Smiles and Cries
Member
wow posting slowed down a lot in here where did everyone go?
wow posting slowed down a lot in here where did everyone go?
off dealing with their hype-hangovers
AC3 Wii U feature-ette on March 23rd?
Why do some of you come into this thread expecting news all the time? It is a speculation thread, after all.
Anyway, I really like these blue wavy lines in Wii U E3 game reel (lol).
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I was thinking that they would look nice as a background for the Wii U's OS but then it would look to similar to the PS3's. Maybe they could put them on the Wii U's box.
that was strange![]()
I wonder what reggie think of all his gifs
Do we know for sure that the bird demo really is rendering the scene twice? Whenever the bird flies somewhere else, the subscreen view simply fades into the next area. It's possible the subscreen view is just a looping panoramic video, or even a panoramic image with sprites (ie the petals) and water effects overlayed. Or certain regions of the image are smaller looping animations. Stuff like that.
Unigine Heaven Benchmark v2.5 1920*1080, Max, 2xAA, 700mb, 18fps
Unigine Heaven Benchmark v2.5 6048*1080, Max, 2xAA, 1880mb, 10fps
Level.....
Crysis 2 1920x1080, Sehr Hoch Dx11, High Textures 1750mb, ca 50fps
Crysis 2 6048x1080, Sehr Hoch Dx11, High Textures 1980mb, ca 20fps
Integrated Bench
Dirt 2 6048x1080, High, 2x MSAA 1000mb ca 50 fps
Dirt 2 6048x1080, High, 8x MSAA 1780mb ca 45 fps
Dark Tower Bench
Just Cause 2 6048x1080, SSAO off, 2x AA 700mb 42 fps
Just Cause 2 6048x1080, SSAO off, 8x AA 1050mb 31 fps
Just Cause 2 6048x1080, SSAO high, 8x AA 1170mb 25 fps
Level: Zum Tempel
Witcher 2 6048x1080, High 1220mb, 35 fps
Witcher 2 6048x1080, Very High 1380mb, 16 fps
Witcher 2 6048x1080, Very High + Textures Very high 1320mb, 14 fps
Level nr 6.
Brink 6048x1080 Middle Details, 1336mb 22 fps
Arcania 6048*1080, Max details, 1150mb, 22fps
Black Prophecy 6048*1080,high AA off, 1550mb, ca 30 fps
Black Prophecy 6048*1080,high 8x AA, 2000mb, ca 25fps
Level Predator 2nd
AvP 6048*1080, Dx9 Very high, 16xAF, 1150mb ca 35fps
AvP 6048*1080, Dx11 Very high, 16xAF, 1750mb
Level....
BFBC2 6048*1080, Max, 8xAA, 1650mb, ca 22fps
BFBC2 6048*1080, Max, 2xAA, 1160mb, ca 35fps
GPU Bench
Crysis 1920*1080, Very High, 2xAA, 840mb, 40fps
Crysis 6048*1080, Very High, 8xAA, 1900mb, 14fps
Crysis 6048*1080, Very High, 2xAA, 1600mb, 16fps
Level Hengsha
Deus Ex HR 1920*1080, MLAA, 611mb, 60fps
Deus Ex HR 6048*1080, MLAA, 680mb, 30fps
Fallout New Vegas 6048*1080, 2x AA, High, 930mb, ca 55fps
Chapter 3: Khan
Metro 2033 1920*1080, Very High, AAA, 670mb, ca45 fps
Metro 2033 1920*1080, Very High, 4xMSAA, 990mb, 40fps
Metro 2033 6048*1080, dx11, Normal, AAA, 1280mb, ca 60fps
Metro 2033 6048*1080, dx11, High, AAA, 1200mb, ca 22fps
Metro 2033 6048*1080, dx11, Very High, AAA, 1250mb, ca 17fps
Metro 2033 6048*1080, dx11, Normal, 4xMSAA, 1800mb, ca 2fps
Stalker CoP 6048*1080, Max, AA Max, 600mb, 120fps
Two Worlds 2 6048*1080 Max 4xAA, 1800mb, 20fps
Two Worlds 2 6048*1080 Max AA Off, 800mb, 40fps
Where'd they say that? I thought Reggie said all the demos were just that - tech demos not indicative of actual games.
what I would like to know when we are looking at the Bird demo, we don't have a final WiiU GPU/CPU running it so why is that demo considered WiiU's power? And not just something Nintendo is targeting?
what I would like to know when we are looking at the Bird demo, we don't have a final WiiU GPU/CPU running it so why is that demo considered WiiU's power? And not just something Nintendo is targeting?
So over 20 pages of nothing... considering the gross lack of "speculating" in a speculation thread, you guys might wanna be concerned about this thread getting renamed and moved to the Community board instead.
I've nitpicked a few things about the demos so I definitely don't expect them to be a representation of the final capabilities.
So over 20 pages of nothing... considering the gross lack of "speculating" in a speculation thread, you guys might wanna be concerned about this thread getting renamed and moved to the Community board instead.
So over 20 pages of nothing... considering the gross lack of "speculating" in a speculation thread, you guys might wanna be concerned about this thread getting renamed and moved to the Community board instead.
I've nitpicked a few things about the demos so I definitely don't expect them to be a representation of the final capabilities.
So when Mark Rein says his engine can do better than that Zelda Demo what is he really saying there? The hardware was not even done at the time so pretty much is only a reflection on whatever that Zelda demo is running on and has nothing to do with what the WiiU can do on its own.
Cannot wait to see some real games on this thing
Why nintendo not choose raden HD 7750 as graphics card in Wii U?
If UE4 for some reason is absent at E3 but Epic shows Samaritan running on Wii U, will you guys be happy?
What if UE4 is present but not on Wii U (and samaritan is)?
In comparing it to UE3, I would say the lack of dev time on the demo is a better example of what's wrong with the comparison than the hardware.
Because they are most likely not implementing GCN.
If UE4 for some reason is absent at E3 but Epic shows Samaritan running on Wii U, will you guys be happy?
What if UE4 is present but not on Wii U (and samaritan is)?
You mean graphics core next?
Why they didn't have interested to use it , because it's expensive ?!
If Wii U could run a Samaritan-level game at 720p/30, I'd be both shocked and content.
Why do some of you come into this thread expecting news all the time? It is a speculation thread, after all.
Anyway, I really like these blue wavy lines in Wii U E3 game reel (lol).
![]()
![]()
I was thinking that they would look nice as a background for the Wii U's OS but then it would look to similar to the PS3's. Maybe they could put them on the Wii U's box.
A level editor for Mario Wii U would make a whole lot of sense, because there's a god damn tablet you can use. I don't really see how the screen can be used well for platforming, but level editing? Level editing would work fine.
...fuck it, put level editors in EVERY GAME
Mario Kart? Gets a level editor
Kirby? Gets a level editor
Call of Duty? Gets a level editor
Picross? Gets a level editor
Pilotwings? Gets a level editor
Trackmania already has one but gets a better one
Zelda could get a level editor for making small-type dungeons
Wario Ware? Gets an AMAZING level editor
And the gods of user-created content smiled down upon us
I would be more impressed if they had Mark Rein running on Wii U.
this is the wii u we're talking about though, we're just going to get another metroid prime.
sigh.
this is the wii u we're talking about though, we're just going to get another metroid prime.
sigh.
i want a metroid with no other human characters, little dialog and no samus outside of her suit.
Er...
?
AC3 Wii U feature-ette on March 23rd?
i forgot to mention it also has to be 2d.
not 2.5d though.
just take metroid 1 and blow it up and i guess i'll play that.