Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

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It's not in line with what Art. Director said on gamewelt.de yesterday (Wii U version looks really good) but here we have the truth. Disappointing even if not a suprise as most of us aren't expecting third party to visually push the system but due to the early announcement I was hoping for something else...

Wait for Nintendo or Capcom to wow us. It always seems to be up to one of them when it comes to Nintendo systems
 

A lot of the gaming industry, like this article, treat Nintendo as the geeky kid at school and keep asking why they can't be more like the cool kids who smoke and drink. It really irks them that Nintendo 1) keep doing something different and 2) they usually succeed due to this difference.

I like Nintendo consoles precisely because they offer something different.
 
I don't mind — I still want my Nintendo games in glorious HD... but the price needs to reflect the power. The 360 & PS3 will likely be down to $150/250 & $200/$250 respectively by the time Wii U launches.. And the controller alone isn't worth an extra $150.

Needs to be $300 if the Wii U is going to compete with 360/PS3 in specs instead of 720/PS4. Anything more than $300 is too much.

As you said, PS3/360 prices will coming down. I mean Microsoft is strongly hinting at a new console in late 2013 so it would be ridiculous if 360's price didn't come down significantly around Wii U's release (late 2012).
 
A lot of the gaming industry, like this article, treat Nintendo as the geeky kid at school and keep asking why they can't be more like the cool kids who smoke and drink. It really irks them that Nintendo 1) keep doing something different and 2) they usually succeed due to this difference.

I like Nintendo consoles precisely because they offer something different.

Their absolutely great polish and quality they put into their work doesnt hurt either.
 
Wait for Nintendo or Capcom to wow us. It always seems to be up to one of them when it comes to Nintendo systems

this + Vigil also wants to sell the game to the PS360 audience -> so they wont make them feel "oh we have to wait for WiiU to get our kick"

I still believe that all the multiplats will look a bit better on WiiU.
Its the 1st generation of games on a new system so its normal that games will not take full advantage of the power.
 
Has this been posted?



http://www.gamereactor.se/nyheter/43021/GRTV:+Darksiders+II-intervju/

- launch title
- have no release date from Nintendo
- "on par" with current gen
- not doing anyrhing on wiiu to get higher polycount, better res or textures, but want to make use of controller
- got it running quickly on wiiu
Hmm i wonder if they have the latest dev kits,because in the interview he said "we have limitations based on Nintendo progress" and goes on to say that "the hardware is pretty on par with the current gen systems".It makes me wonder if Nintendo is slow to roll out the new kits to devs.
 
I just can't wait to try out a 3D stereo with-glass game on Wii U. Sega's House of the Dead 4 would be my choice, followed by Daytona USA 1/2, followed by After Burner Climax, followed by Namco's Tokey Wars/ I think Nintendo's first and third party games be left without 3D with glasses, I think 3D games should be limited to DD. Simple games. Such as XBLA and PSN.

But that's just me,
 
So.. I wanted to throw this out there this morning:
I'm going to the Symphony of the Goddesses in Austin, TX on June 22nd.

Normally, my other half would be going with me - but his sister is getting married in Florida on the 23rd. And after listening to me whine and wish for a Zelda symphony for the better part of the 16 years we've annoyed each other, he understands that I'm skipping the wedding.

The kicker: I still have his ticket. Front row center. Anyone wanna go? It's free - just PM me.
I figured I'd ask NintendoGAF first. Lord knows I spend enough time with you all here. *laughs*
 
Anyone see this Digital Foundry article speculating on the Wii-U's performance?

http://www.gamesindustry.biz/articles/digitalfoundry-in-theory-can-wii-u-offer-next-gen-power

http://www.neogaf.com/forum/showthread.php?t=467549

Next Xbox might be running Samaritan.

If this is true, does it widen up the gap between Wii U specs and the next Xbox's specs? Or do you think Wii U could run Samaritan but downscaled?

UE3 on current gen consoles is basically this, though you may get more effects on the Wii-U, such as better tessellation support for example.
 
Flame me all you want but unless Nintendo surprises us, it sounds like Nintendo is still dicking it's fanbase around with the WiiU. I think Nintendo needs to get its head out of it's ass and realize you actually have to put forth some effort into the abilities of a new console, not just always making a new type of control input. I think it would be embarrassing if they stick with a console that basically outputs the same graphics capability as the 360 and ps3.
 
