Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

I don't care when we will get the Retro game. This is one of those companies that should take all time they need and can get - I believe in them.
 
But was it really that early? I also noticed that Nintendo went away from the red tearstrip on their game and switched to grey/black. One example:

(Smash Bros is a later print, i bought it maybe a year ago. The first prints has a red tearstrip).

All 3DS games that i own also have the grey/black tearstrip.

It's a shame, the red logo catches me off guard when I see it these days and gives me a slight pang of longing for oldschool Nintendo.

In any case, I hope we see it change to something like blue.
 
Whatever Retro is working on, it's big. Really big.

I am supremely hyped now just because of the realization that all this hiring is for one project. Just what the fuck could it be..?

Also the recent discussion in here has been pretty damn interesting to say the least. *Just caught up on everything between the quoted post from my last post and here*
 
I don't know that it's canceled, but a lot of unnanounced stuff got the axe this past week at Sega.

Combined with the rumors that Sega axed "an important Wii U game" but with strict clarification from Sega that Sonic is going to stay one of their major franchises, it seems logical.

such a bad idea for a company to base its survival on just one IP
Sonic is not immune to being milked to death, they may think it has Mario like immunity but this could be the last thing they fail to understand
 
such a bad idea for a company to base its survival on just one IP
Sonic is not immune to being milked to death, they may think it has Mario like immunity but this could be the last thing they fail to understand

Sega will be fine, probably.

They're just not going to take as many risks or do as many "good reputation" games anymore.

Football Manager is really their bread and butter. Sonic Generations on everything was outsold by the most recent Mario & Sonic at the Olympics on Wii.
 
The sad speculation about JSR makes me wonder how much Nintendo is willing to invest in third party games. Surely it's not a sustainable model to offer funding in every third party game, and they don't want to set a bad precident, but I wonder if something like JSR would survive if Nintendo was putting some budget behind it.

There was that rumor a few months back that Nintendo wanted to revive long lost 3rd party franchises on Wii U. What was their level of investment in doing that?
 
Because they tend to have a myopic, self-serving view of the industry so as long as their wants are fulfilled, the rest is irrelevant.

Sad but true. This has been my least favorite gen of all time. Not because the game library suffered, but because the entire industry is much worse for wear.
 
Sega will be fine, probably.

They're just not going to take as many risks or do as many "good reputation" games anymore.

Football Manager is really their bread and butter. Sonic Generations on everything was outsold by the most recent Mario & Sonic at the Olympics on Wii.

I still feel Sega should have gone 2nd party exclusive to one platform be it Nintenodo/Sony/MS

They don't seem to have the focus needed to be a Ubisoft or EA when following up successful IPs

when you say fine, I see it will be fine in name only, like Atari is fine.
 
I don't know that it's canceled, but a lot of unnanounced stuff got the axe this past week at Sega.

Combined with the rumors that Sega axed "an important Wii U game" but with strict clarification from Sega that Sonic is going to stay one of their major franchises, it seems logical.

What we should do, is find out if any layoffs happened at Headstrong, or try to get in touch with inside sources, and see if we can find out more.

Normally when a project gets canned, the dev team faces layoffs, and bigger cans lead to closures sadly. :( But Headstong will be fine in the case of the latter, I'm talking about the last straw or a big ass AAA gigantic budget can.

BTW, it's funny that Sega Sports Studio is behind Football Manager and the M&S series. These guys were from Smilebit, AND while not the exact team, Smilebit had like two teams including the sports team, and the OTHER, was behind JSR!

MIND FUCK! XD Sega Sports Studio needs a logo, they seem to more than earn their keep financially to have a proper identity. (edit: They're actually Sega Sports R&D aka Sega Sports Japan)

Or just go back to being Smilebit.

Also, has it happened where a game was canned due to a poor situation, but was revived later on when things got back to normal, especially if word got out and interest was gathered for it?

