Will Larian breakthrough to the mainstream?

Not with BG3. If it was playable like Witcher, 3rd person style with real time combat there was a good chance. Normies dont care about izometric (yes I know you can zoom the camera abit, still tho) and turn based combat. It will be respected, like games such as Disco Elysium, but nothing more.
Game has sold 2 million already with full priced Early Access, this game is going to do some seriously numbers - I'm thinking 9-10 million by this time 2024.
 
I think they will continue to be niche. CRPGs arent that much of a success with zoomers and gamers in general. One of the reasons Dragon Age went that different route with DA2.
...which sucks. Divinity and Baldurs Gate 3 now - judging by early access - shit on 99% of AAA rpg out there.
 
niche or mainstream this game looks like its gonna sell and larian is gonna profit why change it up if it aint broken and neglect ur core audience for a lil bit more money? changing it up could actually backfire on them since they're main players might drop em since they don't have the gameplay they're looking for anymore and now larian is competing with killer studios with a ton of experience and talent in making action real time games. their expertise are in what they've been making and they should stay in their lane it seems like they're one of the best at what they do in making crpgs they shouldn't switch it up imo
 
Im sure the rpg aspects, quests, abd story are great. But when it goes top down turn based I just...can't. Might as well be point and click or a telltale game for me. I think mainstream feels similarly lol
 
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Currently they are in state of being hungry, wanting to take it as far as possible. We will see when in the future they become lazy and mainstream (in a bad way)
Also i woudn't mind at one point they should make an ARpg. I would love to see that.
 
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With that Twitch integration I saw some streamers use (when playin early access). Where the chat can make decisions.
This game has a big chance of getting mainstream attention.
 
No, BG3 is too much for the casual audience imo, even DOS2 that is easier didnt go mainstream.
I mean like...its because its top down turn based. Thats why. They change that, they'll go mainstream.

If starfield was announced and shown as top down turn based, people would be pissed and it would get a quarter the sales.

Same with Elden ring or the witcher, or cyberpunk. Why? Because top down turn based isnt as desireable or appealing to play. Its not that hard lol its the truth.
 
No, unless they make a mainstream game. It's not really complicated. They are one of the best developers in the business at the moment but they make extremely niche old school style tactical RPGs that the casual has no interest in.

If they made an action combat game similar to the Witcher but with the usual depth of combat, story, characters and gameplay systems we are accustomed to from them, I 100% feel they would blow up.
 
for the types of games they make, they are as mainstream as it gets.

but if they made a 3rd person action/rpg? wew lad they'd be positioned as BioWare 2.0. the quality is already there.
 
No.

Turn based combat is gonna turn down a lot of people.

Also the game is gonna be too overwhelming for many people aswell.

I can see making good sales between nerds, but not much more than that.
Alot of you are gonna end up eating crow when the 10s start rolling in and the game ends up selling gangbusters lol.
 
Will be around as mainstream as D&D 5e is, should do at least 10 million sales. They're already 20% of the way there just off EA sales.
 
Alot of you are gonna end up eating crow when the 10s start rolling in and the game ends up selling gangbusters lol.
I don't have to eat any crow since what you say is also my hope, i'm just trying to be realistic.

Nobody is hating on the game, we just answered the topic question.
 
Or be like Gabe, remain as a figurehead that enjoys the profits while giving minimum input.
I've only read a few interviews with Swen, doesn't strike me as the ego maniac Gabe is (and no where nearly as wealthy as Gabe obviously), but maybe! Nothing wrong with loving your job, and people that do, usually produce fantastic outcomes.

Even better, Swen stays forever and they will start to turn out industry lauded software in every genre and create a resurgence in privately owned studios who create mega blockbuster titles!!
 


 
I've bought the game on Steam and not some keyseller, i wanted to Larian get the most out of my money.
 
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Can you point to an instance in the past where a smaller game developer expanded greatly and broke through and then produced better games?

I certainly can't think of many examples from the past 15-20 years.

Game development is an expensive shit show. I hope Larian gets more budget and resources and that's it. The last thing I want to hear is them getting acquired.
 
Can you point to an instance in the past where a smaller game developer expanded greatly and broke through and then produced better games?

I certainly can't think of many examples from the past 15-20 years.

Game development is an expensive shit show. I hope Larian gets more budget and resources and that's it. The last thing I want to hear is them getting acquired.

Read the OP lol
 
I don't need Larian to make an even more ambitious and more expensive game than BG3. The next project could be something smaller like a Divinity Original Sin 3 with lets say 60 hours gameplay at average. It wouldn't take them so long to develop the next game also.
 
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It became obvious BG3 was gonna be From's Elden Ring (or CDP's Witcher 3) about 2-3 months before release, when the hype was getting to some unexpected levels. And yeah, it ended up being exactly that.
 
I would argue Witcher 2 is better than 3. And let's not gloss over the complete disaster that is Cyberpunk.
Regardless of what you think is better, Witcher 3 was very much their breakthrough to mainstream.

As for what is better or not, it becomes a rather subjective conversation as better doesn't mean more popular.
 
I don't need Larian to make an even more ambitious and more expensive game than BG3. The next project could be something smaller like a Divinity Original Sin 3 with lets say 60 hours gameplay at average. It wouldn't take them so long to develop the next game also.
I heard some rumors that will do a new IP together with the people from Critical Role.

But may be just that…rumors
 
They could start by actually selling their biggest/ best game ever in mainstream retail markets.

How can you aspire to go mainstream and limit your visibility at the same time?
 
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They could start by actually selling their biggest/ best game ever in mainstream retail markets.

How can you aspire to go mainstream and limit your visibility at the same time?
They're still an independent studio and physical comes with some serious distribution costs. Their market is mainly PC and PC public is in its vast majority buying from digital stores, so there really isn't much incentive to go all out on physical releases.
 
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They're still an independent studio and physical comes with some serious distribution costs. Their market is mainly PC and PC public is in its vast majority buying from digital stores, so there really isn't much incentive to go all out on physical releases.
They could have partnered with a distributor or something but they chose to keep that money and do it themselves.

I get it, and that's their choice but the fact remains the same that they are losing a lot of potential eyeballs, impulse buys and overall exposure. It's hard to go mainstream going this route
 
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