Flame me all you want but unless Nintendo surprises us, it sounds like Nintendo is still dicking it's fanbase around with the WiiU. I think Nintendo needs to get its head out of it's ass and realize you actually have to put forth some effort into the abilities of a new console, not just always making a new type of control input. I think it would be embarrassing if they stick with a console that basically outputs the same graphics capability as the 360 and ps3.

This isn't really fair to Nintendo IMO. They don't have multiple divisions within their company to support huge losses like MS and Sony do. They are a game company and only a game company, so they need to do what they can to at least break even (or at least minimize losses) on hardware right off the bat.

They can't take part in the tech race anymore unless they wish to lose gobs of money and really, they don't need to.
 
Flame me all you want but unless Nintendo surprises us, it sounds like Nintendo is still dicking it's fanbase around with the WiiU. I think Nintendo needs to get its head out of it's ass and realize you actually have to put forth some effort into the abilities of a new console, not just always making a new type of control input. I think it would be embarrassing if they stick with a console that basically outputs the same graphics capability as the 360 and ps3.

Then you will be disappointed as that's what the WiiU basically does.
 
Has this been posted?



http://www.gamereactor.se/nyheter/43021/GRTV:+Darksiders+II-intervju/

- launch title
- have no release date from Nintendo
- "on par" with current gen
- not doing anyrhing on wiiu to get higher polycount, better res or textures, but want to make use of controller
- got it running quickly on wiiu

Bad Bad news...come on Nintendo, you can't start a console cycle after yelling that you would strengthen your relationship with third parties, like this..
 
http://www.neogaf.com/forum/showthread.php?t=467549

Next Xbox might be running Samaritan.

If this is true, does it widen up the gap between Wii U specs and the next Xbox's specs? Or do you think Wii U could run Samaritan but downscaled?

That Durango will run it was clear.
And iirc WiiU will also have no problem with that.
(All in all Samaritan is tech-demo based on a UE3.9x I think)
Only thing that was not so clear (future will tell us) how good UE4 can run on WiiU.
 
Then you will be disappointed as that's what the WiiU basically does.

In which case, maybe it's not for him.

Personally, I'd be miserable if I turned-on a gaming machine and one of the first things I looked for was a peniswatt comparison. Especially at this point in graphics evolution, when the difference between high and low is getting ridiculous and almost not worthwhile.
 
Bad Bad news...come on Nintendo, you can't start a console cycle after yelling that you would strengthen your relationship with third parties, like this..

What does Nintendo have to do with that? That's all Vigil.

As for the Samaritan thing, we've no idea if the WiiU can run it or not. Hell it barely looks better (if not at all better) than Crytek 3 DX11.
 
I'm not disappointed, i already did that with the Wii. I probably will just go with the next playstation unless Nintendo proves me wrong at E3.

I don't think it's much of a problem though as long as Nintendo's games are great. 3rd parties won't bother anyway, so if you're not interested in Nintendo titles, there's probably not much reason to buy a WiiU.
But you're right, while Wii graphics might have been passable in 2006 and 2007, they just are a bit "disastrous" in 2012. Skyward Sword looked a bit bland and even The Last Story cannot break out of the Wii's technological barriers. Still, I don't believe that we'll see a similar graphical improvement as we've seen this generation.
 
Needs to be $300 if the Wii U is going to compete with 360/PS3 in specs instead of 720/PS4. Anything more than $300 is too much.

As you said, PS3/360 prices will coming down. I mean Microsoft is strongly hinting at a new console in late 2013 so it would be ridiculous if 360's price didn't come down significantly around Wii U's release (late 2012).

$300 is definitely my max if Wii U truly lacks the horsepower to push more polys than the 360/PS3 and utilize the DRC at the same time. But I would happily pay $400, even sans HDD, if the right amount of power is there.

Just kidding, I'm going to buy this thing at launch no matter the price. Just don't tell Reggie.
 
Wii U = Next Box ======> PS4

Samaritan not that far a head

The Kepler design also hints heavily at the kind of performance we might be seeing on next-gen consoles: it's almost certain that both PlayStation 4 and the new Xbox will feature 28nm graphics cores. At the Epic presentation at GDC 2012, Epic's Mark Rein hinted heavily that the kind of performance we see from the GTX 680 is what they would expect to see from the new wave of consoles from Sony and Microsoft. Now, the notion of sticking a 195W chip into a console doesn't sound particularly realistic, but a smaller chip with a similar design ethos tightly integrated into a fixed architecture? Now we're talking...


Mmmh i don't think Durango = Wii U...
 