Edit: Could've sworn Smilebit were two teams, well I got most of what I said right! XD: http://en.wikipedia.org/wiki/SEGA_Sports_R&D
 
I wonder if the reasons SaSASR2 hasn't been officially announced is because it was one of the projects on the bubble.

Then again, it did have Sonic in the title, so...
 
Hearing more about the NN would be nice.

(Maybe a screen of the OS too. *wink wink*)

hahaha you are getting ahead of yourself the only way we have screens is if they also have a Nintendo Direct around the same time

This is a Financial Report right? They could just have a lot of words and brand names without a single photo so I cannot get hyped

my only thing is when do they plan to launch the WiiU in Japan?
They have to do something in Japan besides waiting on E3 for a worldwide thing.

I NiN is going to be huge in many different ways, I believe they have deals with cable companies in the works to have WiiU set up as cable boxes - this should help a lot since most cable companies have TV/Internet/Phone service packages So this means a lot of partnerships. For the US partnerships we would still have to wait on E3
 
Because the Wii got the far superior Colors.

Yeah, but they put together a 3DS version of Generations for crying out loud. Just put that on Wii. A new, high-profile Sonic on Wii at Christmas - it would have easily been the best-selling version of the whole bunch. Just easy money left on the table.
 
I wonder if the reasons SaSASR2 hasn't been officially announced is because it was one of the projects on the bubble.

Then again, it did have Sonic in the title, so...

As much as I would've liked this, I hope this was the "important Wii U" game canned, so that JSR may have been spared. It was for Wii U, 3DS, and Vita according to a Sumo person who heavily hinted at the game. I do not believe those pre-orders by that one site I never heard of before (which claimed it was only on Wii, 360, and PS3).

It won't be so. :'(

There are so many ways this could turn out; the magazine could be fibbing, or it could've been a different game, as one's definition of "important" is different between people, could be regarding of sales importance (Sonic + Wii = $$$), or in our case, critically (JSR), seriously, so many ways to take this.
 
So what's the deal with the hard drive and lack thereof?

I brought it up early this morning in this thread how I can see it being a problem for things like devs who want to start moving towards more digital distribution etc. It seems as though both the 720 and PS4 rumors are showing them moving towards digital sales, but here's WiiU without a hard drive.

Will that cost the WiiU seeing a lot of games when next gen finally gets rolling (by rolling I mean like ~a year after the last console comes to the table)?

Games with lots of disc switching?

Since users have to pick their own hard drives and there's going to be varying speeds etc. will that create problems for devs? How about hackers? How about buying the WiiU for like $400 from like Wal Mart or where ever and then having to go to like Radio Shack or Newegg and buying a hard drive for another $100 on top of that. Because even though it's not mandatory, it's pretty mandatory. "GAF! Recommend me a hard drive for my WiiU!"
 
Nintendo is collaborating with Myspace on Wii U's social media according to NintendoEnthusiast.

Says it's not an April Fools day joke.

Forum post: http://www.ign.com/boards/threads/rumor-nintendo-collaborating-with-myspace-on-wii-u.250123161/

Link to article: http://www.nintendoenthusiast.com/myspace-nintendo-wii-u/

They are trying to create something like a MySpace TV app for the Wii U that would turn the controller into a full communication/social media device. I have no idea what that means, but that was the notion of it.
 
Why the fuck would they work with MySpace over Facebook?
I'm calling fake.

I'm calling fake too, but the only reasonable explanation I can think of is that Myspace came begging to Nintendo to offer their services for cheap or free to make Myspace become relevant again to the mainstream. How does Myspace try to become relevant again? Through game consoles.
 
So what's the deal with the hard drive and lack thereof?

I brought it up early this morning in this thread how I can see it being a problem for things like devs who want to start moving towards more digital distribution etc. It seems as though both the 720 and PS4 rumors are showing them moving towards digital sales, but here's WiiU without a hard drive.

Will that cost the WiiU seeing a lot of games when next gen finally gets rolling (by rolling I mean like ~a year after the last console comes to the table)?

Games with lots of disc switching?

