idea fit for getting a game quickly up and running without needing to code a new engine from scratch. Japan, not so much, but Retro being based in the US makes them ideal.

Not that I believe any kind of partnership like this, but yeah.
 
Epic making Metroid would make more sense than Team Ninja did, they are big Metroid fans, they did make Shadow Complex after all. I would be ok with this if it were to happen, which it most probably wont, but it's not impossible.

I think it can be a great move for the franchise. Has a high probability of being a better game then Other M.
 
The upcoming movie "The Hobbit" is being filmed at 48fps, and will be projected at 48fps in as many theaters as can handle it. "Avatar 2" is planned to be filmed and projected at 60fps. And of course, if those movies really take off (and can you imagine The Hobbit or Avatar 2 flopping?), more and more movies will be filmed and projected at the higher framerates.

What I'm wondering is, when people start getting used to higher framerates at the movies, will they start expecting it in all their video games? After the first couple years of the Wii-U's life, will we start seeing more and more Wii-U developers dropping graphic quality or gameplay elements to maintain high framerates?
 
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