StereoVsn
Gold Member
You could say BG3 meets a lot of bear necessities for the CRPG genre!They have to bear a lot of expectations now
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You could say BG3 meets a lot of bear necessities for the CRPG genre!They have to bear a lot of expectations now
Game has sold 2 million already with full priced Early Access, this game is going to do some seriously numbers - I'm thinking 9-10 million by this time 2024.Not with BG3. If it was playable like Witcher, 3rd person style with real time combat there was a good chance. Normies dont care about izometric (yes I know you can zoom the camera abit, still tho) and turn based combat. It will be respected, like games such as Disco Elysium, but nothing more.
I mean like...its because its top down turn based. Thats why. They change that, they'll go mainstream.No, BG3 is too much for the casual audience imo, even DOS2 that is easier didnt go mainstream.
Alot of you are gonna end up eating crow when the 10s start rolling in and the game ends up selling gangbusters lol.No.
Turn based combat is gonna turn down a lot of people.
Also the game is gonna be too overwhelming for many people aswell.
I can see making good sales between nerds, but not much more than that.
Wasn't Bioware's peak an isometric rpg thofor the types of games they make, they are as mainstream as it gets.
but if they made a 3rd person action/rpg? wew lad they'd be positioned as BioWare 2.0. the quality is already there.
I don't have to eat any crow since what you say is also my hope, i'm just trying to be realistic.Alot of you are gonna end up eating crow when the 10s start rolling in and the game ends up selling gangbusters lol.
Larian is a private companyOh...do you mean "is Larian going to get purchased by a larger company" of course.
Believe me I've tried turn based on a few different games. I just can't get into it.You mean not yet
That makes them a prime acquisition target…no shareholders to appease.
It also means that if they say "no", thats the end of itThat makes them a prime acquisition target…no shareholders to appease.
At this point Swen is getting up there in years. I can imagine taking a nice big check and retiring to the Alps…It also means that if they say "no", thats the end of it
Or be like Gabe, remain as a figurehead that enjoys the profits while giving minimum input.At this point Swen is getting up there in years. I can imagine taking a nice big check and retiring to the Alps…
I've only read a few interviews with Swen, doesn't strike me as the ego maniac Gabe is (and no where nearly as wealthy as Gabe obviously), but maybe! Nothing wrong with loving your job, and people that do, usually produce fantastic outcomes.Or be like Gabe, remain as a figurehead that enjoys the profits while giving minimum input.
That puts them in over 10 million copies
Can you point to an instance in the past where a smaller game developer expanded greatly and broke through and then produced better games?
I certainly can't think of many examples from the past 15-20 years.
Game development is an expensive shit show. I hope Larian gets more budget and resources and that's it. The last thing I want to hear is them getting acquired.
CDPR and From.Can you point to an instance in the past where a smaller game developer expanded greatly and broke through and then produced better games?
I certainly can't think of many examples from the past 15-20 years.
CDPR and From.
Regardless of what you think is better, Witcher 3 was very much their breakthrough to mainstream.I would argue Witcher 2 is better than 3. And let's not gloss over the complete disaster that is Cyberpunk.
I heard some rumors that will do a new IP together with the people from Critical Role.I don't need Larian to make an even more ambitious and more expensive game than BG3. The next project could be something smaller like a Divinity Original Sin 3 with lets say 60 hours gameplay at average. It wouldn't take them so long to develop the next game also.
Its so janky but so good lolLethal Company made 50M+ from a single dev and it's only been out since October. That's also wild.
Its so janky but so good lol
Game sucks if you dont have friends tho.
They're still an independent studio and physical comes with some serious distribution costs. Their market is mainly PC and PC public is in its vast majority buying from digital stores, so there really isn't much incentive to go all out on physical releases.They could start by actually selling their biggest/ best game ever in mainstream retail markets.
How can you aspire to go mainstream and limit your visibility at the same time?
They could have partnered with a distributor or something but they chose to keep that money and do it themselves.They're still an independent studio and physical comes with some serious distribution costs. Their market is mainly PC and PC public is in its vast majority buying from digital stores, so there really isn't much incentive to go all out on physical releases.