Since users have to pick their own hard drives and there's going to be varying speeds etc. will that create problems for devs? How about hackers? How about buying the WiiU for like $400 from like Wal Mart or where ever and then having to go to like Radio Shack or Newegg and buying a hard drive for another $100 on top of that. Because even though it's not mandatory, it's pretty mandatory. "GAF! Recommend me a hard drive for my WiiU!"

I imagine they will offer some proprietary option. Possible even a cheap one that they take a loss on/sell at cost due to current inflated HDD prices.
 
So what's the deal with the hard drive and lack thereof?

I brought it up early this morning in this thread how I can see it being a problem for things like devs who want to start moving towards more digital distribution etc. It seems as though both the 720 and PS4 rumors are showing them moving towards digital sales, but here's WiiU without a hard drive.

Will that cost the WiiU seeing a lot of games when next gen finally gets rolling (by rolling I mean like ~a year after the last console comes to the table)?

Games with lots of disc switching?

Since users have to pick their own hard drives and there's going to be varying speeds etc. will that create problems for devs? How about hackers? How about buying the WiiU for like $400 from like Wal Mart or where ever and then having to go to like Radio Shack or Newegg and buying a hard drive for another $100 on top of that. Because even though it's not mandatory, it's pretty mandatory. "GAF! Recommend me a hard drive for my WiiU!"

I think it's a mistake to not support eSATA or an internal option. Not just for the fact that dev's won't be able to assume it's in a system and build to accommodate, but also for speed and throughput reasons where DLC/DD/patches are concerned. I'd hate to see such a lame bottleneck cause problems (I despise loading) and limit system resources for a problem that is easily and relatively cheaply solved pre launch.

Hopefully they wise up and support eSATA, USB 2.0 isn't desired or appropriate as a way to load/read DD/DLC/etc.
 
If the Nintendo/Myspace thing were true...I don't think it would be Nintendo asking Myspace for their services...more like Myspace going up to Nintendo and offering their services.

Imagine an online network that runs EA's Origin and Myspace apps. Nintendo would really be kicking ass in the online department, lulz.

I won't be shocked if there's a Facebook app too.
 
Never underestimate a brand's potential to reinvent and revive itself.

This would be far more exciting for MySpace than it would be for Nintendo.
 
I think you're wrong in a way Ace. More power makes prettier games and There's a lot of people put there who love prettier, bigger, louder games. I would argue its probably 80% of the 360 market. :)

Looking at games through Michael Bay tinted glasses is depressing but it's a reality nonetheless.
This is how things look at prima vista. Until you make the simple observation: something is terribly off with this setup.

(warning: things are getting very anecdotal from here through the end of this post)

Take for instance the Mass Effect franchise - one of the highlights of this gen's sci-fi (space-opera) RPGs - BioWare's saving grace for the genre, the return of space Jesus, etc. A franchise that has been made by this gen's textbook - by a competent sizable team, running on glorified modern middleware, giving the whole nine yards of that 'epic HD experience'. Do you want to know what the predominant thought of yours truly has been while LTTP-style progressing through ME's second installment over the past month? It's been: 'Nintendo would have never released this shit (and neither should have BioWare)'.

The sad part is, I can see all the gargantuan effort that went into the making of the game pretty - into all the assets and graphics bells and whistles - all of it. (Almost) none of those speak 'weak' or 'not given proper attention' to me, and yet, the sum of all those and the rest of the components somehow ended up as a buggy, patience-testing, cheap fan-servicing, cliche-ridden western equivalence of a 'J-RPG' when uttered in disdain by your neighbor next door. So why? Perhaps because by the time BW had finished with all those intricate parts, there were no resources left to actually polish it all to a level of a truly good game? So why did they release it like this? Here's my guess: 'Oh the HD AAA experience! The crowd is gonna eat it and love it like the fist one, so why bother producing a properly polished game?' And if that was the case, they surly were right. Despite the disturbingly-frequent mission-breaking bug where the player character gets stuck in the most trivial places. Despite the 'wtf were they thinking' 15s loading screens between the decks of your vessel. Despite the sub-20ish fps in some scenes. Despite the laughable teenage-targeting writing in some of the parts. Despite all that, the producers knew the game would fly. Because it was pre-tagged a goddamn 'AAA HD experience' from its conception.