I don't think it's much of a problem though as long as Nintendo's games are great. 3rd parties won't bother anyway, so if you're not interested in Nintendo titles, there's probably not much reason to buy a WiiU.
But you're right, while Wii graphics might have been passable in 2006 and 2007, they just are a bit "disastrous" in 2012. Skyward Sword looked a bit bland and even The Last Story cannot break out of the Wii's technological barriers. Still, I don't believe that we'll see a similar graphical improvement as we've seen this generation.

I do love Nintendo, i've personally bought all but two of thier systems. I had never owned another console/portable from another company until this gen when i caved and got a ps3. I just feel like Nintendo threw in the towel and said we can't compete with Sony and Microsoft, i can't be the only one to feel this way.

By the way, the video game industry has a long ways to go to match what pixar does graphically so if the nextbox and PS are beasts, then we will definitely see a noticeable difference graphics wise.
 
Wii U = Next Box ======> PS4

Samaritan not that far a head

Pipe dream.

Wii U will clearly be the weakest of the three. I highly doubt it is as big of a gap as last generation, but MS isn't launching for another year, allowing for better hardware at a cheaper price than they would at the end of 2012.
 
If this statement from Vigil is true about the wii u being about on par with current gen I really hope it doesn't hurt 3rd party efforts on the system. I love Nintendo's hardware and games and as long as its priced accordingly I have no problem buying a wii u that's underpowered compared to the nextbox and ps4. But if that means the wii u will be missing out on big 3rd party games then that sucks big time.
 
Wii U may not be able to do 20 times as much as Xbox 360, but to hear some pessimists you'd think it has less improvement than the ATI/NVIDIA cards see from one year to the next.
 
Nah nextbox stronger than the wii-u by how much we'll just have to wait and see.

Graphically, all they would really have to do is implement a GPU that supports OpenGL 4.1 or OpenGL ES 2.0 and they wouldn't have to worry about much. It'll be like last gen. The Wii didn't support ANY shader API, using the TEV which was much harder to program for. Notice the 3DS doesn't support custom shaders, but uses OpenGL ES 1.1, which uses programmable/fixed shaders.
 
If this statement from Vigil is true about the wii u being about on par with current gen I really hope it doesn't hurt 3rd party efforts on the system. I love Nintendo's hardware and games and as long as its priced accordingly I have no problem buying a wii u that's underpowered compared to the nextbox and ps4. But if that means the wii u will be missing out on big 3rd party games then that sucks big time.

I know there is no point discussing it since we won't know for certain until E3, but why on Earth would Nintendo expect to succeed with multi-platform support if the console is yet again behind the curve?

Don't get me wrong, I'm excited about Nintendo having their own franchises in HD (even if it is visually comparable to current generation), but it's gonna look start to look pretty bad if every great game coming out on the next XBox looks as good as a high end PC BF3 or Witcher 2.
 
I think people are losing their shit over this 720p/1080p Wii U thing.

A 720p Wii U game with better shaders, better lighting, more effects and more polygons is going to look way better than a Xbox360/PS3 game in the same 720p resolution.

People are talking as if 720p games on the Wii U will mean it's severely underpowered or something. And in my opinion, I really doubt the NextBox and the PS4 will be able to have those graphic intensive "hardcore" games running in a 1080p resolution. If given the change, devs will always gladly trade resolution for having just a few more effects on screen.

This is what some seem to miss.

i really thought more stuff would leak in the run up to e3.

this is sad. should make e3 all the more ridiculously anticipated though, if they can hold the veil till then without any leaks.

Reggie saying more info would come out didn't help either.

Holy shit, bg. That's just sadistic.

The question block? That's a perfect idea for BY2K's thread. We have a lot of questions left to be answered.

also - wtf is that gif, bg

I have manga/anime-types of abilities. Comes in handy for my line of work. You should see what Nintendo's nin... no you don't want to see it.

http://www.neogaf.com/forum/showthread.php?t=467549

Next Xbox might be running Samaritan.

If this is true, does it widen up the gap between Wii U specs and the next Xbox's specs? Or do you think Wii U could run Samaritan but downscaled?

That would have no effect on the hardware gap. Whatever the gap is would only change if they changed the hardware. The usage of FXAA helped a lot and at the same time we don't know the resolution it's running on. But when thinking about the formula, I wonder how much of an affect the change to FXAA had on the ops per pixel in their formula.
 
Graphically, all they would really have to do is implement a GPU that supports OpenGL 4.1 or OpenGL ES 2.0 and they wouldn't have to worry about much. It'll be like last gen. The Wii didn't support ANY shader API, using the TEV which was much harder to program for. Notice the 3DS doesn't support custom shaders, but uses OpenGL ES 1.1, which uses programmable/fixed shaders.
But that still has nothing to do with hardware performance.And we all know that the nextxbox is going to be stronger than the wii-u.