So here's the deal: Dear publishers, the consumer should not give a rat's ass how much you spent on the development of a game, less so on its marketing campaign. It's the consumer's job to decide whether you ultimately delivered, while your job is to make sure the resources poured into the project resulted in a finished game. So you can drop that 'next-gen'/'HD AAA'/'AAA..A'/'Christ on a stick' mantra you've been chanting at the consumer. Doing so would only make you look less ridiculous.
 
I think it's a mistake to not support eSATA or an internal option. Not just for the fact that dev's won't be able to assume it's in a system and build to accommodate, but also for speed and throughput reasons where DLC/DD/patches are concerned. I'd hate to see such a lame bottleneck cause problems (I despise loading) and limit system resources for a problem that is easily and relatively cheaply solved pre launch.

Hopefully they wise up and support eSATA, USB 2.0 isn't desired or appropriate as a way to load/read DD/DLC/etc.

See that's exactly what I'm saying.

This is a pretty major thing and we know nothing about it. We know -enough- about the specs but this whole storage thing hasn't gotten enough discussion. There could be maaaaajor problems here. I can definitely see this being the WiiUs biggest problem but you guys are all

arm this and
flops that

but this whole hard drive and storage thing could be the real killer. Didn't they come right out and say already that they wouldn't be making a 1st party hard drive available? I'm like 90% sure Reggie said that himself Nintendo wouldn't be making one and that consumers would be able to choose their own. That could be a biiiiig problem for lots of reasons.
 
Never underestimate a brand's potential to reinvent and revive itself.

This would be far more exciting for MySpace than it would be for Nintendo.

Myspace seems to have the stigma of being used exclusively by... what would you call those types of people... (Anyways you know what I'm referring to), and garage bands/independent artists.

It earns them derision and jokes, to say the least, that other irrelevant brands might not have to overcome. But you're right that there's always potential.
 
The current state of the industry still scares the hell out of me.

Especially with the whole Oreo analogy from Alberto. At times I wonder what the industry is thinking. I mean, a AAAA game. Sounds to me that only a handful of games can afford such a business model including Call of Duty.

I wish I could see into the future.

A game fan wakes up to find that he is in the future. Excited to experience the latest technology he rushes to a store, only to realise that all that remains of the technological arms race are the three games that could withstand the ever increasing budgets. He's about to learn that playing is no game in the Twilight Zone.

serling.jpg
 
I could see Nintendo working with Myspace because thats just how Nintendo rolls. They are late to the fads and perhaps Myspace offered them a pretty hard to resist idea.

Myspace is certainly more influential with Music etc than facebook
 
I could see Nintendo working with Myspace because thats just how Nintendo rolls. They are late to the fads and perhaps Myspace offered them a pretty hard to resist idea.

Myspace is certainly more influential with Music etc than facebook
MySpace isn't influential with anything anymore.
 
And there's nothing that MS could offer Nintendo that they would need.
They aren't popular or even liked.
They may allow for MS and FB apps, but they won't be any major part of their system.
 
Sad but true. This has been my least favorite gen of all time. Not because the game library suffered, but because the entire industry is much worse for wear.

I know that this is selfish as a fanman and all, but I'm starting to not care too much. At this point, it seems like we're on a different kind of train.. one that has passed the point of no return, going too fast, fated to plummet into the Canyon of Unsustainability.
 
I have a feeling it was MySpace's idea if this is true. I don't use it anymore, but there's no harm in having the option to use it. Perhaps it will even bring more social apps to the U.
 
This is how things look at prima vista. Until you make the simple observation: something is terribly off with this setup.