Edit: and it's not going to be like last gen the wii-u gpu is going to have the same basic functions as the next xbox and the ps4.
 
I don't think it's much of a problem though as long as Nintendo's games are great. 3rd parties won't bother anyway, so if you're not interested in Nintendo titles, there's probably not much reason to buy a WiiU.
But you're right, while Wii graphics might have been passable in 2006 and 2007, they just are a bit "disastrous" in 2012. Skyward Sword looked a bit bland and even The Last Story cannot break out of the Wii's technological barriers. Still, I don't believe that we'll see a similar graphical improvement as we've seen this generation.

I love all those other games that break out of the technological barriers of their systems.
 
But when thinking about the formula, I wonder how much of an affect the change to FXAA had on the ops per pixel in their formula.

FXAA is ridiculously fast compared to using MSAA + deferred shading (remember, it's N-times the number of samples for each render target for starters). They still run an edge detection to reduce per sample shading requirements, but it's still expensive to do proper MSAA lighting. FXAA is a pretty miniscule shader.

I presume they skip MSAA for the alpha pass as well, which reduces the cost by quite a bit on top of that.

edit:

Benchmarks of BF3 with no AA vs 4xAA can show 4-10 ms impact with a huge cost to memory and bandwidth consumption.

FXAA is just a simple shader with no extra memory cost...
 
They keep talking about ps4 720 for and no WiiU for Samaritan, so i guess Nintendo cheaped out again....but with the cost of upad i guess it was expected..
 
I do love Nintendo, i've personally bought all but two of thier systems. I had never owned another console/portable from another company until this gen when i caved and got a ps3. I just feel like Nintendo threw in the towel and said we can't compete with Sony and Microsoft, i can't be the only one to feel this way.

Nah.. there are plenty of folks who feel that way. In some ways, I understand. I have those "dammit, Nintendo!" moments.

And they really can't compete, so I see it as a case of them being realistic. Nintendo doesn't have gobs of non-gaming money to buy their way into the industry. In some ways, I respect them more for having to find a way to tough it out in this environment; the others would love nothing more than to see them eliminated, and yet they continue on. As has been stated, they can't afford to take the initial losses associated with MS and Sony's business models. All it would take is one PS3-level disaster without a rebound, and suddenly Nintendo would be in a world of financial pain. So Nintendo takes it a bit more slowly.

I'm okay with this. I don't mind them being conservative. At this rate, we still eventually end-up with higher and higher graphical output, but with less risk to the company's existence. And we end-up having to wait a bit longer. I want Nintendo to be around for a long, long time, making beautiful Marios and Zeldas when I'm an old, old man.. and if this is the safest path, that's fine by me.
 
And they really can't compete, so I see it as a case of them being realistic. Nintendo doesn't have gobs of non-gaming money to buy their way into the industry.

I think people underestimate how much money Nintendo really has. They assume that because they aren't making TV's, computers, cameras, etc they they can't compete.

Nintendo has had powerful consoles to compete with competitors in the past, and money never seemed to be a problem back then. After all the money they made on Wii and DS, I don't see why money becomes a problem now. I think they have a huge war chest to battle Sony and Microsoft. They just prefer putting out cheap hardware (because there's less risk) and because Nintendo fans will buy anything Nintendo puts out so they can take advantage of them and make huge profits.
 
They keep talking about ps4 720 for and no WiiU for Samaritan, so i guess Nintendo cheaped out again....but with the cost of upad i guess it was expected..

No i think it more about the mind set everyone still in from this gen where Big N out on they own and it one or the two others, But Wii was made to do that but it didn't pay off in the end Wii U i hope they plan to make it next gen but iam worry that maybe they jumping the gun a little and just missing out
 
And tomorrow we will get another article with a source claiming the Wii U is extremely powerful and should only be played by strong people

I think we have a Wii U spec cycle already
 
Except we already know that's not the case.

Thank you, plz open their eyes again!!
It seems they are all become blind in that thread.

So plz you, bg, IIhere, DCKing or Ideaman, plz whipe that stuff out of their heads that WiiU will only be on par with that generation of HDtwins...
 
It seems to me that Samaritan has become more of a brand name than a demo of what the next hardware is capable of doing.I won't be surprised if epic at some point in time ports Samaritan (or at least tries) to every i device they can.
 
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