(warning: things are getting very anecdotal from here through the end of this post)

Some of the more pejorative parts of that against ME I take issue with, but applied to the franchises we all consider AAA these days, you are spot on.
 
looking it seems like the Myspace TV thing would be the likely thing. Its in the beta stage of development and meant for tablets etc
 
See that's exactly what I'm saying.

This is a pretty major thing and we know nothing about it. We know -enough- about the specs but this whole storage thing hasn't gotten enough discussion. There could be maaaaajor problems here. I can definitely see this being the WiiUs biggest problem but you guys are all

arm this and
flops that

but this whole hard drive and storage thing could be the real killer. Didn't they come right out and say already that they wouldn't be making a 1st party hard drive available? I'm like 90% sure Reggie said that himself Nintendo wouldn't be making one and that consumers would be able to choose their own. That could be a biiiiig problem for lots of reasons.

A bad situation I could see is Nintendo recycling the same flash-to-SD solution the Wii had. Which would be horrible. In this case you'd save the DLC/DD on the USB HDD and whenever you wanted to play it, you could play it straight off the USB or load it into flash (if you have enough space) and play from there. The problem is speed, both ways.

If you load onto flash to play, first there's the space management issue depending on the size we're talking about, and coupled with that the annoying time it takes to load onto flash. So we're still talking about a arbitrary "waiting period" that has plagued Nintendo services for a long time. And if you're loading straight from USB, that's just another slowdown issue when it comes to loading, as well as potential DLC integration problems vs. the stock DVD Rom. It's not a good option for gamers.
 
A bad situation I could see is Nintendo recycling the same flash-to-SD solution the Wii had. Which would be horrible. In this case you'd save the DLC/DD on the USB HDD and whenever you wanted to play it, you could play it straight off the USB or load it into flash (if you have enough space) and play from there. The problem is speed, both ways.

If you load onto flash to play, first there's the space management issue depending on the size we're talking about, and coupled with that the annoying time it takes to load onto flash. So we're still talking about a arbitrary "waiting period" that has plagued Nintendo services for a long time. And if you're loading straight from USB, that's just another slowdown issue when it comes to loading, as well as potential DLC integration problems vs. the stock DVD Rom. It's not a good option for gamers.

Won't happen.
This isn't the case on the 3DS, and won't be the case on the Wii U.
 
Considering they were talking about full retail downloads coming in the future, I'd have to imagine that their storage solution for the WiiU will be appropriate.
 
Won't happen.
This isn't the case on the 3DS, and won't be the case on the Wii U.

So you think it'll be loading straight from the USB or SD if that's a option?

It just sucks if Nintendo sticks with this, probably the dumbest piece of info we know about. There's a reason those of us with JTAG's load our content straight to the internal SATA HDD, because loading through a USB HDD can increase loading times by 3x depending on the game/DLC.
 
Okay.. waking up and catching up.. MySpace? Is this 2005? What the hell?

If they were going in that direction, I'd imagine them partnered with the facebook or google apps.

And if they wanted to go reeeellly mature ('cause I still get a teenager vibe off of Facebook/Myspace), and not fakey "look-at-me-my-balls-just-dropped-pew-pew-pew" mature, then they'd hook-up with LinkedIn.
 
So you think it'll be loading straight from the USB or SD if that's a option?

It just sucks if Nintendo sticks with this, probably the dumbest piece of info we know about. There's a reason those of us with JTAG's load our content straight to the internal SATA HDD, because loading through a USB HDD can increase loading times by 3x depending on the game/DLC.

Yes, it'll load straight from the USB.
We don't really know how fast it'll be.
They maybe (hopefully) will upgrade to at least one USB 3.0, which would drastically reduce loading.
 
Yes, it'll load straight from the USB.
We don't really know how fast it'll be.
They maybe (hopefully) will upgrade to at least one USB 3.0, which would drastically reduce loading.

Nah.. that seems like the kind of thing that Nintendo will be one generation behind on. 2.0 it'll be, because it's "good enough."
 
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